mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-27 12:16:59 +00:00
9c7dd91626
svn-id: r25352
154 lines
3.7 KiB
C++
154 lines
3.7 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2002-2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#if !defined(SMUSH_PLAYER_H) && !defined(DISABLE_SCUMM_7_8)
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#define SMUSH_PLAYER_H
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#include "common/util.h"
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#include "scumm/smush/chunk.h"
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#include "scumm/sound.h"
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namespace Scumm {
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class ScummEngine_v7;
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class SmushFont;
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class SmushMixer;
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class StringResource;
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class Codec37Decoder;
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class Codec47Decoder;
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class SmushPlayer {
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friend class Insane;
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private:
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ScummEngine_v7 *_vm;
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int32 _nbframes;
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SmushMixer *_smixer;
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int16 _deltaPal[0x300];
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byte _pal[0x300];
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SmushFont *_sf[5];
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StringResource *_strings;
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Codec37Decoder *_codec37;
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Codec47Decoder *_codec47;
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FileChunk *_base;
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byte *_frameBuffer;
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byte *_specialBuffer;
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Common::String _seekFile;
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uint32 _startFrame;
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uint32 _startTime;
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int32 _seekPos;
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uint32 _seekFrame;
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bool _skipNext;
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uint32 _frame;
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Audio::SoundHandle _IACTchannel;
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Audio::AppendableAudioStream *_IACTstream;
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Audio::SoundHandle _compressedFileSoundHandle;
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bool _compressedFileMode;
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Common::File _compressedFile;
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byte _IACToutput[4096];
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int32 _IACTpos;
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bool _storeFrame;
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int _speed;
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bool _outputSound;
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bool _endOfFile;
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byte *_dst;
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bool _updateNeeded;
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bool _warpNeeded;
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int _palDirtyMin, _palDirtyMax;
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int _warpX, _warpY;
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int _warpButtons;
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bool _insanity;
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bool _middleAudio;
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bool _skipPalette;
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#ifdef _WIN32_WCE
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bool _inTimer;
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int16 _inTimerCount;
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int16 _inTimerCountRedraw;
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#endif
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#ifdef __SYMBIAN32__
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bool _closeOnTextTick;
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#endif
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public:
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SmushPlayer(ScummEngine_v7 *scumm);
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~SmushPlayer();
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void pause();
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void unpause();
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void play(const char *filename, int32 speed, int32 offset = 0, int32 startFrame = 0);
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void release();
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void warpMouse(int x, int y, int buttons);
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protected:
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int _width, _height;
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int _origPitch, _origNumStrips;
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bool _paused;
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uint32 _pauseStartTime;
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uint32 _pauseTime;
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void insanity(bool);
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void setPalette(const byte *palette);
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void setPaletteValue(int n, byte r, byte g, byte b);
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void setDirtyColors(int min, int max);
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void seekSan(const char *file, int32 pos, int32 contFrame);
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const char *getString(int id);
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private:
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SmushFont *getFont(int font);
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void parseNextFrame();
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void init(int32 spped);
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void setupAnim(const char *file);
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void updateScreen();
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void tryCmpFile(const char *filename);
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bool readString(const char *file);
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void decodeFrameObject(int codec, const uint8 *src, int left, int top, int width, int height);
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void checkBlock(const Chunk &, Chunk::type, uint32 = 0);
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void handleAnimHeader(Chunk &);
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void handleFrame(Chunk &);
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void handleNewPalette(Chunk &);
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#ifdef USE_ZLIB
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void handleZlibFrameObject(Chunk &b);
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#endif
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void handleFrameObject(Chunk &);
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void handleSoundBuffer(int32, int32, int32, int32, int32, int32, Chunk &, int32);
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void handleSoundFrame(Chunk &);
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void handleStore(Chunk &);
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void handleFetch(Chunk &);
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void handleIACT(Chunk &);
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void handleTextResource(Chunk &);
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void handleDeltaPalette(Chunk &);
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void readPalette(byte *, Chunk &);
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void timerCallback();
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};
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} // End of namespace Scumm
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#endif
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