..
agi.cpp
Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
2009-07-25 12:59:46 +00:00
agi.h
Fix for bug #2828333 (AGI: KQ1: Greensleeves always plays):
2009-08-03 17:18:18 +00:00
checks.cpp
Cleanup
2009-06-06 17:45:52 +00:00
console.cpp
Cleanup
2009-06-06 17:45:52 +00:00
console.h
Implement debug commands "room" and "bt"
2009-06-06 17:43:26 +00:00
cycle.cpp
Fix bug #2798797 : "AGI: larry 1 doesn't restart after dying"
2009-07-22 16:26:53 +00:00
detection.cpp
Fix for bug #2828333 (AGI: KQ1: Greensleeves always plays):
2009-08-03 17:18:18 +00:00
font.h
Whitespace fixes and C++ comments
2009-06-06 17:39:13 +00:00
global.cpp
Whitespace fixes and C++ comments
2009-06-06 17:39:13 +00:00
graphics.cpp
Remove ioFailed() usage from AGI engine.
2009-07-14 23:03:40 +00:00
graphics.h
Cleanup
2009-06-06 17:45:52 +00:00
id.cpp
Cleanup
2009-06-06 17:45:52 +00:00
inv.cpp
Whitespace fixes and C++ comments
2009-06-06 17:39:13 +00:00
keyboard.cpp
Move functions from agi.cpp to more appropriate files.
2009-07-22 15:55:33 +00:00
keyboard.h
Whitespace fixes and C++ comments
2009-06-06 17:39:13 +00:00
loader_v2.cpp
Cleanup
2009-06-06 17:45:52 +00:00
loader_v3.cpp
Cleanup
2009-06-06 17:45:52 +00:00
logic.cpp
Whitespace fixes and C++ comments
2009-06-06 17:39:13 +00:00
logic.h
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
lzw.cpp
Whitespace fixes and C++ comments
2009-06-06 17:39:13 +00:00
lzw.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
menu.cpp
Move functions from agi.cpp to more appropriate files.
2009-07-22 15:55:33 +00:00
menu.h
Implement fence.mouse opcode
2009-06-06 17:47:29 +00:00
module.mk
Allow static and dynamic plugins to be used at the same time
2008-05-06 03:00:26 +00:00
motion.cpp
Whitespace fixes and C++ comments
2009-06-06 17:39:13 +00:00
objects.cpp
Whitespace fixes and C++ comments
2009-06-06 17:39:13 +00:00
op_cmd.cpp
Partially fix automatic restarting of AGI games (Addresses bug #2798797 ('AGI: larry 1 doesn't restart after dying') but doesn't fully fix it. There seems to be more to the problem still. Automatic restarting after dying of an STD doesn't take away the STD-condition and Larry continues to die in a loop).
2009-07-14 15:02:17 +00:00
op_dbg.cpp
Whitespace fixes and C++ comments
2009-06-06 17:39:13 +00:00
op_test.cpp
Correct implementation for set.key opcode. Fixes #2605104 : "AGI: Manhunter, F3 hotkey dosent work", removed number of hacks
2009-06-06 17:48:09 +00:00
opcodes.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
picture.cpp
Cleanup
2009-06-06 17:44:24 +00:00
picture.h
Cleanup
2009-06-06 17:44:24 +00:00
preagi_common.cpp
Fix for bug #2071125 - "MICKEY: Mouse movement", by using the waitForTimer() function from the SCUMM engine
2008-11-06 16:31:34 +00:00
preagi_common.h
Cleanup and simplification
2008-01-11 10:59:43 +00:00
preagi_mickey.cpp
Fixing bug #2823854 : Mickey's space adventure crash. There's one too many space characters in a string which causes it to be drawn off the screen.
2009-07-20 20:59:35 +00:00
preagi_mickey.h
Removed unused defines, cleaned up some more defines and reduced the places where static data is read from the game's executable
2009-01-18 22:02:22 +00:00
preagi_troll.cpp
Whitespace fixes and C++ comments
2009-06-06 17:39:13 +00:00
preagi_troll.h
Removed trailing spaces.
2008-01-27 19:47:41 +00:00
preagi_winnie.cpp
Whitespace fixes and C++ comments
2009-06-06 17:39:13 +00:00
preagi_winnie.h
Cleanup and simplification
2008-01-11 10:59:43 +00:00
preagi.cpp
Cleanup
2009-06-06 17:45:52 +00:00
preagi.h
Cleanup
2009-06-06 17:45:52 +00:00
predictive.cpp
Cleanup
2009-06-06 17:45:52 +00:00
saveload.cpp
Fix for bug #2828333 (AGI: KQ1: Greensleeves always plays):
2009-08-03 17:18:18 +00:00
sound.cpp
Remove ioFailed() usage from AGI engine.
2009-07-14 23:03:40 +00:00
sound.h
Preliminary support for CoCo3 music.
2009-06-17 23:16:21 +00:00
sprite.cpp
Fix AGI crashes on 64-bit systems that require alignment
2009-08-02 21:22:46 +00:00
sprite.h
Cleanup
2009-06-06 17:44:24 +00:00
text.cpp
Cleanup
2009-06-06 17:45:52 +00:00
view.cpp
Cleanup
2009-06-06 17:45:52 +00:00
view.h
Whitespace fixes and C++ comments
2009-06-06 17:39:13 +00:00
wagparser.cpp
Remove ioFailed() usage from AGI engine.
2009-07-14 23:03:40 +00:00
wagparser.h
Renamed FilesystemNode -> FSNode
2008-10-02 16:58:59 +00:00
words.cpp
Whitespace fixes and C++ comments
2009-06-06 17:39:13 +00:00