mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-26 20:59:00 +00:00
58 lines
1.7 KiB
C++
58 lines
1.7 KiB
C++
/* Residual - A 3D game interpreter
|
|
*
|
|
* Residual is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the AUTHORS
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "video/bink_decoder.h"
|
|
|
|
#ifdef USE_BINK
|
|
|
|
#ifndef VIDEO_BINK_DECODER_SEEK_H
|
|
#define VIDEO_BINK_DECODER_SEEK_H
|
|
|
|
namespace Video {
|
|
|
|
class SeekableBinkDecoder: public Video::BinkDecoder,
|
|
public Video::SeekableVideoDecoder {
|
|
public:
|
|
// SeekableVideoDecoder API
|
|
void seekToFrame(uint32 frame);
|
|
void seekToTime(const Audio::Timestamp &time);
|
|
uint32 getDuration() const;
|
|
|
|
// Bink seek specific
|
|
void setAudioTrack(uint32 track);
|
|
protected:
|
|
/** Decode a video packet. */
|
|
void videoPacket(VideoFrame &video);
|
|
|
|
/** Find the keyframe needed to decode a frame */
|
|
uint32 findKeyFrame(uint32 frame) const;
|
|
|
|
/** Skip the next frame */
|
|
void skipNextFrame();
|
|
};
|
|
|
|
} /* namespace Video */
|
|
|
|
#endif // VIDEO_BINK_DECODER_SEEK_H
|
|
|
|
#endif // USE_BINK
|