scummvm/engines/scumm
2010-05-09 18:27:56 +00:00
..
he Patch #2901515: HE: Resource Forks on Mac OS X 2010-05-09 18:27:56 +00:00
imuse Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company. 2010-01-12 21:07:56 +00:00
imuse_digi AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
insane Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
smush AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
actor.cpp Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible. 2010-04-04 09:36:10 +00:00
actor.h Add patch #2853844 - MM C64: walksounds. 2009-11-26 00:45:06 +00:00
akos.cpp SCUMM: Rename _bitDepth to _bytesPerPixel 2009-09-25 09:13:33 +00:00
akos.h
base-costume.cpp SCUMM: Rename _bitDepth to _bytesPerPixel 2009-09-25 09:13:33 +00:00
base-costume.h Add patch from Tobias, for initial costume support in PCE version of Loom, with minor changes. 2009-10-25 14:20:47 +00:00
bomp.cpp
bomp.h
boxes.cpp Add patch #2856940 - MM C64: corner walkboxes fixed. 2009-10-27 12:08:19 +00:00
boxes.h
camera.cpp
charset-fontdata.cpp
charset.cpp Silenced some harmless cppcheck warnings about unreachable code after a return. 2010-03-10 06:39:23 +00:00
charset.h Exclude Loom PCE engine specific code, from non-16bit color build. 2009-11-22 11:43:12 +00:00
costume.cpp Some style fixes. 2010-03-16 14:34:25 +00:00
costume.h Add patch #2970176 - V0: MM Verb + Anim Fix. 2010-03-16 08:59:48 +00:00
cursor.cpp Enable the cursor palette in ScummEngine_v70he::setDefaultCursor just to avoid problems in case it was disabled earlier. 2010-04-11 17:28:34 +00:00
debugger.cpp Move DebugChannel related code to new header 2010-05-04 11:59:22 +00:00
debugger.h Patch #2895458: "SCUMM: Add support for SEGA-CD MI Passcodes" 2009-12-23 21:12:15 +00:00
detection_tables.h Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language 2010-04-12 21:21:06 +00:00
detection.cpp Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible. 2010-04-04 09:36:10 +00:00
detection.h
dialogs.cpp GUI: Unify various definitions of kOKCmd and move it to namespace GUI 2010-04-06 09:26:43 +00:00
dialogs.h SCUMM: Make HelpDialog & ConfigDialog internal 2010-04-06 09:26:04 +00:00
file_nes.cpp COMMON: Remove various variants of the md5_file / md5_file_string funcs; turned the (disabled) MD5 test code into a working unit test 2009-11-23 22:30:22 +00:00
file_nes.h
file.cpp Patch #2968610: Zak C64 German: crash due to padding bytes 2010-05-09 18:05:00 +00:00
file.h
gfx.cpp Patch #2973283: SCUMM: Unneeded pointer dereference 2010-03-22 23:03:09 +00:00
gfx.h Exclude Loom PCE engine specific code, from non-16bit color build. 2009-11-22 11:43:12 +00:00
gfxARM.s Some more header modifications ("Graphic Adventure Engine" and the legal property paragraph) 2010-01-23 22:50:24 +00:00
help.cpp
help.h
input.cpp Patch for bug 2943361 by littleboy, adding full kb modifier support to all engines + GUI and proper keypad handling 2010-02-21 04:04:13 +00:00
midiparser_eup.cpp
midiparser_ro.cpp
module.mk Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
music.h Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
nut_renderer.cpp
nut_renderer.h
object.cpp Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
object.h
palette.cpp Fix regressions in Let's Explore the Jungle with Buzzy. 2010-01-28 00:28:08 +00:00
player_mod.cpp AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
player_mod.h cleanup 2010-03-10 21:03:50 +00:00
player_nes.cpp AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
player_nes.h cleanup 2010-03-10 21:03:50 +00:00
player_pce.cpp Fix warning 2010-04-27 20:18:10 +00:00
player_pce.h Patch #2973290: Semicolon cleanup 2010-03-22 20:28:08 +00:00
player_sid.cpp AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
player_sid.h Patch #2973290: Semicolon cleanup 2010-03-22 20:28:08 +00:00
player_v1.cpp Replace mutex_up/mutex_down methods by Common::StackLock 2010-03-10 21:05:48 +00:00
player_v1.h Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
player_v2.cpp AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
player_v2.h Replace mutex_up/mutex_down methods by Common::StackLock 2010-03-10 21:05:48 +00:00
player_v2a.cpp Fix for bug #2824840: ZAK: Crash when using the yellow crystal (Amiga version) 2010-04-28 20:18:56 +00:00
player_v2a.h Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
player_v2cms.cpp AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
player_v3a.cpp Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
player_v3a.h Add patch #2839048 - MM C64 sound/music player, with minor changes. 2009-11-26 00:31:19 +00:00
player_v4a.cpp AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
player_v4a.h Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
proc3ARM.s SCUMM: Fix stride of palette data in ARM optimised costime renderer 2010-02-26 16:17:12 +00:00
resource_v2.cpp
resource_v3.cpp
resource_v4.cpp The layout of global object data is different in the PCE version of Loom. 2009-10-08 09:33:20 +00:00
resource.cpp Fix non-Mac OS X builds 2010-05-04 12:02:33 +00:00
resource.h
room.cpp Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible. 2010-04-04 09:36:10 +00:00
saveload.cpp Apply patch #2984508 - "GSoC: SCUMM stopped audio from playing while saving" 2010-04-11 21:30:57 +00:00
saveload.h
script_v0.cpp SCUMM: Convert some code to use Common::String 2010-05-05 20:43:22 +00:00
script_v2.cpp SCUMM: Convert some code to use Common::String 2010-05-05 20:43:22 +00:00
script_v3.cpp Add opcode difference in PCE version of Loom. 2009-10-23 07:51:08 +00:00
script_v4.cpp
script_v5.cpp SCUMM: Add WORKAROUND comment 2010-03-18 15:10:07 +00:00
script_v6.cpp Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible. 2010-04-04 09:36:10 +00:00
script_v8.cpp
script.cpp Fix regressions in Let's Explore the Jungle with Buzzy. 2010-01-28 00:28:08 +00:00
script.h
scumm_v0.h Add patch #2846425 - MM C64: walkbox fixed, with minor changes. 2009-10-27 11:32:33 +00:00
scumm_v2.h SCUMM: Convert some code to use Common::String 2010-05-05 20:43:22 +00:00
scumm_v3.h
scumm_v4.h
scumm_v5.h
scumm_v6.h
scumm_v7.h fix for bug #2820389 2009-09-23 13:22:12 +00:00
scumm_v8.h
scumm-md5.h Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language 2010-04-12 21:21:06 +00:00
scumm.cpp Move DebugChannel related code to new header 2010-05-04 11:59:22 +00:00
scumm.h COMMON: Move Common::RandomSource to common/random.* 2010-03-18 15:07:11 +00:00
sound.cpp Fix warnings when FLAC&MP3&VORBIS is disabled; also fixes leak in Tinsel 2010-04-17 23:57:50 +00:00
sound.h Yet more Flac -> FLAC changes for consistency. 2010-02-03 09:42:40 +00:00
string.cpp Add sanguine's patch for bug #2905463 - Loom PCE: missing characters in US font. 2009-12-02 03:55:06 +00:00
usage_bits.cpp
usage_bits.h
util.cpp
util.h
vars.cpp Fix regression in Let's Explore the Jungle with Buzzy. 2010-01-28 00:24:02 +00:00
verbs.cpp Some style fixes. 2010-03-16 14:34:25 +00:00
verbs.h