mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-26 19:55:44 +00:00
b0eeb3636c
svn-id: r44796
315 lines
11 KiB
C++
315 lines
11 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/timer.h"
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#include "common/util.h"
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#include "sci/sci.h"
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#include "sci/engine/state.h"
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#include "sci/tools.h"
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#include "sci/gui/gui_screen.h"
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#include "sci/gui/gui_palette.h"
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namespace Sci {
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SciGuiPalette::SciGuiPalette(ResourceManager *resMan, SciGuiScreen *screen)
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: _resMan(resMan), _screen(screen) {
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int16 color;
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_sysPalette.timestamp = 0;
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for (color = 0; color < 256; color++) {
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_sysPalette.colors[color].used = 0;
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_sysPalette.colors[color].r = 0;
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_sysPalette.colors[color].g = 0;
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_sysPalette.colors[color].b = 0;
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_sysPalette.intensity[color] = 100;
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_sysPalette.mapping[color] = color;
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}
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// Black and white are hardcoded
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_sysPalette.colors[0].used = 1;
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_sysPalette.colors[255].used = 1;
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_sysPalette.colors[255].r = 255;
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_sysPalette.colors[255].g = 255;
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_sysPalette.colors[255].b = 255;
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// Load default palette from resource 999
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if (!setFromResource(999, 2)) {
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// if not found, we try to set amiga palette
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if (!setAmiga()) {
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// if that also doesnt work out, set EGA palette
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setEGA();
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}
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};
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// Init _clrPowers used in MatchColor
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for(color = 0; color < 256; color++)
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_clrPowers[color] = color*color;
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}
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SciGuiPalette::~SciGuiPalette() {
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}
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#define SCI_PAL_FORMAT_CONSTANT 1
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#define SCI_PAL_FORMAT_VARIABLE 0
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void SciGuiPalette::createFromData(byte *data, GuiPalette *paletteOut) {
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int palFormat = 0;
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int palOffset = 0;
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int palColorStart = 0;
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int palColorCount = 0;
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int colorNo = 0;
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memset(paletteOut, 0, sizeof(GuiPalette));
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// Setup default mapping
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for (colorNo = 0; colorNo < 256; colorNo++) {
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paletteOut->mapping[colorNo] = colorNo;
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}
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if (data[0] == 0 && data[1] == 1) {
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// SCI0/SCI1 palette
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palFormat = SCI_PAL_FORMAT_VARIABLE; // CONSTANT;
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palOffset = 260;
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palColorStart = 0; palColorCount = 256;
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//memcpy(&paletteOut->mapping, data, 256);
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} else {
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// SCI1.1 palette
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palFormat = data[32];
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palOffset = 37;
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palColorStart = READ_LE_UINT16(data + 25); palColorCount = READ_LE_UINT16(data + 29);
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}
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switch (palFormat) {
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case SCI_PAL_FORMAT_CONSTANT:
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for (colorNo = palColorStart; colorNo < palColorStart + palColorCount; colorNo++) {
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paletteOut->colors[colorNo].used = 1;
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paletteOut->colors[colorNo].r = data[palOffset++];
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paletteOut->colors[colorNo].g = data[palOffset++];
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paletteOut->colors[colorNo].b = data[palOffset++];
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}
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break;
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case SCI_PAL_FORMAT_VARIABLE:
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for (colorNo = palColorStart; colorNo < palColorStart + palColorCount; colorNo++) {
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paletteOut->colors[colorNo].used = data[palOffset++];
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paletteOut->colors[colorNo].r = data[palOffset++];
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paletteOut->colors[colorNo].g = data[palOffset++];
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paletteOut->colors[colorNo].b = data[palOffset++];
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}
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break;
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}
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}
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// Will try to set amiga palette by using "spal" file. If not found, we return false
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bool SciGuiPalette::setAmiga() {
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Common::File file;
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int curColor, byte1, byte2;
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if (file.open("spal")) {
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for (curColor = 0; curColor < 32; curColor++) {
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byte1 = file.readByte();
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byte2 = file.readByte();
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if ((byte1 == EOF) || (byte2 == EOF))
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error("Amiga palette file ends prematurely");
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_sysPalette.colors[curColor].used = 1;
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_sysPalette.colors[curColor].r = (byte1 & 0x0F) * 0x11;
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_sysPalette.colors[curColor].g = ((byte2 & 0xF0) >> 4) * 0x11;
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_sysPalette.colors[curColor].b = (byte2 & 0x0F) * 0x11;
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}
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file.close();
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return true;
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}
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return false;
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}
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void SciGuiPalette::setEGA() {
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int i;
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byte color, color1, color2;
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_sysPalette.colors[1].r = 0x000; _sysPalette.colors[1].g = 0x000; _sysPalette.colors[1].b = 0x0AA;
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_sysPalette.colors[2].r = 0x000; _sysPalette.colors[2].g = 0x0AA; _sysPalette.colors[2].b = 0x000;
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_sysPalette.colors[3].r = 0x000; _sysPalette.colors[3].g = 0x0AA; _sysPalette.colors[3].b = 0x0AA;
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_sysPalette.colors[4].r = 0x0AA; _sysPalette.colors[4].g = 0x000; _sysPalette.colors[4].b = 0x000;
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_sysPalette.colors[5].r = 0x0AA; _sysPalette.colors[5].g = 0x000; _sysPalette.colors[5].b = 0x0AA;
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_sysPalette.colors[6].r = 0x0AA; _sysPalette.colors[6].g = 0x055; _sysPalette.colors[6].b = 0x000;
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_sysPalette.colors[7].r = 0x0AA; _sysPalette.colors[7].g = 0x0AA; _sysPalette.colors[7].b = 0x0AA;
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_sysPalette.colors[8].r = 0x055; _sysPalette.colors[8].g = 0x055; _sysPalette.colors[8].b = 0x055;
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_sysPalette.colors[9].r = 0x055; _sysPalette.colors[9].g = 0x055; _sysPalette.colors[9].b = 0x0FF;
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_sysPalette.colors[10].r = 0x055; _sysPalette.colors[10].g = 0x0FF; _sysPalette.colors[10].b = 0x055;
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_sysPalette.colors[11].r = 0x055; _sysPalette.colors[11].g = 0x0FF; _sysPalette.colors[11].b = 0x0FF;
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_sysPalette.colors[12].r = 0x0FF; _sysPalette.colors[12].g = 0x055; _sysPalette.colors[12].b = 0x055;
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_sysPalette.colors[13].r = 0x0FF; _sysPalette.colors[13].g = 0x055; _sysPalette.colors[13].b = 0x0FF;
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_sysPalette.colors[14].r = 0x0FF; _sysPalette.colors[14].g = 0x0FF; _sysPalette.colors[14].b = 0x055;
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_sysPalette.colors[15].r = 0x0FF; _sysPalette.colors[15].g = 0x0FF; _sysPalette.colors[15].b = 0x0FF;
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for (i = 0; i <= 15; i++) {
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_sysPalette.colors[i].used = 1;
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}
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// Now setting colors 16-254 to the correct mix colors that occur when not doing a dithering run on
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// finished pictures
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for (i = 0x10; i <= 0xFE; i++) {
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color = i;
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_sysPalette.colors[color].used = 1;
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color ^= color << 4;
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color1 = i & 0x0F; color2 = i >> 4;
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_sysPalette.colors[color].r = (_sysPalette.colors[color1].r >> 1) + (_sysPalette.colors[color2].r >> 1);
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_sysPalette.colors[color].g = (_sysPalette.colors[color1].g >> 1) + (_sysPalette.colors[color2].g >> 1);
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_sysPalette.colors[color].b = (_sysPalette.colors[color1].b >> 1) + (_sysPalette.colors[color2].b >> 1);
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}
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setOnScreen();
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}
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bool SciGuiPalette::setFromResource(int16 resourceNo, int16 flag) {
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Resource *palResource = _resMan->findResource(ResourceId(kResourceTypePalette, resourceNo), 0);
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GuiPalette palette;
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if (palResource) {
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createFromData(palResource->data, &palette);
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set(&palette, 2);
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return true;
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}
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return false;
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}
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void SciGuiPalette::set(GuiPalette *sciPal, int16 flag) {
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uint32 systime = _sysPalette.timestamp;
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if (flag == 2 || sciPal->timestamp != systime) {
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merge(sciPal, &_sysPalette, flag);
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sciPal->timestamp = _sysPalette.timestamp;
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if (_screen->_picNotValid == 0 && systime != _sysPalette.timestamp)
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setOnScreen();
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}
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}
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void SciGuiPalette::merge(GuiPalette *pFrom, GuiPalette *pTo, uint16 flag) {
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uint16 res;
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int i,j;
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// colors 0 (black) and 255 (white) are not affected by merging
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for (i = 1 ; i < 255; i++) {
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if (!pFrom->colors[i].used)// color is not used - so skip it
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continue;
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// forced palette merging or dest color is not used yet
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if (flag == 2 || (!pTo->colors[i].used)) {
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pTo->colors[i].used = pFrom->colors[i].used;
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pTo->colors[i].r = pFrom->colors[i].r;
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pTo->colors[i].g = pFrom->colors[i].g;
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pTo->colors[i].b = pFrom->colors[i].b;
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pFrom->mapping[i] = i;
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continue;
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}
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// check if exact color could be matched
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res = matchColor(pTo, pFrom->colors[i].r, pFrom->colors[i].g, pFrom->colors[i].b);
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if (res & 0x8000) { // exact match was found
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pFrom->mapping[i] = res & 0xFF;
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continue;
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}
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// no exact match - see if there is an unused color
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for (j = 1; j < 256; j++)
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if (!pTo->colors[j].used) {
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pTo->colors[j].used = pFrom->colors[i].used;
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pTo->colors[j].r = pFrom->colors[i].r;
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pTo->colors[j].g = pFrom->colors[i].g;
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pTo->colors[j].b = pFrom->colors[i].b;
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pFrom->mapping[i] = j;
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break;
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}
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// if still no luck - set an approximate color
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if (j == 256) {
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pFrom->mapping[i] = res & 0xFF;
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pTo->colors[res & 0xFF].used |= 0x10;
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}
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}
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pTo->timestamp = g_system->getMillis() * 60 / 1000;;
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}
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uint16 SciGuiPalette::matchColor(GuiPalette *pPal, byte r, byte g, byte b) {
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byte found = 0xFF;
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int diff = 0x2FFFF, cdiff;
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int16 dr,dg,db;
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for (int i = 0; i < 256; i++) {
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if ((!pPal->colors[i].used))
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continue;
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dr = pPal->colors[i].r - r;
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dg = pPal->colors[i].g - g;
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db = pPal->colors[i].b - b;
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// minimum squares match
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cdiff = _clrPowers[ABS(dr)] + _clrPowers[ABS(dg)] + _clrPowers[ABS(db)];
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// minimum sum match (Sierra's)
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// cdiff = ABS(dr) + ABS(dg) + ABS(db);
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if (cdiff < diff) {
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if (cdiff == 0)
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return i | 0x8000; // setting this flag to indicate exact match
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found = i;
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diff = cdiff;
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}
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}
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return found;
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}
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void SciGuiPalette::getSys(GuiPalette*pal) {
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if (pal != &_sysPalette)
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memcpy(pal, &_sysPalette,sizeof(GuiPalette));
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}
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void SciGuiPalette::setOnScreen() {
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// if (pal != &_sysPalette)
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// memcpy(&_sysPalette,pal,sizeof(GuiPalette));
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_screen->setPalette(&_sysPalette);
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}
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void SciGuiPalette::setIntensity(int fromColor, int toColor, int intensity, GuiPalette *destPalette) {
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memset(destPalette->intensity + fromColor, intensity, toColor - fromColor);
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}
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void SciGuiPalette::animate(byte fromColor, byte toColor, int speed) {
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GuiColor col;
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int len = toColor - fromColor - 1;
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uint32 now = g_system->getMillis() * 60 / 1000;;
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// search for sheduled animations with the same 'from' value
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int sz = _schedules.size();
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for (int i = 0; i < sz; i++) {
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if (_schedules[i].from == fromColor) {
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if (_schedules[i].schedule < now) {
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if (speed > 0) {
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col = _sysPalette.colors[fromColor];
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memmove(&_sysPalette.colors[fromColor], &_sysPalette.colors[fromColor + 1], len * sizeof(GuiColor));
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_sysPalette.colors[toColor - 1] = col;
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} else {
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col = _sysPalette.colors[toColor - 1];
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memmove(&_sysPalette.colors[fromColor + 1], &_sysPalette.colors[fromColor], len * sizeof(GuiColor));
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_sysPalette.colors[fromColor] = col;
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}
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// removing schedule
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_schedules.remove_at(i);
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}
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setOnScreen();
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return;
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}
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}
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// adding a new schedule
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GuiPalSchedule newSchedule;
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newSchedule.from = fromColor;
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newSchedule.schedule = now + ABS(speed);
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_schedules.push_back(newSchedule);
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}
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} // End of namespace Sci
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