scummvm/engines/lure
2008-01-18 10:43:51 +00:00
..
animseq.cpp Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
animseq.h Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
debugger.cpp Made debugging keys disabled by default, with a debugger command to allow them to be turned on 2008-01-07 03:53:30 +00:00
debugger.h Bugfix for #1866782 - fixes the issue with the Blacksmith being reactivated after earlier being deactivated in the middle of hammering the anvil 2008-01-09 11:14:15 +00:00
decode.cpp Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
decode.h Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
detection.cpp Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
disk.cpp Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
disk.h Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
events.cpp Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
events.h Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
fights.cpp Removed old copyright 2005-2006 line from several files so that their headers are consistant with the other files 2008-01-12 01:30:11 +00:00
fights.h Removed old copyright 2005-2006 line from several files so that their headers are consistant with the other files 2008-01-12 01:30:11 +00:00
game.cpp Changed debug keys enablement to be on by default if a Debug Level is specified 2008-01-07 10:32:54 +00:00
game.h Made debugging keys disabled by default, with a debugger command to allow them to be turned on 2008-01-07 03:53:30 +00:00
hotspots.cpp Bugfix for logging the description of actions being done 2008-01-17 11:18:30 +00:00
hotspots.h Fixed warnings. 2008-01-10 19:06:38 +00:00
intro.cpp Changed the frame delay for part of the introduction sequence to match the original game and prevent the music from running out before the next animation begins 2008-01-06 02:59:41 +00:00
intro.h Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
lure.cpp Fix for #1866777 - adds saving of hotspot layer to savegames 2008-01-09 09:13:39 +00:00
lure.h Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
luredefs.h Increase talk dialog size by 2 pixels to accommodate a very long word in the German version 2008-01-18 10:43:51 +00:00
memory.cpp Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
memory.h Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
menu.cpp Fixed popup menu height so bottom action doesn't partially overlap the bottom border 2008-01-09 02:32:18 +00:00
menu.h Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
module.mk Added entries for fights.cpp and sound.cpp 2007-06-22 12:36:49 +00:00
palette.cpp Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
palette.h Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
res_struct.cpp Fixed warnings. 2008-01-10 19:06:38 +00:00
res_struct.h Replaced the Blacksmith hack with an NPC Schedules list that stores the active schedule of an NPC when it's deactivated in case it's later reactivated again. 2008-01-10 13:37:34 +00:00
res.cpp Replaced the Blacksmith hack with an NPC Schedules list that stores the active schedule of an NPC when it's deactivated in case it's later reactivated again. 2008-01-10 13:37:34 +00:00
res.h Replaced the Blacksmith hack with an NPC Schedules list that stores the active schedule of an NPC when it's deactivated in case it's later reactivated again. 2008-01-10 13:37:34 +00:00
room.cpp Removed old copyright 2005-2006 line from several files so that their headers are consistant with the other files 2008-01-12 01:30:11 +00:00
room.h Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
screen.cpp Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
screen.h Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
scripts.cpp Added code fragment to correctly set the walk to position for Goewin (for interacting with her) both when she's in the Apothecary and when she's out walking 2008-01-16 10:06:19 +00:00
scripts.h Corrected the name of script method #39 which closes the town hall door 2008-01-10 10:48:04 +00:00
sound.cpp Removed old copyright 2005-2006 line from several files so that their headers are consistant with the other files 2008-01-12 01:30:11 +00:00
sound.h Removed old copyright 2005-2006 line from several files so that their headers are consistant with the other files 2008-01-12 01:30:11 +00:00
strings.cpp Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
strings.h Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
surface.cpp Bugfix for the position and size of the copy protection dialog instructions in the German version 2008-01-17 09:05:56 +00:00
surface.h Fix to show talk dialogs in EGA mode using the EGA palette 2008-01-06 02:09:18 +00:00