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https://github.com/libretro/scummvm.git
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2f1ae3fb4e
Changing the language in-game causes the language to be set for the target in the scummvm.ini file. Then the next time we try to start the engine, if was causing an error (Sword25 failed to instantiate engine: Game data not found) because there was no match for the path and language in the detection table. Setting the language to Unknown in the detection table for this multilingual data file fixes the issue.
152 lines
3.7 KiB
C++
152 lines
3.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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namespace Sword25 {
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static const ADGameDescription gameDescriptions[] = {
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{
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"sword25",
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"",
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AD_ENTRY1s("data.b25c", "f8b6e03ada2d2f6cf27fbc11ad1572e9", 654310588),
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Common::EN_ANY,
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Common::kPlatformUnknown,
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ADGF_NO_FLAGS,
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GUIO1(GUIO_NOASPECT)
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},
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{
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"sword25",
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"",
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AD_ENTRY1s("lang_fr.b25c", "690caf157387e06d2c3d1ca53c43f428", 1006043),
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Common::FR_FRA,
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Common::kPlatformUnknown,
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ADGF_NO_FLAGS,
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GUIO1(GUIO_NOASPECT)
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},
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{
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"sword25",
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"",
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AD_ENTRY1s("data.b25c", "f8b6e03ada2d2f6cf27fbc11ad1572e9", 654310588),
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Common::DE_DEU,
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Common::kPlatformUnknown,
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ADGF_NO_FLAGS,
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GUIO1(GUIO_NOASPECT)
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},
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{
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"sword25",
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"",
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AD_ENTRY1s("lang_hr.b25c", "e881054d1f8ec1e527422fc521c25405", 1273217),
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Common::HR_HRV,
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Common::kPlatformUnknown,
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ADGF_NO_FLAGS,
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GUIO1(GUIO_NOASPECT)
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},
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{
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"sword25",
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"",
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AD_ENTRY1s("lang_it.b25c", "f3325666da0515cc2b42062e953c0889", 996197),
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Common::IT_ITA,
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Common::kPlatformUnknown,
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ADGF_NO_FLAGS,
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GUIO1(GUIO_NOASPECT)
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},
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{
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"sword25",
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"",
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AD_ENTRY1s("lang_pl.b25c", "49dc1a20f95391a808e475c49be2bac0", 1281799),
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Common::PL_POL,
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Common::kPlatformUnknown,
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ADGF_NO_FLAGS,
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GUIO1(GUIO_NOASPECT)
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},
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{
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"sword25",
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"",
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AD_ENTRY1s("lang_pt.b25c", "1df701432f9e13dcefe1adeb890b9c69", 993812),
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Common::PT_BRA,
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Common::kPlatformUnknown,
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ADGF_NO_FLAGS,
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GUIO1(GUIO_NOASPECT)
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},
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{
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"sword25",
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"",
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AD_ENTRY1s("lang_ru.b25c", "deb33dd2f90a71ff60181918a8ce5063", 1235378),
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Common::RU_RUS,
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Common::kPlatformUnknown,
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ADGF_NO_FLAGS,
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GUIO1(GUIO_NOASPECT)
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},
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{
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"sword25",
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"",
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AD_ENTRY1s("lang_es.b25c", "384c19072d83725f351bb9ecb4d3f02b", 987965),
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Common::ES_ESP,
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Common::kPlatformUnknown,
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ADGF_NO_FLAGS,
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GUIO1(GUIO_NOASPECT)
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},
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// Hungarian "psylog" version.
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// Submitted by goodoldgeorg in bug report #3428644.
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{
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"sword25",
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"psylog version",
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AD_ENTRY1s("lang_hu.b25c", "7de51a3b4926a192549e75b1a7d81667", 1864915),
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Common::HU_HUN,
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Common::kPlatformUnknown,
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ADGF_NO_FLAGS,
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GUIO1(GUIO_NOASPECT)
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},
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// Extracted version
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{
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"sword25",
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"Extracted",
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{{"_includes.lua", 0, 0, -1},
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{"boot.lua", 0, 0, -1},
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{"kernel.lua", 0, 0, -1},
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AD_LISTEND},
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Common::EN_ANY,
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Common::kPlatformUnknown,
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GF_EXTRACTED | ADGF_NO_FLAGS,
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GUIO1(GUIO_NOASPECT)
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},
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// Distributed by ScummVM
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// Contains all language packs, English voice-overs and Hungarian version
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// Mark it as Unknown Language since it contains multiple languages. If we
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// mark it as English, then changing the language in-game causes the detection
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// to fail the next time we try to start the engine.
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{
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"sword25",
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"Latest version",
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AD_ENTRY1s("data.b25c", "880a8a67faf4a4e7ab62cf114b771428", 827397764),
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Common::UNK_LANG,
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Common::kPlatformUnknown,
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ADGF_NO_FLAGS,
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GUIO1(GUIO_NOASPECT)
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},
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AD_TABLE_END_MARKER
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};
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} // End of namespace Sword25
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