.. |
fmv
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SWORD25: Fix frozen/flickering title menu movie
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2016-03-14 03:29:03 +03:00 |
gfx
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SWORD25: Bail out instead of silently leaving the object in incosistent state
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2016-05-06 11:41:52 +02:00 |
input
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
kernel
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SWORD25: Fix bug #6981: High CPU usage on one core
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2016-02-21 22:53:26 +01:00 |
math
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JANITORIAL: Fix include statements
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2016-09-03 15:19:37 +02:00 |
package
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SWORD25: Fix signed/unsigned warning
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2016-05-22 16:28:42 +03:00 |
script
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JANITORIAL: Typos detected with lintian & grep
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2016-02-15 18:27:02 +01:00 |
sfx
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JANITORIAL: Reduce audio header dependencies
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2016-04-14 16:10:21 +03:00 |
util
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SWORD25: Fixing bug #7041: SWORD25: Crash in final scene
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2016-02-19 22:42:01 +01:00 |
configure.engine
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CONFIGURE: Introduced new engine dependency: highres
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2016-03-05 14:25:56 +01:00 |
console.cpp
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
console.h
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
detection_tables.h
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SWORD25: Fix error after changing language in-game with the data file distributed by ScummVM
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2016-03-09 00:38:08 +00:00 |
detection.cpp
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SWORD25: Use # as savefile matching pattern
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2016-06-08 10:19:12 +02:00 |
module.mk
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SWORD25: Rename double serialization file to better represent what it is
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2014-12-30 15:40:33 -06:00 |
POTFILES
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SWORD25: Add engine option to use English speech instead of German
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2016-03-09 00:02:45 +00:00 |
sword25.cpp
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JANITORIAL: Typos detected with lintian & grep
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2016-02-15 18:27:02 +01:00 |
sword25.h
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ALL: Change main engine header guard defines to <directory>_<engine>_H
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2016-05-17 18:21:30 +02:00 |