scummvm/engines/trecision
2021-06-22 10:37:36 +03:00
..
actor.cpp TRECISION: Janitorial - use unified naming for loop variables 2021-06-20 17:04:01 +03:00
actor.h TRECISION: Use Common::Rect for the actor rect 2021-06-16 22:41:33 +03:00
anim.cpp TRECISION: Janitorial - use unified naming for loop variables 2021-06-20 17:04:01 +03:00
anim.h TRECISION: Cleanup 2021-05-29 21:25:11 +01:00
configure.engine TRECISION: Enable Nightlong testing 2021-06-11 14:47:31 +01:00
console.cpp TRECISION: Add toggle_object command 2021-06-14 03:56:13 +03:00
console.h TRECISION: Add toggle_object command 2021-06-14 03:56:13 +03:00
defines.h TRECISION: Start documenting the hardcoded lines from Joshua 2021-05-31 02:33:52 +03:00
detection.cpp TRECISION: Add Nightlong Hungarian fan-translation 2021-06-12 20:34:47 +01:00
dialog.cpp TRECISION: Janitorial - use unified naming for loop variables 2021-06-20 17:04:01 +03:00
dialog.h TRECISION: Fix playing videos without choices - bug #12622 2021-06-19 12:18:42 +03:00
fastfile.cpp TRECISION: Janitorial - use unified naming for loop variables 2021-06-20 17:04:01 +03:00
fastfile.h TRECISION: Reorder initializations in constructor to match declaration, change decompress() signature to use uint8 instead of unsigned char 2021-06-09 07:41:42 +01:00
graphics.cpp TRECISION: Group object graphics and mask buffers 2021-06-22 10:37:36 +03:00
graphics.h TRECISION: Improve handling of pixel formats - bug #12645 2021-06-19 11:14:52 +03:00
inventory.cpp TRECISION: Change _inventorySpeed into a static const 2021-06-12 00:05:28 +03:00
logic.cpp TRECISION: Janitorial - use unified naming for loop variables 2021-06-20 17:04:01 +03:00
logic.h TRECISION: Remove the wrappers for combining inventory items 2021-05-31 00:19:00 +03:00
metaengine.cpp TRECISION: Move save listing to MetaEngine 2021-06-05 06:24:30 +01:00
module.mk TRECISION: Split the Pathfinding3D and Renderer3D classes 2021-06-09 02:52:21 +03:00
pathfinding3d.cpp TRECISION: Janitorial - use unified naming for loop variables 2021-06-20 17:04:01 +03:00
pathfinding3d.h TRECISION: Move _actorPos and _forcedActorPos into PathFinding3D 2021-06-10 02:06:32 +03:00
POTFILES TRECISION: Missing potfiles 2021-05-29 21:24:44 +01:00
renderer3d.cpp TRECISION: Janitorial - use unified naming for loop variables 2021-06-20 17:04:01 +03:00
renderer3d.h TRECISION: Use Common::Rect for the actor rect 2021-06-16 22:41:33 +03:00
resource.cpp TRECISION: Group object graphics and mask buffers 2021-06-22 10:37:36 +03:00
saveload.cpp TRECISION: Janitorial - use unified naming for loop variables 2021-06-20 17:04:01 +03:00
scheduler.cpp TRECISION: Fix some Coverity issues 2021-06-05 23:51:57 +01:00
scheduler.h TRECISION: Fix some issues found by Coverity 2021-05-31 09:24:24 +03:00
script.cpp TRECISION: Fix entering some rooms - bug #12627 2021-06-12 20:58:29 +03:00
sound.cpp TRECISION: Continue if a sound can't be found - bug #12633 2021-06-14 04:12:46 +03:00
sound.h TRECISION: Amiga uses raw audio format 2021-05-31 06:40:05 +01:00
struct.cpp TRECISION: BM files are always little-endian 2021-05-31 21:37:37 +01:00
struct.h TRECISION: Remove mask color params and simplify the blinking char code 2021-06-09 00:38:47 +03:00
text.cpp TRECISION: Janitorial - use unified naming for loop variables 2021-06-20 17:04:01 +03:00
text.h TRECISION: Remove mask color params and simplify the blinking char code 2021-06-09 00:38:47 +03:00
trecision.cpp TRECISION: Group object graphics and mask buffers 2021-06-22 10:37:36 +03:00
trecision.h TRECISION: Group object graphics and mask buffers 2021-06-22 10:37:36 +03:00
utils.cpp TRECISION: Group object graphics and mask buffers 2021-06-22 10:37:36 +03:00
video.cpp TRECISION: Janitorial - use unified naming for loop variables 2021-06-20 17:04:01 +03:00
video.h TRECISION: Fix playing videos without choices - bug #12622 2021-06-19 12:18:42 +03:00