.. |
actor.cpp
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TRECISION: Janitorial - use unified naming for loop variables
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2021-06-20 17:04:01 +03:00 |
actor.h
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TRECISION: Use Common::Rect for the actor rect
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2021-06-16 22:41:33 +03:00 |
anim.cpp
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TRECISION: Janitorial - use unified naming for loop variables
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2021-06-20 17:04:01 +03:00 |
anim.h
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TRECISION: Cleanup
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2021-05-29 21:25:11 +01:00 |
configure.engine
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TRECISION: Enable Nightlong testing
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2021-06-11 14:47:31 +01:00 |
console.cpp
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TRECISION: Add toggle_object command
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2021-06-14 03:56:13 +03:00 |
console.h
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TRECISION: Add toggle_object command
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2021-06-14 03:56:13 +03:00 |
defines.h
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TRECISION: Start documenting the hardcoded lines from Joshua
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2021-05-31 02:33:52 +03:00 |
detection.cpp
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TRECISION: Add Nightlong Hungarian fan-translation
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2021-06-12 20:34:47 +01:00 |
dialog.cpp
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TRECISION: Janitorial - use unified naming for loop variables
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2021-06-20 17:04:01 +03:00 |
dialog.h
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TRECISION: Fix playing videos without choices - bug #12622
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2021-06-19 12:18:42 +03:00 |
fastfile.cpp
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TRECISION: Janitorial - use unified naming for loop variables
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2021-06-20 17:04:01 +03:00 |
fastfile.h
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TRECISION: Reorder initializations in constructor to match declaration, change decompress() signature to use uint8 instead of unsigned char
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2021-06-09 07:41:42 +01:00 |
graphics.cpp
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TRECISION: Group object graphics and mask buffers
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2021-06-22 10:37:36 +03:00 |
graphics.h
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TRECISION: Improve handling of pixel formats - bug #12645
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2021-06-19 11:14:52 +03:00 |
inventory.cpp
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TRECISION: Change _inventorySpeed into a static const
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2021-06-12 00:05:28 +03:00 |
logic.cpp
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TRECISION: Janitorial - use unified naming for loop variables
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2021-06-20 17:04:01 +03:00 |
logic.h
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TRECISION: Remove the wrappers for combining inventory items
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2021-05-31 00:19:00 +03:00 |
metaengine.cpp
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TRECISION: Move save listing to MetaEngine
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2021-06-05 06:24:30 +01:00 |
module.mk
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TRECISION: Split the Pathfinding3D and Renderer3D classes
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2021-06-09 02:52:21 +03:00 |
pathfinding3d.cpp
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TRECISION: Janitorial - use unified naming for loop variables
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2021-06-20 17:04:01 +03:00 |
pathfinding3d.h
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TRECISION: Move _actorPos and _forcedActorPos into PathFinding3D
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2021-06-10 02:06:32 +03:00 |
POTFILES
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TRECISION: Missing potfiles
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2021-05-29 21:24:44 +01:00 |
renderer3d.cpp
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TRECISION: Janitorial - use unified naming for loop variables
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2021-06-20 17:04:01 +03:00 |
renderer3d.h
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TRECISION: Use Common::Rect for the actor rect
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2021-06-16 22:41:33 +03:00 |
resource.cpp
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TRECISION: Group object graphics and mask buffers
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2021-06-22 10:37:36 +03:00 |
saveload.cpp
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TRECISION: Janitorial - use unified naming for loop variables
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2021-06-20 17:04:01 +03:00 |
scheduler.cpp
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TRECISION: Fix some Coverity issues
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2021-06-05 23:51:57 +01:00 |
scheduler.h
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TRECISION: Fix some issues found by Coverity
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2021-05-31 09:24:24 +03:00 |
script.cpp
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TRECISION: Fix entering some rooms - bug #12627
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2021-06-12 20:58:29 +03:00 |
sound.cpp
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TRECISION: Continue if a sound can't be found - bug #12633
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2021-06-14 04:12:46 +03:00 |
sound.h
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TRECISION: Amiga uses raw audio format
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2021-05-31 06:40:05 +01:00 |
struct.cpp
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TRECISION: BM files are always little-endian
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2021-05-31 21:37:37 +01:00 |
struct.h
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TRECISION: Remove mask color params and simplify the blinking char code
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2021-06-09 00:38:47 +03:00 |
text.cpp
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TRECISION: Janitorial - use unified naming for loop variables
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2021-06-20 17:04:01 +03:00 |
text.h
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TRECISION: Remove mask color params and simplify the blinking char code
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2021-06-09 00:38:47 +03:00 |
trecision.cpp
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TRECISION: Group object graphics and mask buffers
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2021-06-22 10:37:36 +03:00 |
trecision.h
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TRECISION: Group object graphics and mask buffers
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2021-06-22 10:37:36 +03:00 |
utils.cpp
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TRECISION: Group object graphics and mask buffers
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2021-06-22 10:37:36 +03:00 |
video.cpp
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TRECISION: Janitorial - use unified naming for loop variables
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2021-06-20 17:04:01 +03:00 |
video.h
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TRECISION: Fix playing videos without choices - bug #12622
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2021-06-19 12:18:42 +03:00 |