scummvm/engines/wage
2021-06-14 12:42:38 -05:00
..
guiborders WAGE: Move border files to engine directory. 2021-05-26 12:01:40 +02:00
combat.cpp
configure.engine
debugger.cpp
debugger.h
design.cpp WAGE: modify the offset of drawing the design 2021-04-01 16:08:56 +02:00
design.h JANITORIAL: Replace spaces in indentation with tabs 2021-04-15 21:20:36 +02:00
detection_tables.h ENGINES: ALL: Revert detection submodule to be directly present in the engine directory 2020-10-03 14:56:36 +02:00
detection.cpp PLUGINS: MetaEngineStatic -> MetaEngineDetection 2020-10-11 23:14:39 +02:00
dialog.cpp WAGE: change _wm to pointer 2021-03-27 13:05:31 +01:00
dialog.h
entities.cpp WAGE: change the offset and padding when drawing design 2021-03-27 13:05:31 +01:00
entities.h WAGE: Plug memory leaks 2020-04-30 14:21:14 +02:00
gui.cpp WAGE: Build-in borders instead of relying on external files 2021-05-26 12:01:02 +02:00
gui.h WAGE: Build-in borders instead of relying on external files 2021-05-26 12:01:02 +02:00
guiborders.cpp WAGE: Add clarifying comment on border extraction 2021-05-26 12:04:05 +02:00
metaengine.cpp JANITORIAL: Replace spaces in indentation with tabs 2021-04-15 21:20:36 +02:00
module.mk WAGE: Build-in borders instead of relying on external files 2021-05-26 12:01:02 +02:00
POTFILES
randomhat.cpp WAGE: Use getValOrDefault 2021-02-12 00:41:23 +01:00
randomhat.h
saveload.cpp ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
script.cpp
script.h
sound.cpp WAGE: Better event handling in sound 2020-04-30 14:22:21 +02:00
sound.h
util.cpp
wage.cpp ALL: Remove clearAllDebugChannels() from Engine dtors 2021-06-14 12:42:38 -05:00
wage.h ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
world.cpp
world.h