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scummvm
/
engines
/
sword2
History
Eugene Sandulenko
fab199d37e
JANITORIAL: Make GPL headers uniform
2016-09-03 12:46:38 +02:00
..
animation.cpp
…
animation.h
JANITORIAL: Make GPL headers uniform
2016-09-03 12:46:38 +02:00
anims.cpp
…
configure.engine
CONFIGURE: Introduced new engine dependency: highres
2016-03-05 14:25:56 +01:00
console.cpp
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console.h
…
controls.cpp
…
controls.h
…
debug.cpp
…
debug.h
…
defs.h
…
events.cpp
…
function.cpp
…
header.cpp
JANITORIAL: Make GPL headers uniform
2016-09-03 12:46:38 +02:00
header.h
…
icons.cpp
…
interpreter.cpp
…
interpreter.h
…
layers.cpp
…
logic.cpp
…
logic.h
…
maketext.cpp
…
maketext.h
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memory.cpp
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memory.h
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menu.cpp
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module.mk
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mouse.cpp
…
mouse.h
…
music.cpp
JANITORIAL: Reduce audio header dependencies
2016-04-14 16:10:21 +03:00
object.h
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palette.cpp
…
POTFILES
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protocol.cpp
…
render.cpp
…
resman.cpp
…
resman.h
…
router.cpp
JANITORIAL: Typos detected with lintian & grep
2016-02-15 18:27:02 +01:00
router.h
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saveload.cpp
…
saveload.h
…
screen.cpp
SWORD2: Fix potential buffer overrun
2016-05-09 14:31:29 +02:00
screen.h
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scroll.cpp
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sound.cpp
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sound.h
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speech.cpp
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sprite.cpp
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startup.cpp
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sword2.cpp
ALL: Make simpleSaveNames() a MetaEngineFeature
2016-08-24 16:07:55 +06:00
sword2.h
ALL: Change main engine header guard defines to <directory>_<engine>_H
2016-05-17 18:21:30 +02:00
sync.cpp
…
walker.cpp
…