scummvm/engines
2009-02-19 11:08:11 +00:00
..
agi Add detection for the Space Quest 3.5 fan game. 2009-02-17 21:55:53 +00:00
agos The background sounds option, only applies to Simon the Sorcerer 2. 2009-02-19 00:08:35 +00:00
cine Fixed compilation (along with it const correctness). 2009-02-15 20:19:06 +00:00
cruise Merged the contents of fontCharacterTable into staticres 2009-02-19 11:08:11 +00:00
drascula - Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel. 2009-02-15 21:20:21 +00:00
gob - Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel. 2009-02-15 21:20:21 +00:00
groovie - Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel. 2009-02-15 21:20:21 +00:00
igor Fix sound noise regression in CD32 version of Simon the Sorcerer 1. 2009-02-07 05:05:14 +00:00
kyra Fix valgrind warning about mismatched delete. 2009-02-17 18:01:52 +00:00
lure Disable GMM Save/Loading when a cut-scene is playing 2009-01-31 12:26:44 +00:00
m4 Renamed SpecialDebugLevel to DebugChannel 2009-01-30 05:10:24 +00:00
made Removed unused variable 2009-02-16 15:50:27 +00:00
parallaction - Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel. 2009-02-15 21:20:21 +00:00
queen Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced. 2009-02-07 06:47:19 +00:00
saga Removed unused code 2009-02-03 17:02:57 +00:00
sci formating 2009-02-19 08:44:53 +00:00
scumm clarify scumm debugger error message 2009-02-17 19:53:04 +00:00
sky Fix 1690836: "BASS: Speed difference" 2009-02-14 00:21:53 +00:00
sword1 If the DXA cutscene audio fails to play for whatever reason (shouldn't happen in 2009-02-16 21:57:22 +00:00
sword2 Applied my patch for the BS1/2 video player 2009-02-15 13:29:48 +00:00
tinsel Proper endianness handling in MatchingLevels(). 2009-02-15 22:25:34 +00:00
touche Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced. 2009-02-07 06:47:19 +00:00
tucker apply patch #2603528: PCX loading (convenience only) 2009-02-16 06:43:33 +00:00
advancedDetector.cpp Make failure reports in adv game detector a bit more verbose (show data path, useful if you mass add and then don't know which games are unknown) 2009-02-15 23:24:00 +00:00
advancedDetector.h Moved AdvancedDetector from common/ to engines/ 2009-01-29 22:13:01 +00:00
dialogs.cpp Fixed working Keys button in in game options dialog 2009-02-12 22:05:07 +00:00
dialogs.h Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced. 2009-02-07 06:47:19 +00:00
engine.cpp Avoid using g_engine if possible 2009-01-30 16:04:39 +00:00
engine.h Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced. 2009-02-07 06:47:19 +00:00
engines.mk Import the SCI engine sources from the FreeSCI Glutton branch (it doesn't compile yet) 2009-02-15 06:10:59 +00:00
game.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
game.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
metaengine.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
module.mk Moved AdvancedDetector from common/ to engines/ 2009-01-29 22:13:01 +00:00