.. |
driver
|
Fix compile
|
2004-09-04 23:05:34 +00:00 |
.cvsignore
|
bs2
|
2003-07-28 01:44:38 +00:00 |
anims.cpp
|
Experimental (i.e. slightly broken) code for handling compressed speech.
|
2004-08-22 14:28:11 +00:00 |
build_display.cpp
|
Hopefully fixed the displayMsg() fade-up glitch I accidentally introduced
|
2004-06-11 06:38:45 +00:00 |
build_display.h
|
It's a new year in BS2 land, too!
|
2004-01-06 13:44:17 +00:00 |
console.cpp
|
Removed the buffering of mouse and keyboard events. I don't think any of
|
2004-05-09 13:32:04 +00:00 |
console.h
|
Cleanup.
|
2004-05-05 07:06:18 +00:00 |
controls.cpp
|
Correct default settings used by COMI
|
2004-08-01 06:52:56 +00:00 |
controls.h
|
If the user has previous savegames, display a restart/restore dialog when
|
2004-03-04 08:03:32 +00:00 |
debug.cpp
|
Removed the buffering of mouse and keyboard events. I don't think any of
|
2004-05-09 13:32:04 +00:00 |
debug.h
|
Cleanup. (Mostly of the comments.)
|
2004-04-14 07:12:10 +00:00 |
defs.h
|
Use the same syntax for accessing script variables as BS1 does, i.e. now
|
2004-03-17 09:03:15 +00:00 |
events.cpp
|
fetchObjectName() no longer assumes that the resource will still be in the
|
2004-04-24 12:29:35 +00:00 |
function.cpp
|
Rewrote the code that loads credits.clu into memory. The new code is
|
2004-09-04 21:17:27 +00:00 |
header.h
|
Cleaned up the palette handling a bit. Renamed _palCopy to _palette since I
|
2004-06-09 06:33:29 +00:00 |
icons.cpp
|
Major revamping of the BS2 memory manager and, some small changes to the
|
2004-04-23 07:02:11 +00:00 |
icons.h
|
It's a new year in BS2 land, too!
|
2004-01-06 13:44:17 +00:00 |
interpreter.cpp
|
Tweaked a few things to accommodate
|
2004-04-26 20:28:34 +00:00 |
interpreter.h
|
Removed redundant comments.
|
2004-01-09 14:52:39 +00:00 |
layers.cpp
|
fetchObjectName() no longer assumes that the resource will still be in the
|
2004-04-24 12:29:35 +00:00 |
layers.h
|
Cleanup.
|
2004-04-07 12:31:32 +00:00 |
logic.cpp
|
Cleanup.
|
2004-04-07 14:18:27 +00:00 |
logic.h
|
Cleanup.
|
2004-05-07 19:56:19 +00:00 |
maketext.cpp
|
Itsy-bitsy cleanup.
|
2004-06-17 06:46:18 +00:00 |
maketext.h
|
Added a destructor to the FontRenderer class to free any remaining text
|
2004-08-25 05:57:17 +00:00 |
memory.cpp
|
Added another assert(). I'm hunting - unsuccessfully so far - for a
|
2004-06-10 06:33:11 +00:00 |
memory.h
|
Major revamping of the BS2 memory manager and, some small changes to the
|
2004-04-23 07:02:11 +00:00 |
module.mk
|
Removed the buffering of mouse and keyboard events. I don't think any of
|
2004-05-09 13:32:04 +00:00 |
mouse.cpp
|
Some more work on the - still disabled - "right click to clear luggage"
|
2004-06-10 06:41:08 +00:00 |
mouse.h
|
It's a new year in BS2 land, too!
|
2004-01-06 13:44:17 +00:00 |
object.h
|
It's a new year in BS2 land, too!
|
2004-01-06 13:44:17 +00:00 |
protocol.cpp
|
fetchObjectName() no longer assumes that the resource will still be in the
|
2004-04-24 12:29:35 +00:00 |
resman.cpp
|
Reversed param order of File::open() -- this allowed me to get rid of a few more getGameDataPath() calls
|
2004-06-27 22:14:35 +00:00 |
resman.h
|
Major revamping of the BS2 memory manager and, some small changes to the
|
2004-04-23 07:02:11 +00:00 |
router.cpp
|
Major revamping of the BS2 memory manager and, some small changes to the
|
2004-04-23 07:02:11 +00:00 |
router.h
|
Major revamping of the BS2 memory manager and, some small changes to the
|
2004-04-23 07:02:11 +00:00 |
save_rest.cpp
|
Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage again
|
2004-06-25 22:39:21 +00:00 |
save_rest.h
|
It's a new year in BS2 land, too!
|
2004-01-06 13:44:17 +00:00 |
scroll.cpp
|
Cleanup
|
2004-04-27 08:59:58 +00:00 |
sound.cpp
|
Use the same code for opening the music clusters as for opening the speech
|
2004-08-27 08:31:33 +00:00 |
sound.h
|
Simplified the handling of sound effects. It's not necessary for the driver
|
2004-05-01 10:42:23 +00:00 |
speech.cpp
|
Experimental (i.e. slightly broken) code for handling compressed speech.
|
2004-08-22 14:28:11 +00:00 |
speech.h
|
It's a new year in BS2 land, too!
|
2004-01-06 13:44:17 +00:00 |
startup.cpp
|
Cleanup
|
2004-04-27 08:59:58 +00:00 |
startup.h
|
It's a new year in BS2 land, too!
|
2004-01-06 13:44:17 +00:00 |
sword2.cpp
|
Enhanced default directory support in the File class; now one can specify arbitrary many default search directories
|
2004-06-28 00:06:31 +00:00 |
sword2.h
|
If the 'time' parameter to displayMsg() is 0, wait until the user clicks
|
2004-06-10 06:48:50 +00:00 |
sync.cpp
|
Cleanup.
|
2004-05-07 19:56:19 +00:00 |
walker.cpp
|
fetchObjectName() no longer assumes that the resource will still be in the
|
2004-04-24 12:29:35 +00:00 |