scummvm/engines/made
Paul Gilbert 5afb4ad165 Implemented screen vfx #19 and #20
svn-id: r35834
2009-01-12 07:21:34 +00:00
..
database.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
database.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
detection.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
graphics.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
graphics.h Fixed graphics decoding bug in Manhole: N&E 2008-05-26 11:07:18 +00:00
made.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
made.h - Implemented cmd_restart (for the restart functionality in Return to Zork) 2008-12-15 09:01:43 +00:00
module.mk Forgot the makefile, sorry 2008-05-14 11:21:33 +00:00
music.cpp I believe the setVolume() function has to be guarded by a mutex. (I added this to 2008-08-20 09:12:11 +00:00
music.h Added MIDI playback (which doesn't work yet) and fixed compilation (sorry all) 2008-05-05 12:51:50 +00:00
pmvplayer.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
pmvplayer.h Some palette related fixes 2008-04-21 20:20:34 +00:00
redreader.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
redreader.h Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry. 2008-04-23 08:08:37 +00:00
resource.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
resource.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
screen.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
screen.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
screenfx.cpp Implemented screen vfx #19 and #20 2009-01-12 07:21:34 +00:00
screenfx.h Completed screen vfx #8, and also implemented screen vfx #18 2009-01-11 11:15:16 +00:00
script.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
script.h - Implemented "stand-alone" script dumper/disassembler; it can be enabled by defining DUMP_SCRIPTS in script.h and starting with at least debug level 1. 2008-05-20 20:00:10 +00:00
scriptfuncs.cpp The sound energy buffer is now cleared inside decompressSound() 2009-01-06 13:09:16 +00:00
scriptfuncs.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
sound.cpp The sound energy buffer is now cleared inside decompressSound() 2009-01-06 13:09:16 +00:00
sound.h Sound energy values are now stored in a list, to account for the fact that the original decompressed sounds on the fly, but we're decompressing them when the sound is being loaded 2009-01-06 12:33:59 +00:00