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database.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
database.h
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
detection.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
graphics.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
graphics.h
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Fixed graphics decoding bug in Manhole: N&E
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2008-05-26 11:07:18 +00:00 |
made.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
made.h
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- Implemented cmd_restart (for the restart functionality in Return to Zork)
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2008-12-15 09:01:43 +00:00 |
module.mk
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Forgot the makefile, sorry
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2008-05-14 11:21:33 +00:00 |
music.cpp
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I believe the setVolume() function has to be guarded by a mutex. (I added this to
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2008-08-20 09:12:11 +00:00 |
music.h
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Added MIDI playback (which doesn't work yet) and fixed compilation (sorry all)
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2008-05-05 12:51:50 +00:00 |
pmvplayer.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
pmvplayer.h
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Some palette related fixes
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2008-04-21 20:20:34 +00:00 |
redreader.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
redreader.h
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Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry.
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2008-04-23 08:08:37 +00:00 |
resource.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
resource.h
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
screen.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
screen.h
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
screenfx.cpp
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Implemented screen vfx #19 and #20
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2009-01-12 07:21:34 +00:00 |
screenfx.h
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Completed screen vfx #8, and also implemented screen vfx #18
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2009-01-11 11:15:16 +00:00 |
script.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
script.h
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- Implemented "stand-alone" script dumper/disassembler; it can be enabled by defining DUMP_SCRIPTS in script.h and starting with at least debug level 1.
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2008-05-20 20:00:10 +00:00 |
scriptfuncs.cpp
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The sound energy buffer is now cleared inside decompressSound()
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2009-01-06 13:09:16 +00:00 |
scriptfuncs.h
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
sound.cpp
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The sound energy buffer is now cleared inside decompressSound()
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2009-01-06 13:09:16 +00:00 |
sound.h
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Sound energy values are now stored in a list, to account for the fact that the original decompressed sounds on the fly, but we're decompressing them when the sound is being loaded
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2009-01-06 12:33:59 +00:00 |