.. |
agi_v2.cpp
|
Added rudimentary classes for different AGI sound resources (IIgsMidi, IIgsSample, PCjrSound). Made existing code to at least work with PCjrSound.
|
2007-08-15 22:00:31 +00:00 |
agi_v3.cpp
|
Added rudimentary classes for different AGI sound resources (IIgsMidi, IIgsSample, PCjrSound). Made existing code to at least work with PCjrSound.
|
2007-08-15 22:00:31 +00:00 |
agi.cpp
|
Added a definition for Apple IIGS sound emulation mode, made sound initialization set it when appropriate and instruments loading use it.
|
2007-08-17 13:10:57 +00:00 |
agi.h
|
Added rudimentary classes for different AGI sound resources (IIgsMidi, IIgsSample, PCjrSound). Made existing code to at least work with PCjrSound.
|
2007-08-15 22:00:31 +00:00 |
checks.cpp
|
Make drawing & blitting always use the correct screen
|
2007-06-20 23:36:59 +00:00 |
console.cpp
|
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
|
2007-05-30 21:56:52 +00:00 |
console.h
|
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
|
2007-05-30 21:56:52 +00:00 |
cycle.cpp
|
Set AGI monitor type variable (vMonitor/v26) according to render mode.
|
2007-06-29 15:58:48 +00:00 |
detection.cpp
|
Re-enabled the 3 entries that can't have menus (KQ3 ST, KQ3 DOS 1.01, SQ1 DOS 1.0X). The ESC key will pause the game in those 3 games
|
2007-07-17 20:17:28 +00:00 |
font.h
|
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
|
2007-05-30 21:56:52 +00:00 |
global.cpp
|
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
|
2007-05-30 21:56:52 +00:00 |
graphics.cpp
|
Added Apple IIGS arrow cursor data.
|
2007-08-03 18:20:58 +00:00 |
graphics.h
|
Added 3 different Amiga AGI palettes (From oldest to newest). Changed initPalette so its easier to enable the usage of those palettes later.
|
2007-07-15 21:33:28 +00:00 |
id.cpp
|
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
|
2007-05-30 21:56:52 +00:00 |
inv.cpp
|
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
|
2007-05-30 21:56:52 +00:00 |
keyboard.cpp
|
Re-enabled the 3 entries that can't have menus (KQ3 ST, KQ3 DOS 1.01, SQ1 DOS 1.0X). The ESC key will pause the game in those 3 games
|
2007-07-17 20:17:28 +00:00 |
keyboard.h
|
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
|
2007-05-30 21:56:52 +00:00 |
logic.cpp
|
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
|
2007-05-30 21:56:52 +00:00 |
logic.h
|
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
|
2007-05-30 21:56:52 +00:00 |
lzw.cpp
|
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
|
2007-05-30 21:56:52 +00:00 |
lzw.h
|
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
|
2007-05-30 21:56:52 +00:00 |
menu.cpp
|
Enabled menus in some old AGI games (released in 1986) which did not have menus them originally: KQ1 Amiga and ST and early versions of KQ3 Amiga, SQ1 ST, SQ1 DOS and SQ1 Amiga. The GF_FORCEMENUS flag has been remaned to GF_MENUS. Also, two problematic versions of KQ3, a problematic version of SQ1 and a problematic version of Mixed up Mother Goose have been disabled. Finally, a duplicate detection entry for SQ1 has been removed
|
2007-07-15 06:24:39 +00:00 |
menu.h
|
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
|
2007-05-30 21:56:52 +00:00 |
module.mk
|
Patch #1735773: "WAG file parsing patch to AGI's fallback detector".
|
2007-06-14 12:06:12 +00:00 |
motion.cpp
|
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
|
2007-05-30 21:56:52 +00:00 |
objects.cpp
|
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
|
2007-05-30 21:56:52 +00:00 |
op_cmd.cpp
|
Add workaround for Gold Rush intro skipping bug #1737343.
|
2007-06-25 22:06:58 +00:00 |
op_dbg.cpp
|
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
|
2007-05-30 21:56:52 +00:00 |
op_test.cpp
|
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
|
2007-05-30 21:56:52 +00:00 |
opcodes.h
|
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
|
2007-05-30 21:56:52 +00:00 |
picture.cpp
|
Fix saving & restoring with AGI256 and AGI256-2 games.
|
2007-06-26 16:06:58 +00:00 |
picture.h
|
Add AGI256 picture resource decoding support to PictureMgr::decodePicture.
|
2007-06-20 23:12:38 +00:00 |
predictive.cpp
|
Porting DS word completion keyboard changes from branch0-10-0.
|
2007-07-16 22:55:44 +00:00 |
saveload.cpp
|
Tell the user if saving a game fails. (I haven't tested the saveGameSimple()
|
2007-08-04 06:18:28 +00:00 |
sound.cpp
|
Some cleanup / const correctness / OOfication
|
2007-08-19 20:48:11 +00:00 |
sound.h
|
Some cleanup / const correctness / OOfication
|
2007-08-19 20:48:11 +00:00 |
sprite.cpp
|
Fix priority screen showing when using AGI256 or AGI256-2.
|
2007-06-25 14:40:40 +00:00 |
sprite.h
|
Add AGI256-2 support (On top of already present AGI256 support).
|
2007-06-20 23:56:08 +00:00 |
text.cpp
|
AGI game strings which are substituted in game texts may contain values as well, so use agiSprintf on them to substitute any values they may contain. Fixes bug #1760541 - "PQ1: Text output garbled"
|
2007-07-27 12:59:41 +00:00 |
view.cpp
|
Add AGI256-2 support (On top of already present AGI256 support).
|
2007-06-20 23:56:08 +00:00 |
view.h
|
Add AGI256-2 support (On top of already present AGI256 support).
|
2007-06-20 23:56:08 +00:00 |
wagparser.cpp
|
Patch #1735773: "WAG file parsing patch to AGI's fallback detector".
|
2007-06-14 12:06:12 +00:00 |
wagparser.h
|
Fixed warning about signedness issues
|
2007-06-14 17:11:09 +00:00 |
words.cpp
|
Removing non-ASCII chars from source code
|
2007-07-01 12:47:07 +00:00 |