scummvm/engines/agi
Max Horn 5ce23633e2 AGI: Oopify LZW decoder
svn-id: r45265
2009-10-20 12:21:43 +00:00
..
agi.cpp AGI: Turn g_tickTimer & g_mouse into members of class AgiEngine resp. AgiBase 2009-10-20 11:13:00 +00:00
agi.h AGI: Turn g_tickTimer & g_mouse into members of class AgiEngine resp. AgiBase 2009-10-20 11:13:00 +00:00
checks.cpp Cleanup 2009-06-06 17:45:52 +00:00
console.cpp Cleanup 2009-06-06 17:45:52 +00:00
console.h Implement debug commands "room" and "bt" 2009-06-06 17:43:26 +00:00
cycle.cpp AGI: Turn g_tickTimer & g_mouse into members of class AgiEngine resp. AgiBase 2009-10-20 11:13:00 +00:00
detection.cpp Fix for bug #2835581 (KQ3: Game Crash When Leaving Tavern as Fly): 2009-08-15 19:04:21 +00:00
font.h Whitespace fixes and C++ comments 2009-06-06 17:39:13 +00:00
global.cpp Whitespace fixes and C++ comments 2009-06-06 17:39:13 +00:00
graphics.cpp AGI: cleanup GfxMgr::testButton 2009-10-20 11:13:22 +00:00
graphics.h Cleanup 2009-06-06 17:45:52 +00:00
id.cpp Cleanup 2009-06-06 17:45:52 +00:00
inv.cpp AGI: Turn g_tickTimer & g_mouse into members of class AgiEngine resp. AgiBase 2009-10-20 11:13:00 +00:00
keyboard.cpp AGI: Make scancodeTable const 2009-10-20 11:13:42 +00:00
keyboard.h AGI: Make scancodeTable const 2009-10-20 11:13:42 +00:00
loader_v2.cpp Cleanup 2009-06-06 17:45:52 +00:00
loader_v3.cpp Reverted parts of revisions #44292, #44293, #44295 and #44296, to prevent warnings and issues in compilers which don't support NORETURN 2009-09-24 17:24:42 +00:00
logic.cpp Whitespace fixes and C++ comments 2009-06-06 17:39:13 +00:00
logic.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
lzw.cpp AGI: Oopify LZW decoder 2009-10-20 12:21:43 +00:00
lzw.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
menu.cpp AGI: Turn g_tickTimer & g_mouse into members of class AgiEngine resp. AgiBase 2009-10-20 11:13:00 +00:00
menu.h Implement fence.mouse opcode 2009-06-06 17:47:29 +00:00
module.mk Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
motion.cpp Whitespace fixes and C++ comments 2009-06-06 17:39:13 +00:00
objects.cpp Whitespace fixes and C++ comments 2009-06-06 17:39:13 +00:00
op_cmd.cpp AGI: Turn g_tickTimer & g_mouse into members of class AgiEngine resp. AgiBase 2009-10-20 11:13:00 +00:00
op_dbg.cpp AGI: Remove some global vars 2009-10-19 22:51:37 +00:00
op_test.cpp Correct implementation for set.key opcode. Fixes #2605104: "AGI: Manhunter, F3 hotkey dosent work", removed number of hacks 2009-06-06 17:48:09 +00:00
opcodes.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
picture.cpp Cleanup 2009-06-06 17:44:24 +00:00
picture.h Cleanup 2009-06-06 17:44:24 +00:00
preagi_common.cpp Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
preagi_common.h Cleanup and simplification 2008-01-11 10:59:43 +00:00
preagi_mickey.cpp Fixed some potential memory leaks, reported by salty-horse 2009-10-01 12:09:02 +00:00
preagi_mickey.h Removed unused defines, cleaned up some more defines and reduced the places where static data is read from the game's executable 2009-01-18 22:02:22 +00:00
preagi_troll.cpp Change a couple places from 'end of namespace' to 'End of namespace', for consistency 2009-10-04 21:26:33 +00:00
preagi_troll.h Removed trailing spaces. 2008-01-27 19:47:41 +00:00
preagi_winnie.cpp Fixed some potential memory leaks, reported by salty-horse 2009-10-01 12:09:02 +00:00
preagi_winnie.h Cleanup and simplification 2008-01-11 10:59:43 +00:00
preagi.cpp AGI: Turn g_tickTimer & g_mouse into members of class AgiEngine resp. AgiBase 2009-10-20 11:13:00 +00:00
preagi.h Implement getDebugger() in AGI 2009-08-30 21:43:07 +00:00
predictive.cpp Cleanup 2009-06-06 17:45:52 +00:00
saveload.cpp AGI: Turn g_tickTimer & g_mouse into members of class AgiEngine resp. AgiBase 2009-10-20 11:13:00 +00:00
sound.cpp Introduced new type Common::DisposeAfterUse::Flag 2009-10-18 19:41:59 +00:00
sound.h cleanup 2009-10-09 09:41:53 +00:00
sprite.cpp Fix AGI crashes on 64-bit systems that require alignment 2009-08-02 21:22:46 +00:00
sprite.h Cleanup 2009-06-06 17:44:24 +00:00
text.cpp AGI: Turn g_tickTimer & g_mouse into members of class AgiEngine resp. AgiBase 2009-10-20 11:13:00 +00:00
view.cpp Cleanup 2009-06-06 17:45:52 +00:00
view.h Whitespace fixes and C++ comments 2009-06-06 17:39:13 +00:00
wagparser.cpp Remove ioFailed() usage from AGI engine. 2009-07-14 23:03:40 +00:00
wagparser.h Renamed FilesystemNode -> FSNode 2008-10-02 16:58:59 +00:00
words.cpp Whitespace fixes and C++ comments 2009-06-06 17:39:13 +00:00