mirror of
https://github.com/libretro/scummvm.git
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8ea2316c3b
svn-id: r43326
509 lines
18 KiB
C++
509 lines
18 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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// Interface widget display information
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#ifndef SAGA_DISPLAYINFO_H
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#define SAGA_DISPLAYINFO_H
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namespace Saga {
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struct PanelButton {
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PanelButtonType type;
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int xOffset;
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int yOffset;
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int width;
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int height;
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int id;
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uint16 ascii;
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int state;
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int upSpriteNumber;
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int downSpriteNumber;
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int overSpriteNumber;
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};
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struct GameDisplayInfo {
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int width;
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int height;
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int pathStartY;
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int sceneHeight;
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int statusXOffset;
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int statusYOffset;
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int statusWidth;
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int statusHeight;
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int statusTextY;
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int statusTextColor;
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int statusBGColor;
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int saveReminderXOffset;
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int saveReminderYOffset;
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int saveReminderWidth;
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int saveReminderHeight;
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int saveReminderFirstSpriteNumber;
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int saveReminderNumSprites;
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int leftPortraitXOffset;
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int leftPortraitYOffset;
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int rightPortraitXOffset;
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int rightPortraitYOffset;
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int inventoryUpButtonIndex;
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int inventoryDownButtonIndex;
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int inventoryRows;
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int inventoryColumns;
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int mainPanelXOffset;
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int mainPanelYOffset;
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int mainPanelButtonsCount;
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PanelButton *mainPanelButtons;
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int converseMaxTextWidth;
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int converseTextHeight;
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int converseTextLines;
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int converseUpButtonIndex;
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int converseDownButtonIndex;
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int conversePanelXOffset;
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int conversePanelYOffset;
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int conversePanelButtonsCount;
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PanelButton *conversePanelButtons;
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int optionSaveFilePanelIndex;
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int optionSaveFileSliderIndex;
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uint32 optionSaveFileVisible;
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int optionPanelXOffset;
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int optionPanelYOffset;
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int optionPanelButtonsCount;
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PanelButton *optionPanelButtons;
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int quitPanelXOffset;
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int quitPanelYOffset;
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int quitPanelWidth;
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int quitPanelHeight;
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int quitPanelButtonsCount;
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PanelButton *quitPanelButtons;
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int loadPanelXOffset;
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int loadPanelYOffset;
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int loadPanelWidth;
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int loadPanelHeight;
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int loadPanelButtonsCount;
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PanelButton *loadPanelButtons;
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int saveEditIndex;
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int savePanelXOffset;
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int savePanelYOffset;
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int savePanelWidth;
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int savePanelHeight;
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int savePanelButtonsCount;
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PanelButton *savePanelButtons;
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int protectEditIndex;
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int protectPanelXOffset;
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int protectPanelYOffset;
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int protectPanelWidth;
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int protectPanelHeight;
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int protectPanelButtonsCount;
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PanelButton *protectPanelButtons;
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};
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#define ITE_CONVERSE_MAX_TEXT_WIDTH (256 - 60)
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#define ITE_CONVERSE_TEXT_HEIGHT 10
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#define ITE_CONVERSE_TEXT_LINES 4
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// ITE section
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static PanelButton ITE_MainPanelButtons[] = {
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{kPanelButtonVerb, 52,4, 57,10, kVerbITEWalkTo,'w',0, 0,1,0},
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{kPanelButtonVerb, 52,15, 57,10, kVerbITELookAt,'l',0, 2,3,0},
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{kPanelButtonVerb, 52,26, 57,10, kVerbITEPickUp,'p',0, 4,5,0},
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{kPanelButtonVerb, 52,37, 57,10, kVerbITETalkTo,'t',0, 0,1,0},
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{kPanelButtonVerb, 110,4, 56,10, kVerbITEOpen,'o',0, 6,7,0},
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{kPanelButtonVerb, 110,15, 56,10, kVerbITEClose,'c',0, 8,9,0},
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{kPanelButtonVerb, 110,26, 56,10, kVerbITEUse,'u',0, 10,11,0},
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{kPanelButtonVerb, 110,37, 56,10, kVerbITEGive,'g',0, 12,13,0},
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{kPanelButtonArrow, 306,6, 8,5, -1,'U',0, 0,4,2},
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{kPanelButtonArrow, 306,41, 8,5, 1,'D',0, 1,5,3},
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{kPanelButtonInventory, 181 + 32*0,6, 27,18, 0,'-',0, 0,0,0},
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{kPanelButtonInventory, 181 + 32*1,6, 27,18, 1,'-',0, 0,0,0},
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{kPanelButtonInventory, 181 + 32*2,6, 27,18, 2,'-',0, 0,0,0},
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{kPanelButtonInventory, 181 + 32*3,6, 27,18, 3,'-',0, 0,0,0},
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{kPanelButtonInventory, 181 + 32*0,27, 27,18, 4,'-',0, 0,0,0},
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{kPanelButtonInventory, 181 + 32*1,27, 27,18, 5,'-',0, 0,0,0},
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{kPanelButtonInventory, 181 + 32*2,27, 27,18, 6,'-',0, 0,0,0},
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{kPanelButtonInventory, 181 + 32*3,27, 27,18, 7,'-',0, 0,0,0}
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};
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static PanelButton ITE_ConversePanelButtons[] = {
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{kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 0, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 0,'1',0, 0,0,0},
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{kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 1, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 1,'2',0, 0,0,0},
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{kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 2, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 2,'3',0, 0,0,0},
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{kPanelButtonConverseText, 52,6 + ITE_CONVERSE_TEXT_HEIGHT * 3, ITE_CONVERSE_MAX_TEXT_WIDTH,ITE_CONVERSE_TEXT_HEIGHT, 3,'4',0, 0,0,0},
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{kPanelButtonArrow, 257,6, 9,6, -1,'u',0, 0,4,2},
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{kPanelButtonArrow, 257,41, 9,6, 1,'d',0, 1,5,3},
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};
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static PanelButton ITE_OptionPanelButtons[] = {
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{kPanelButtonOptionSlider, 284,19, 13,75, 0,'-',0, 0,0,0}, //slider-scroller
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{kPanelButtonOption, 113,18, 45,17, kTextReadingSpeed,'r',0, 0,0,0}, //read speed
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{kPanelButtonOption, 113,37, 45,17, kTextMusic,'m',0, 0,0,0}, //music
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{kPanelButtonOption, 113,56, 45,17, kTextSound,'n',0, 0,0,0}, //sound-noise
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{kPanelButtonOption, 13,79, 135,17, kTextQuitGame,'q',0, 0,0,0}, //quit
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{kPanelButtonOption, 13,98, 135,17, kTextContinuePlaying,'c',0, 0,0,0}, //continue
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{kPanelButtonOption, 164,98, 57,17, kTextLoad,'l',0, 0,0,0}, //load
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{kPanelButtonOption, 241,98, 57,17, kTextSave,'s',0, 0,0,0}, //save
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{kPanelButtonOptionSaveFiles, 166,20, 112,74, 0,'-',0, 0,0,0}, //savefiles
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{kPanelButtonOptionText,106,4, 0,0, kTextGameOptions,'-',0, 0,0,0}, // text: game options
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{kPanelButtonOptionText,11,22, 0,0, kTextReadingSpeed,'-',0, 0,0,0}, // text: read speed
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{kPanelButtonOptionText,28,22, 0,0, kTextShowDialog,'-',0, 0,0,0}, // text: read speed
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{kPanelButtonOptionText,73,41, 0,0, kTextMusic,'-',0, 0,0,0}, // text: music
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{kPanelButtonOptionText,69,60, 0,0, kTextSound,'-',0, 0,0,0}, // text: noise
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};
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static PanelButton ITE_QuitPanelButtons[] = {
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{kPanelButtonQuit, 11,17, 60,16, kTextQuit,'q',0, 0,0,0},
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{kPanelButtonQuit, 121,17, 60,16, kTextCancel,'c',0, 0,0,0},
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{kPanelButtonQuitText, -1,5, 0,0, kTextQuitTheGameQuestion,'-',0, 0,0,0},
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};
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static PanelButton ITE_LoadPanelButtons[] = {
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{kPanelButtonLoad, 101,19, 60,16, kTextOK,'o',0, 0,0,0},
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{kPanelButtonLoadText, -1,5, 0,0, kTextLoadSuccessful,'-',0, 0,0,0},
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};
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static PanelButton ITE_SavePanelButtons[] = {
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{kPanelButtonSave, 11,37, 60,16, kTextSave,'s',0, 0,0,0},
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{kPanelButtonSave, 101,37, 60,16, kTextCancel,'c',0, 0,0,0},
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{kPanelButtonSaveEdit, 26,17, 119,17, 0,'-',0, 0,0,0},
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{kPanelButtonSaveText, -1,5, 0,0, kTextEnterSaveGameName,'-',0, 0,0,0},
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};
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static PanelButton ITE_ProtectPanelButtons[] = {
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{kPanelButtonProtectEdit, 26,17, 119,17, 0,'-',0, 0,0,0},
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{kPanelButtonProtectText, -1,5, 0,0, kTextEnterProtectAnswer,'-',0, 0,0,0},
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};
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/*
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static PanelButton ITE_ProtectionPanelButtons[] = {
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{kPanelButtonArrow, 0,0, 0,0, 0,'-',0, 0,0,0}, //TODO
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};*/
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static const GameDisplayInfo ITE_DisplayInfo = {
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320, 200, // logical width&height
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35, // scene path y offset
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137, // scene height
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0, // status x offset
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137, // status y offset
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320, // status width
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11, // status height
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2, // status text y offset
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186, // status text color
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15, // status BG color
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308,137, // save reminder pos
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12,12, // save reminder w & h
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6, // save reminder first sprite number
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2, // number of save reminder sprites
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5, 4, // left portrait x, y offset
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274, 4, // right portrait x, y offset
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8, 9, // inventory Up & Down button indexes
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2, 4, // inventory rows, columns
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0, 148, // main panel offsets
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ARRAYSIZE(ITE_MainPanelButtons),
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ITE_MainPanelButtons,
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ITE_CONVERSE_MAX_TEXT_WIDTH,
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ITE_CONVERSE_TEXT_HEIGHT,
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ITE_CONVERSE_TEXT_LINES,
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4, 5, // converse Up & Down button indexes
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0, 148, // converse panel offsets
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ARRAYSIZE(ITE_ConversePanelButtons),
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ITE_ConversePanelButtons,
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8, 0, // save file index
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8, // optionSaveFileVisible
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8, 8, // option panel offsets
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ARRAYSIZE(ITE_OptionPanelButtons),
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ITE_OptionPanelButtons,
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64,54, // quit panel offsets
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192,38, // quit panel width & height
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ARRAYSIZE(ITE_QuitPanelButtons),
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ITE_QuitPanelButtons,
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74, 53, // load panel offsets
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172, 40, // load panel width & height
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ARRAYSIZE(ITE_LoadPanelButtons),
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ITE_LoadPanelButtons,
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2, // save edit index
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74, 44, // save panel offsets
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172, 58, // save panel width & height
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ARRAYSIZE(ITE_SavePanelButtons),
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ITE_SavePanelButtons,
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0, // protect edit index
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74, 44, // protect panel offsets
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172, 58, // protect panel width & height
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ARRAYSIZE(ITE_ProtectPanelButtons),
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ITE_ProtectPanelButtons
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};
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#if defined(ENABLE_IHNM) || defined(ENABLE_SAGA2)
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// IHNM
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#define IHNM_CONVERSE_MAX_TEXT_WIDTH (485 - 8)
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#define IHNM_CONVERSE_TEXT_HEIGHT 10
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#define IHNM_CONVERSE_TEXT_LINES 11
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static PanelButton IHNM_MainPanelButtons[] = {
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{kPanelButtonVerb, 106,12, 114,30, kVerbIHNMWalk,'w',0, 0,1,0},
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{kPanelButtonVerb, 106,44, 114,30, kVerbIHNMLookAt,'l',0, 2,3,0},
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{kPanelButtonVerb, 106,76, 114,30, kVerbIHNMTake,'k',0, 4,5,0},
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{kPanelButtonVerb, 106,108, 114,30, kVerbIHNMUse,'u',0, 6,7,0},
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{kPanelButtonVerb, 223,12, 114,30, kVerbIHNMTalkTo,'t',0, 8,9,0},
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{kPanelButtonVerb, 223,44, 114,30, kVerbIHNMSwallow,'s',0, 10,11,0},
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{kPanelButtonVerb, 223,76, 114,30, kVerbIHNMGive,'g',0, 12,13,0},
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{kPanelButtonVerb, 223,108, 114,30, kVerbIHNMPush,'p',0, 14,15,0},
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{kPanelButtonArrow, 606,22, 20,25, -1,'[',0, 2,3,4}, // TODO: IHNM needs more states hre
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{kPanelButtonArrow, 606,108, 20,25, 1,']',0, 6,7,8},
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{kPanelButtonInventory, 357 + 64*0,18, 54,54, 0,'-',0, 0,0,0},
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{kPanelButtonInventory, 357 + 64*1,18, 54,54, 1,'-',0, 0,0,0},
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{kPanelButtonInventory, 357 + 64*2,18, 54,54, 2,'-',0, 0,0,0},
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{kPanelButtonInventory, 357 + 64*3,18, 54,54, 3,'-',0, 0,0,0},
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{kPanelButtonInventory, 357 + 64*0,80, 54,54, 4,'-',0, 0,0,0},
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{kPanelButtonInventory, 357 + 64*1,80, 54,54, 5,'-',0, 0,0,0},
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{kPanelButtonInventory, 357 + 64*2,80, 54,54, 6,'-',0, 0,0,0},
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{kPanelButtonInventory, 357 + 64*3,80, 54,54, 7,'-',0, 0,0,0}
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};
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static PanelButton IHNM_ConversePanelButtons[] = {
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{kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 0, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 0,'1',0, 0,0,0},
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{kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 1, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 1,'2',0, 0,0,0},
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{kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 2, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 2,'3',0, 0,0,0},
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{kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 3, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 3,'4',0, 0,0,0},
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{kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 4, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 4,'5',0, 0,0,0},
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{kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 5, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 5,'6',0, 0,0,0},
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{kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 6, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 6,'7',0, 0,0,0},
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{kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 7, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 7,'8',0, 0,0,0},
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{kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 8, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 8,'9',0, 0,0,0},
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{kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 9, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 9,'10',0, 0,0,0},
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{kPanelButtonConverseText, 117,18 + IHNM_CONVERSE_TEXT_HEIGHT * 10, IHNM_CONVERSE_MAX_TEXT_WIDTH,IHNM_CONVERSE_TEXT_HEIGHT, 10,'11',0, 0,0,0},
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{kPanelButtonArrow, 606,22, 20,25, -1,'[',0, 2,3,4}, // TODO: IHNM needs more states hre
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{kPanelButtonArrow, 606,108, 20,25, 1,']',0, 6,7,8},
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};
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static PanelButton IHNM_OptionPanelButtons[] = {
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{kPanelButtonOptionSlider, 421,16, 16,138, 0,'-',0, 0,0,0}, //slider-scroller
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{kPanelButtonOptionText,28,36, 0,0, kTextReadingSpeed,'-',0, 0,0,0}, // text: read speed
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{kPanelButtonOptionText,60,61, 0,0, kTextMusic,'-',0, 0,0,0}, // text: music
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{kPanelButtonOptionText,60,86, 0,0, kTextSound,'-',0, 0,0,0}, // text: noise
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{kPanelButtonOptionText,56,111, 0,0, kTextVoices,'-',0, 0,0,0}, // text: voices
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{kPanelButtonOption, 154,30, 79,23, kTextReadingSpeed,'r',0, 0,0,0}, //read speed
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{kPanelButtonOption, 154,55, 79,23, kTextMusic,'m',0, 0,0,0}, //music
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{kPanelButtonOption, 154,80, 79,23, kTextSound,'n',0, 0,0,0}, //sound-noise
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{kPanelButtonOption, 154,105,79,23, kTextVoices,'v',0, 0,0,0}, //voices
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{kPanelButtonOption, 20,150, 200,25, kTextQuitGame,'q',0, 0,0,0}, //quit
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{kPanelButtonOption, 20,178, 200,25, kTextContinuePlaying,'c',0, 0,0,0}, //continue
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{kPanelButtonOptionSaveFiles, 244,18, 170,138, 0,'-',0, 0,0,0}, //savefiles
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{kPanelButtonOption, 243,163, 79,23, kTextLoad,'l',0, 0,0,0}, //load
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{kPanelButtonOption, 334,163, 79,23, kTextSave,'s',0, 0,0,0}, //save
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};
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static PanelButton IHNM_QuitPanelButtons[] = {
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{kPanelButtonQuit, 26,80, 80,25, kTextQuit,'q',0, 0,0,0},
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{kPanelButtonQuit, 156,80, 80,25, kTextCancel,'c',0, 0,0,0},
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{kPanelButtonQuitText, -1,30, 0,0, kTextQuitTheGameQuestion,'-',0, 0,0,0},
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};
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static PanelButton IHNM_LoadPanelButtons[] = {
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{kPanelButtonLoad, 26,80, 80,25, kTextOK,'o',0, 0,0,0},
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{kPanelButtonLoad, 156,80, 80,25, kTextCancel,'c',0, 0,0,0},
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{kPanelButtonLoadText, -1,30, 0,0, kTextLoadSavedGame,'-',0, 0,0,0},
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};
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static PanelButton IHNM_SavePanelButtons[] = {
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{kPanelButtonSave, 25,79, 80,25, kTextSave,'s',0, 0,0,0},
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{kPanelButtonSave, 155,79, 80,25, kTextCancel,'c',0, 0,0,0},
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{kPanelButtonSaveEdit, 22,56, 216,17, 0,'-',0, 0,0,0},
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{kPanelButtonSaveText, -1,30, 0,0, kTextEnterSaveGameName,'-',0, 0,0,0},
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};
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#endif
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#ifdef ENABLE_IHNM
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static const GameDisplayInfo IHNM_DisplayInfo = {
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640, 480, // logical width&height
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0, // scene path y offset
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304, // scene height
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0, // status x offset
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304, // status y offset
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616, // status width
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24, // status height
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8, // status text y offset
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253, // status text color
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250, // status BG color
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616, 304, // save reminder pos
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24, 24, // save reminder w&h
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0, // save reminder first sprite number
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16, // number of save reminder sprites
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11, 12, // left portrait x, y offset
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-1, -1, // right portrait x, y offset
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8, 9, // inventory Up & Down button indexes
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2, 4, // inventory rows, columns
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0, 328, // main panel offsets
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ARRAYSIZE(IHNM_MainPanelButtons),
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IHNM_MainPanelButtons,
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IHNM_CONVERSE_MAX_TEXT_WIDTH,
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IHNM_CONVERSE_TEXT_HEIGHT,
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IHNM_CONVERSE_TEXT_LINES,
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11, 12, // converse Up & Down button indexes
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0, 328, // converse panel offsets
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ARRAYSIZE(IHNM_ConversePanelButtons),
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IHNM_ConversePanelButtons,
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11, 0, // save file index
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15, // optionSaveFileVisible
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92, 46, // option panel offsets
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ARRAYSIZE(IHNM_OptionPanelButtons),
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IHNM_OptionPanelButtons,
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190,94, // quit panel offsets
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260,115, // quit panel width & height
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ARRAYSIZE(IHNM_QuitPanelButtons),
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IHNM_QuitPanelButtons,
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190, 94, // load panel offsets
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260, 115, // load panel width & height
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ARRAYSIZE(IHNM_LoadPanelButtons),
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IHNM_LoadPanelButtons,
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2, // save edit index
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190, 94, // save panel offsets
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260, 115, // save panel width & height
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ARRAYSIZE(IHNM_SavePanelButtons),
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IHNM_SavePanelButtons,
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// No protection panel in IHNM
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-1, // protect edit index
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0, 0, // protect panel offsets
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0, 0, // protect panel width & height
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ARRAYSIZE(IHNM_SavePanelButtons),
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IHNM_SavePanelButtons
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};
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#endif
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#ifdef ENABLE_SAGA2
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// TODO: Fill in missing bits, currently contains IHNM_DisplayInfo
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static const GameDisplayInfo FTA2_DisplayInfo = {
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640, 480, // logical width&height
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0, // scene path y offset
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304, // scene height
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0, // status x offset
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304, // status y offset
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616, // status width
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24, // status height
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8, // status text y offset
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253, // status text color
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250, // status BG color
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616, 304, // save reminder pos
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24, 24, // save reminder w&h
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0, // save reminder first sprite number
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16, // number of save reminder sprites
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11, 12, // left portrait x, y offset
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-1, -1, // right portrait x, y offset
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8, 9, // inventory Up & Down button indexes
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2, 4, // inventory rows, columns
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0, 328, // main panel offsets
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ARRAYSIZE(IHNM_MainPanelButtons),
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IHNM_MainPanelButtons,
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IHNM_CONVERSE_MAX_TEXT_WIDTH,
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IHNM_CONVERSE_TEXT_HEIGHT,
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IHNM_CONVERSE_TEXT_LINES,
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11, 12, // converse Up & Down button indexes
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0, 328, // converse panel offsets
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ARRAYSIZE(IHNM_ConversePanelButtons),
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IHNM_ConversePanelButtons,
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11, 0, // save file index
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15, // optionSaveFileVisible
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92, 46, // option panel offsets
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ARRAYSIZE(IHNM_OptionPanelButtons),
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IHNM_OptionPanelButtons,
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190,94, // quit panel offsets
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260,115, // quit panel width & height
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ARRAYSIZE(IHNM_QuitPanelButtons),
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IHNM_QuitPanelButtons,
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190, 94, // load panel offsets
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260, 115, // load panel width & height
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ARRAYSIZE(IHNM_LoadPanelButtons),
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IHNM_LoadPanelButtons,
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2, // save edit index
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190, 94, // save panel offsets
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260, 115, // save panel width & height
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ARRAYSIZE(IHNM_SavePanelButtons),
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IHNM_SavePanelButtons,
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// No protection panel in IHNM
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-1, // protect edit index
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0, 0, // protect panel offsets
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0, 0, // protect panel width & height
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ARRAYSIZE(IHNM_SavePanelButtons),
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IHNM_SavePanelButtons
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};
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#endif
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} // End of namespace Saga
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#endif
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