mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 21:59:17 +00:00
a1dd7a07a1
svn-id: r54001
622 lines
15 KiB
C++
622 lines
15 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#include "common/config-manager.h"
|
|
#include "common/file.h"
|
|
|
|
#include "agos/intern.h"
|
|
#include "agos/agos.h"
|
|
#include "agos/vga.h"
|
|
|
|
#include "sound/audiocd.h"
|
|
#include "sound/audiostream.h"
|
|
#include "sound/mididrv.h"
|
|
#include "sound/mods/protracker.h"
|
|
|
|
namespace AGOS {
|
|
|
|
void AGOSEngine_Simon1::playSpeech(uint16 speech_id, uint16 vgaSpriteId) {
|
|
if (speech_id == 9999) {
|
|
if (_subtitles)
|
|
return;
|
|
if (!getBitFlag(14) && !getBitFlag(28)) {
|
|
setBitFlag(14, true);
|
|
_variableArray[100] = 15;
|
|
animate(4, 1, 130, 0, 0, 0);
|
|
waitForSync(130);
|
|
}
|
|
_skipVgaWait = true;
|
|
} else {
|
|
if (_subtitles && _scriptVar2) {
|
|
animate(4, 2, 204, 0, 0, 0);
|
|
waitForSync(204);
|
|
stopAnimate(204);
|
|
}
|
|
if (vgaSpriteId < 100)
|
|
stopAnimate(201 + vgaSpriteId);
|
|
|
|
loadVoice(speech_id);
|
|
|
|
if (vgaSpriteId < 100)
|
|
animate(4, 2, 201 + vgaSpriteId, 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
void AGOSEngine_Simon2::playSpeech(uint16 speech_id, uint16 vgaSpriteId) {
|
|
if (speech_id == 0xFFFF) {
|
|
if (_subtitles)
|
|
return;
|
|
if (!getBitFlag(14) && !getBitFlag(28)) {
|
|
setBitFlag(14, true);
|
|
_variableArray[100] = 5;
|
|
animate(4, 1, 30, 0, 0, 0);
|
|
waitForSync(130);
|
|
}
|
|
_skipVgaWait = true;
|
|
} else {
|
|
if (getGameType() == GType_SIMON2 && _subtitles && _language != Common::HE_ISR) {
|
|
loadVoice(speech_id);
|
|
return;
|
|
}
|
|
|
|
if (_subtitles && _scriptVar2) {
|
|
animate(4, 2, 5, 0, 0, 0);
|
|
waitForSync(205);
|
|
stopAnimateSimon2(2,5);
|
|
}
|
|
|
|
stopAnimateSimon2(2, vgaSpriteId + 2);
|
|
loadVoice(speech_id);
|
|
animate(4, 2, vgaSpriteId + 2, 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
void AGOSEngine::skipSpeech() {
|
|
_sound->stopVoice();
|
|
if (!getBitFlag(28)) {
|
|
setBitFlag(14, true);
|
|
if (getGameType() == GType_FF) {
|
|
_variableArray[103] = 5;
|
|
animate(4, 2, 13, 0, 0, 0);
|
|
waitForSync(213);
|
|
stopAnimateSimon2(2, 1);
|
|
} else if (getGameType() == GType_SIMON2) {
|
|
_variableArray[100] = 5;
|
|
animate(4, 1, 30, 0, 0, 0);
|
|
waitForSync(130);
|
|
stopAnimateSimon2(2, 1);
|
|
} else {
|
|
_variableArray[100] = 15;
|
|
animate(4, 1, 130, 0, 0, 0);
|
|
waitForSync(130);
|
|
stopAnimate(1);
|
|
}
|
|
}
|
|
}
|
|
|
|
void AGOSEngine::loadMusic(uint16 music) {
|
|
char buf[4];
|
|
|
|
stopMusic();
|
|
|
|
_gameFile->seek(_gameOffsetsPtr[_musicIndexBase + music - 1], SEEK_SET);
|
|
_gameFile->read(buf, 4);
|
|
if (!memcmp(buf, "FORM", 4)) {
|
|
_gameFile->seek(_gameOffsetsPtr[_musicIndexBase + music - 1], SEEK_SET);
|
|
_midi.loadXMIDI(_gameFile);
|
|
} else {
|
|
_gameFile->seek(_gameOffsetsPtr[_musicIndexBase + music - 1], SEEK_SET);
|
|
_midi.loadMultipleSMF(_gameFile);
|
|
}
|
|
|
|
_lastMusicPlayed = music;
|
|
_nextMusicToPlay = -1;
|
|
}
|
|
|
|
struct ModuleOffs {
|
|
uint8 tune;
|
|
uint8 fileNum;
|
|
uint32 offs;
|
|
};
|
|
|
|
static const ModuleOffs amigaWaxworksOffs[20] = {
|
|
// Pyramid
|
|
{2, 2, 0, },
|
|
{3, 2, 50980},
|
|
{4, 2, 56160},
|
|
{5, 2, 62364},
|
|
{6, 2, 73688},
|
|
|
|
// Zombie
|
|
{8, 8, 0},
|
|
{11, 8, 51156},
|
|
{12, 8, 56336},
|
|
{13, 8, 65612},
|
|
{14, 8, 68744},
|
|
|
|
// Mine
|
|
{9, 9, 0},
|
|
{15, 9, 47244},
|
|
{16, 9, 52424},
|
|
{17, 9, 59652},
|
|
{18, 9, 62784},
|
|
|
|
// Jack
|
|
{10, 10, 0},
|
|
{19, 10, 42054},
|
|
{20, 10, 47234},
|
|
{21, 10, 49342},
|
|
{22, 10, 51450},
|
|
};
|
|
|
|
void AGOSEngine::playModule(uint16 music) {
|
|
char filename[15];
|
|
Common::File f;
|
|
uint32 offs = 0;
|
|
|
|
if (getPlatform() == Common::kPlatformAmiga && getGameType() == GType_WW) {
|
|
// Multiple tunes are stored in music files for main locations
|
|
for (uint i = 0; i < 20; i++) {
|
|
if (amigaWaxworksOffs[i].tune == music) {
|
|
music = amigaWaxworksOffs[i].fileNum;
|
|
offs = amigaWaxworksOffs[i].offs;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (getGameType() == GType_ELVIRA1 && getFeatures() & GF_DEMO)
|
|
sprintf(filename, "elvira2");
|
|
else if (getPlatform() == Common::kPlatformAcorn)
|
|
sprintf(filename, "%dtune.DAT", music);
|
|
else
|
|
sprintf(filename, "%dtune", music);
|
|
|
|
f.open(filename);
|
|
if (f.isOpen() == false) {
|
|
error("playModule: Can't load module from '%s'", filename);
|
|
}
|
|
|
|
Audio::AudioStream *audioStream;
|
|
if (!(getGameType() == GType_ELVIRA1 && getFeatures() & GF_DEMO) &&
|
|
getFeatures() & GF_CRUNCHED) {
|
|
|
|
uint32 srcSize = f.size();
|
|
byte *srcBuf = (byte *)malloc(srcSize);
|
|
if (f.read(srcBuf, srcSize) != srcSize)
|
|
error("playModule: Read failed");
|
|
|
|
uint32 dstSize = READ_BE_UINT32(srcBuf + srcSize - 4);
|
|
byte *dstBuf = (byte *)malloc(dstSize);
|
|
decrunchFile(srcBuf, dstBuf, srcSize);
|
|
free(srcBuf);
|
|
|
|
Common::MemoryReadStream stream(dstBuf, dstSize);
|
|
audioStream = Audio::makeProtrackerStream(&stream, offs);
|
|
free(dstBuf);
|
|
} else {
|
|
audioStream = Audio::makeProtrackerStream(&f);
|
|
}
|
|
|
|
_mixer->playStream(Audio::Mixer::kMusicSoundType, &_modHandle, audioStream);
|
|
}
|
|
|
|
void AGOSEngine_Simon1::playMusic(uint16 music, uint16 track) {
|
|
stopMusic();
|
|
|
|
// Support for compressed music from the ScummVM Music Enhancement Project
|
|
AudioCD.stop();
|
|
AudioCD.play(music + 1, -1, 0, 0);
|
|
if (AudioCD.isPlaying())
|
|
return;
|
|
|
|
if (getPlatform() == Common::kPlatformAmiga) {
|
|
playModule(music);
|
|
} else if (getFeatures() & GF_TALKIE) {
|
|
char buf[4];
|
|
|
|
// WORKAROUND: For a script bug in the CD versions
|
|
// We skip this music resource, as it was replaced by
|
|
// a sound effect, and the script was never updated.
|
|
if (music == 35)
|
|
return;
|
|
|
|
_midi.setLoop(true); // Must do this BEFORE loading music. (GMF may have its own override.)
|
|
|
|
_gameFile->seek(_gameOffsetsPtr[_musicIndexBase + music], SEEK_SET);
|
|
_gameFile->read(buf, 4);
|
|
if (!memcmp(buf, "GMF\x1", 4)) {
|
|
_gameFile->seek(_gameOffsetsPtr[_musicIndexBase + music], SEEK_SET);
|
|
_midi.loadSMF(_gameFile, music);
|
|
} else {
|
|
_gameFile->seek(_gameOffsetsPtr[_musicIndexBase + music], SEEK_SET);
|
|
_midi.loadMultipleSMF(_gameFile);
|
|
}
|
|
|
|
_midi.startTrack(0);
|
|
_midi.startTrack(track);
|
|
} else if (getPlatform() == Common::kPlatformAcorn) {
|
|
// TODO: Add support for Desktop Tracker format in Acorn disk version
|
|
} else {
|
|
char filename[15];
|
|
Common::File f;
|
|
sprintf(filename, "MOD%d.MUS", music);
|
|
f.open(filename);
|
|
if (f.isOpen() == false)
|
|
error("playMusic: Can't load music from '%s'", filename);
|
|
|
|
_midi.setLoop(true); // Must do this BEFORE loading music. (GMF may have its own override.)
|
|
|
|
if (getFeatures() & GF_DEMO)
|
|
_midi.loadS1D(&f);
|
|
else
|
|
_midi.loadSMF(&f, music);
|
|
|
|
_midi.startTrack(0);
|
|
_midi.startTrack(track);
|
|
}
|
|
}
|
|
|
|
void AGOSEngine::playMusic(uint16 music, uint16 track) {
|
|
stopMusic();
|
|
|
|
if (getPlatform() == Common::kPlatformAmiga) {
|
|
playModule(music);
|
|
} else if (getPlatform() == Common::kPlatformAtariST) {
|
|
// TODO: Add support for music formats used
|
|
} else {
|
|
_midi.setLoop(true); // Must do this BEFORE loading music.
|
|
|
|
char filename[15];
|
|
Common::File f;
|
|
sprintf(filename, "MOD%d.MUS", music);
|
|
f.open(filename);
|
|
if (f.isOpen() == false)
|
|
error("playMusic: Can't load music from '%s'", filename);
|
|
|
|
_midi.loadS1D(&f);
|
|
_midi.startTrack(0);
|
|
_midi.startTrack(track);
|
|
}
|
|
}
|
|
|
|
void AGOSEngine::stopMusic() {
|
|
if (_midiEnabled) {
|
|
_midi.stop();
|
|
}
|
|
_mixer->stopHandle(_modHandle);
|
|
}
|
|
|
|
void AGOSEngine::playSting(uint16 soundId) {
|
|
if (!_midi._enable_sfx)
|
|
return;
|
|
|
|
char filename[15];
|
|
|
|
Common::File mus_file;
|
|
uint16 mus_offset;
|
|
|
|
sprintf(filename, "STINGS%i.MUS", _soundFileId);
|
|
mus_file.open(filename);
|
|
if (!mus_file.isOpen())
|
|
error("playSting: Can't load sound effect from '%s'", filename);
|
|
|
|
mus_file.seek(soundId * 2, SEEK_SET);
|
|
mus_offset = mus_file.readUint16LE();
|
|
if (mus_file.err())
|
|
error("playSting: Can't read sting %d offset", soundId);
|
|
|
|
mus_file.seek(mus_offset, SEEK_SET);
|
|
_midi.loadSMF(&mus_file, soundId, true);
|
|
_midi.startTrack(0);
|
|
}
|
|
|
|
static const byte elvira1_soundTable[100] = {
|
|
0, 2, 0, 1, 0, 0, 0, 0, 0, 3,
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 6, 4, 0, 0, 9, 0,
|
|
0, 2, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 8, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
1, 1, 0, 0, 5, 0, 6, 6, 0, 0,
|
|
0, 5, 0, 0, 6, 0, 0, 0, 0, 8,
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
};
|
|
|
|
bool AGOSEngine::loadVGASoundFile(uint16 id, uint8 type) {
|
|
Common::File in;
|
|
char filename[15];
|
|
byte *dst;
|
|
uint32 srcSize, dstSize;
|
|
|
|
if (getPlatform() == Common::kPlatformAmiga || getPlatform() == Common::kPlatformAtariST) {
|
|
if (getGameType() == GType_ELVIRA1 && (getFeatures() & GF_DEMO) &&
|
|
getPlatform() == Common::kPlatformAmiga) {
|
|
sprintf(filename, "%c%d.out", 48 + id, type);
|
|
} else if (getGameType() == GType_ELVIRA1 || getGameType() == GType_ELVIRA2) {
|
|
sprintf(filename, "%.2d%d.out", id, type);
|
|
} else if (getGameType() == GType_PN) {
|
|
sprintf(filename, "%c%d.in", id + 48, type);
|
|
} else {
|
|
sprintf(filename, "%.3d%d.out", id, type);
|
|
}
|
|
} else {
|
|
if (getGameType() == GType_ELVIRA1) {
|
|
if (elvira1_soundTable[id] == 0)
|
|
return false;
|
|
|
|
sprintf(filename, "%.2d.SND", elvira1_soundTable[id]);
|
|
} else if (getGameType() == GType_ELVIRA2 || getGameType() == GType_WW) {
|
|
sprintf(filename, "%.2d%d.VGA", id, type);
|
|
} else if (getGameType() == GType_PN) {
|
|
sprintf(filename, "%c%d.out", id + 48, type);
|
|
} else {
|
|
sprintf(filename, "%.3d%d.VGA", id, type);
|
|
}
|
|
}
|
|
|
|
in.open(filename);
|
|
if (in.isOpen() == false || in.size() == 0) {
|
|
return false;
|
|
}
|
|
|
|
dstSize = srcSize = in.size();
|
|
if (getGameType() == GType_PN && (getFeatures() & GF_CRUNCHED)) {
|
|
Common::Stack<uint32> data;
|
|
byte *dataOut = 0;
|
|
int dataOutSize = 0;
|
|
|
|
for (uint i = 0; i < srcSize / 4; ++i)
|
|
data.push(in.readUint32BE());
|
|
|
|
decompressPN(data, dataOut, dataOutSize);
|
|
dst = allocBlock (dataOutSize);
|
|
memcpy(dst, dataOut, dataOutSize);
|
|
delete[] dataOut;
|
|
} else if (getGameType() == GType_ELVIRA1 && getFeatures() & GF_DEMO) {
|
|
byte *srcBuffer = (byte *)malloc(srcSize);
|
|
if (in.read(srcBuffer, srcSize) != srcSize)
|
|
error("loadVGASoundFile: Read failed");
|
|
|
|
dstSize = READ_BE_UINT32(srcBuffer + srcSize - 4);
|
|
dst = allocBlock (dstSize);
|
|
decrunchFile(srcBuffer, dst, srcSize);
|
|
free(srcBuffer);
|
|
} else {
|
|
dst = allocBlock(dstSize);
|
|
if (in.read(dst, dstSize) != dstSize)
|
|
error("loadVGASoundFile: Read failed");
|
|
}
|
|
in.close();
|
|
|
|
return true;
|
|
}
|
|
|
|
static const char *dimpSoundList[32] = {
|
|
"Beep",
|
|
"Birth",
|
|
"Boiling",
|
|
"Burp",
|
|
"Cough",
|
|
"Die1",
|
|
"Die2",
|
|
"Fart",
|
|
"Inject",
|
|
"Killchik",
|
|
"Puke",
|
|
"Lights",
|
|
"Shock",
|
|
"Snore",
|
|
"Snotty",
|
|
"Whip",
|
|
"Whistle",
|
|
"Work1",
|
|
"Work2",
|
|
"Yawn",
|
|
"And0w",
|
|
"And0x",
|
|
"And0y",
|
|
"And0z",
|
|
"And10",
|
|
"And11",
|
|
"And12",
|
|
"And13",
|
|
"And14",
|
|
"And15",
|
|
"And16",
|
|
"And17",
|
|
};
|
|
|
|
|
|
void AGOSEngine::loadSoundFile(const char* filename) {
|
|
Common::File in;
|
|
|
|
in.open(filename);
|
|
if (in.isOpen() == false)
|
|
error("loadSound: Can't load %s", filename);
|
|
|
|
uint32 dstSize = in.size();
|
|
byte *dst = (byte *)malloc(dstSize);
|
|
if (in.read(dst, dstSize) != dstSize)
|
|
error("loadSound: Read failed");
|
|
in.close();
|
|
|
|
_sound->playSfxData(dst, 0, 0, 0);
|
|
}
|
|
|
|
void AGOSEngine::loadSound(uint16 sound, int16 pan, int16 vol, uint16 type) {
|
|
byte *dst;
|
|
|
|
if (getGameId() == GID_DIMP) {
|
|
Common::File in;
|
|
char filename[15];
|
|
|
|
assert(sound >= 1 && sound <= 32);
|
|
sprintf(filename, "%s.wav", dimpSoundList[sound - 1]);
|
|
|
|
in.open(filename);
|
|
if (in.isOpen() == false)
|
|
error("loadSound: Can't load %s", filename);
|
|
|
|
uint32 dstSize = in.size();
|
|
dst = (byte *)malloc(dstSize);
|
|
if (in.read(dst, dstSize) != dstSize)
|
|
error("loadSound: Read failed");
|
|
in.close();
|
|
} else if (getFeatures() & GF_ZLIBCOMP) {
|
|
char filename[15];
|
|
|
|
uint32 file, offset, srcSize, dstSize;
|
|
if (getPlatform() == Common::kPlatformAmiga) {
|
|
loadOffsets((const char*)"sfxindex.dat", _zoneNumber * 22 + sound, file, offset, srcSize, dstSize);
|
|
} else {
|
|
loadOffsets((const char*)"effects.wav", _zoneNumber * 22 + sound, file, offset, srcSize, dstSize);
|
|
}
|
|
|
|
if (getPlatform() == Common::kPlatformAmiga)
|
|
sprintf(filename, "sfx%d.wav", file);
|
|
else
|
|
sprintf(filename, "effects.wav");
|
|
|
|
dst = (byte *)malloc(dstSize);
|
|
decompressData(filename, dst, offset, srcSize, dstSize);
|
|
} else {
|
|
if (_curSfxFile == NULL)
|
|
return;
|
|
|
|
dst = _curSfxFile + READ_LE_UINT32(_curSfxFile + sound * 4);
|
|
}
|
|
|
|
if (type == Sound::TYPE_AMBIENT)
|
|
_sound->playAmbientData(dst, sound, pan, vol);
|
|
else if (type == Sound::TYPE_SFX)
|
|
_sound->playSfxData(dst, sound, pan, vol);
|
|
else if (type == Sound::TYPE_SFX5)
|
|
_sound->playSfx5Data(dst, sound, pan, vol);
|
|
}
|
|
|
|
void AGOSEngine::loadSound(uint16 sound, uint16 freq, uint16 flags) {
|
|
byte *dst;
|
|
uint32 offs, size = 0;
|
|
uint32 rate = 8000;
|
|
|
|
if (_curSfxFile == NULL)
|
|
return;
|
|
|
|
dst = _curSfxFile;
|
|
if (getGameType() == GType_WW) {
|
|
uint16 tmp = sound;
|
|
|
|
while (tmp--) {
|
|
size += READ_LE_UINT16(dst) + 4;
|
|
dst += READ_LE_UINT16(dst) + 4;
|
|
|
|
if (size > _curSfxFileSize)
|
|
error("loadSound: Reading beyond EOF (%d, %d)", size, _curSfxFileSize);
|
|
}
|
|
|
|
size = READ_LE_UINT16(dst);
|
|
offs = 4;
|
|
} else if (getGameType() == GType_ELVIRA2) {
|
|
while (READ_BE_UINT32(dst + 4) != sound) {
|
|
size += 12;
|
|
dst += 12;
|
|
|
|
if (size > _curSfxFileSize)
|
|
error("loadSound: Reading beyond EOF (%d, %d)", size, _curSfxFileSize);
|
|
}
|
|
|
|
size = READ_BE_UINT32(dst);
|
|
offs = READ_BE_UINT32(dst + 8);
|
|
} else {
|
|
while (READ_BE_UINT16(dst + 6) != sound) {
|
|
size += 12;
|
|
dst += 12;
|
|
|
|
if (size > _curSfxFileSize)
|
|
error("loadSound: Reading beyond EOF (%d, %d)", size, _curSfxFileSize);
|
|
|
|
}
|
|
|
|
size = READ_BE_UINT16(dst + 2);
|
|
offs = READ_BE_UINT32(dst + 8);
|
|
}
|
|
|
|
if (getGameType() == GType_PN) {
|
|
if (freq == 0) {
|
|
rate = 4600;
|
|
} else if (freq == 1) {
|
|
rate = 7400;
|
|
} else {
|
|
rate = 9400;
|
|
}
|
|
}
|
|
|
|
// TODO: Handle other sound flags in Amiga/AtariST versions
|
|
if (flags == 2 && _sound->isSfxActive()) {
|
|
_sound->queueSound(dst + offs, sound, size, rate);
|
|
} else {
|
|
if (flags == 0)
|
|
_sound->stopSfx();
|
|
_sound->playRawData(dst + offs, sound, size, rate);
|
|
}
|
|
}
|
|
|
|
void AGOSEngine::loadVoice(uint speechId) {
|
|
if (getGameType() == GType_PP && speechId == 99) {
|
|
_sound->stopVoice();
|
|
return;
|
|
}
|
|
|
|
if (getFeatures() & GF_ZLIBCOMP) {
|
|
char filename[15];
|
|
|
|
uint32 file, offset, srcSize, dstSize;
|
|
if (getPlatform() == Common::kPlatformAmiga) {
|
|
loadOffsets((const char*)"spindex.dat", speechId, file, offset, srcSize, dstSize);
|
|
} else {
|
|
loadOffsets((const char*)"speech.wav", speechId, file, offset, srcSize, dstSize);
|
|
}
|
|
|
|
// Voice segment doesn't exist
|
|
if (offset == 0xFFFFFFFF && srcSize == 0xFFFFFFFF && dstSize == 0xFFFFFFFF) {
|
|
debug(0, "loadVoice: speechId %d removed", speechId);
|
|
return;
|
|
}
|
|
|
|
if (getPlatform() == Common::kPlatformAmiga)
|
|
sprintf(filename, "sp%d.wav", file);
|
|
else
|
|
sprintf(filename, "speech.wav");
|
|
|
|
byte *dst = (byte *)malloc(dstSize);
|
|
decompressData(filename, dst, offset, srcSize, dstSize);
|
|
_sound->playVoiceData(dst, speechId);
|
|
} else {
|
|
_sound->playVoice(speechId);
|
|
}
|
|
}
|
|
|
|
} // End of namespace AGOS
|