mirror of
https://github.com/libretro/scummvm.git
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cbea1a1193
svn-id: r42054
1224 lines
25 KiB
C++
1224 lines
25 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "agos/agos.h"
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#include "agos/vga.h"
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namespace AGOS {
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#define OPCODE(x) _OPCODE(AGOSEngine_Elvira1, x)
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void AGOSEngine_Elvira1::setupOpcodes() {
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static const OpcodeEntryElvira1 opcodes[] = {
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/* 00 */
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OPCODE(o_at),
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OPCODE(o_notAt),
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OPCODE(oe1_present),
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OPCODE(oe1_notPresent),
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/* 04 */
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OPCODE(oe1_worn),
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OPCODE(oe1_notWorn),
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OPCODE(o_carried),
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OPCODE(o_notCarried),
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/* 08 */
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OPCODE(o_isAt),
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OPCODE(oe1_isNotAt),
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OPCODE(oe1_sibling),
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OPCODE(oe1_notSibling),
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/* 12 */
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OPCODE(o_zero),
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OPCODE(o_notZero),
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OPCODE(o_eq),
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OPCODE(o_notEq),
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/* 16 */
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OPCODE(o_gt),
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OPCODE(o_lt),
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OPCODE(o_eqf),
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OPCODE(o_notEqf),
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/* 20 */
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OPCODE(o_ltf),
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OPCODE(o_gtf),
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OPCODE(oe1_isIn),
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OPCODE(oe1_isNotIn),
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/* 24 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 28 */
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OPCODE(o_invalid),
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OPCODE(o_chance),
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OPCODE(oe1_isPlayer),
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OPCODE(o_invalid),
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/* 32 */
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OPCODE(o_isRoom),
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OPCODE(o_isObject),
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OPCODE(o_state),
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OPCODE(o_invalid),
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/* 36 */
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OPCODE(o_oflag),
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OPCODE(oe1_canPut),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 40 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 44 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(oe1_create),
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/* 48 */
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OPCODE(o_destroy),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_place),
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/* 52 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(oe1_copyof),
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OPCODE(oe1_copyfo),
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/* 56 */
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OPCODE(o_copyff),
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OPCODE(oe1_whatO),
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OPCODE(o_invalid),
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OPCODE(oe1_weigh),
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/* 60 */
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OPCODE(oe1_setFF),
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OPCODE(o_clear),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 64 */
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OPCODE(o_let),
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OPCODE(o_add),
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OPCODE(o_sub),
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OPCODE(o_addf),
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/* 68 */
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OPCODE(o_subf),
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OPCODE(o_mul),
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OPCODE(o_div),
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OPCODE(o_mulf),
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/* 72 */
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OPCODE(o_divf),
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OPCODE(o_mod),
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OPCODE(o_modf),
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OPCODE(o_random),
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/* 76 */
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OPCODE(oe1_moveDirn),
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OPCODE(o_goto),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 80 */
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OPCODE(o_oset),
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OPCODE(o_oclear),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 84 */
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OPCODE(o_putBy),
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OPCODE(o_inc),
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OPCODE(o_dec),
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OPCODE(o_setState),
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/* 88 */
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OPCODE(o_invalid),
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OPCODE(o_print),
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OPCODE(oe1_score),
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OPCODE(o_message),
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/* 92 */
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OPCODE(o_msg),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 96 */
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OPCODE(oe1_look),
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OPCODE(o_end),
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OPCODE(o_done),
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OPCODE(o_invalid),
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/* 100 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 104 */
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OPCODE(o_invalid),
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OPCODE(o_process),
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OPCODE(oe1_doClass),
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OPCODE(o_invalid),
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/* 108 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 112*/
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OPCODE(oe1_pObj),
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OPCODE(o_invalid),
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OPCODE(oe1_pName),
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OPCODE(oe1_pcName),
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/* 116 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_when),
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/* 120 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 124 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 128 */
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OPCODE(o_if1),
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OPCODE(o_if2),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 132 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(oe1_isCalled),
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/* 136 */
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OPCODE(o_is),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 140 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 144 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 148 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 152 */
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OPCODE(o_debug),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 156 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 160 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(oe1_cFlag),
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OPCODE(o_invalid),
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/* 164 */
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OPCODE(oe1_rescan),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 168 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 172 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 176 */
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OPCODE(oe1_setUserItem),
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OPCODE(oe1_getUserItem),
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OPCODE(oe1_clearUserItem),
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OPCODE(o_invalid),
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/* 180 */
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OPCODE(oe1_whereTo),
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OPCODE(oe1_doorExit),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 184 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 188 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 192 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 196 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_comment),
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OPCODE(o_invalid),
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/* 200 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(oe1_loadGame),
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OPCODE(o_invalid),
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/* 204 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_getParent),
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OPCODE(o_getNext),
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/* 208 */
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OPCODE(o_getChildren),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 212 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 216 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(oe1_findMaster),
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/* 220 */
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OPCODE(oe1_nextMaster),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 224 */
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OPCODE(o_picture),
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OPCODE(o_loadZone),
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OPCODE(oe1_animate),
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OPCODE(oe1_stopAnimate),
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/* 228 */
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OPCODE(o_killAnimate),
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OPCODE(o_defWindow),
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OPCODE(o_window),
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OPCODE(o_cls),
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/* 232 */
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OPCODE(o_closeWindow),
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OPCODE(oe1_menu),
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OPCODE(o_invalid),
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OPCODE(oe1_addBox),
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/* 236 */
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OPCODE(o_delBox),
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OPCODE(o_enableBox),
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OPCODE(o_disableBox),
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OPCODE(o_moveBox),
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/* 240 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_doIcons),
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OPCODE(o_isClass),
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/* 244 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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/* 248 */
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OPCODE(o_invalid),
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OPCODE(o_setClass),
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OPCODE(o_unsetClass),
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OPCODE(oe1_bitClear),
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/* 252 */
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OPCODE(oe1_bitSet),
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OPCODE(oe1_bitTest),
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OPCODE(o_invalid),
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OPCODE(o_waitSync),
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/* 256 */
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OPCODE(o_sync),
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OPCODE(o_defObj),
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OPCODE(oe1_enableInput),
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OPCODE(oe1_setTime),
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/* 260 */
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OPCODE(oe1_ifTime),
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OPCODE(o_here),
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OPCODE(o_doClassIcons),
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OPCODE(oe1_playTune),
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/* 264 */
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OPCODE(o_invalid),
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OPCODE(o_invalid),
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OPCODE(o_setAdjNoun),
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OPCODE(oe1_zoneDisk),
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/* 268 */
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OPCODE(o_saveUserGame),
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OPCODE(o_loadUserGame),
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OPCODE(oe1_printStats),
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OPCODE(oe1_stopTune),
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/* 272 */
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OPCODE(oe1_printPlayerDamage),
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OPCODE(oe1_printMonsterDamage),
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OPCODE(oe1_pauseGame),
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OPCODE(o_copysf),
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/* 276 */
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OPCODE(o_restoreIcons),
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OPCODE(oe1_printPlayerHit),
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OPCODE(oe1_printMonsterHit),
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OPCODE(o_freezeZones),
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/* 280 */
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OPCODE(o_placeNoIcons),
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OPCODE(o_clearTimers),
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OPCODE(o_setDollar),
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OPCODE(o_isBox)
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};
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_opcodesElvira1 = opcodes;
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_numOpcodes = 284;
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}
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void AGOSEngine_Elvira1::executeOpcode(int opcode) {
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OpcodeProcElvira1 op = _opcodesElvira1[opcode].proc;
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(this->*op) ();
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}
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// -----------------------------------------------------------------------
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// Elvira 1 Opcodes
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// -----------------------------------------------------------------------
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void AGOSEngine_Elvira1::oe1_present() {
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// 2: present (here or carried)
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Item *item = getNextItemPtr();
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setScriptCondition(item->parent == getItem1ID() || item->parent == me()->parent);
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}
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void AGOSEngine_Elvira1::oe1_notPresent() {
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// 3: not present (neither here nor carried)
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Item *item = getNextItemPtr();
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setScriptCondition(item->parent != getItem1ID() && item->parent != me()->parent);
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}
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void AGOSEngine_Elvira1::oe1_worn() {
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// 4: worn
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Item *item = getNextItemPtr();
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SubObject *subObject = (SubObject *)findChildOfType(item, kObjectType);
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if (item->parent != getItem1ID() || subObject == NULL)
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setScriptCondition(false);
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else
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setScriptCondition((subObject->objectFlags & kOFWorn) != 0);
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}
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void AGOSEngine_Elvira1::oe1_notWorn() {
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// 5: not worn
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Item *item = getNextItemPtr();
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SubObject *subObject = (SubObject *)findChildOfType(item, kObjectType);
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if (item->parent != getItem1ID() || subObject == NULL)
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setScriptCondition(false);
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else
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setScriptCondition((subObject->objectFlags & kOFWorn) == 0);
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}
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void AGOSEngine_Elvira1::oe1_isNotAt() {
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// 9: parent is not
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Item *item = getNextItemPtr();
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setScriptCondition(item->parent != getNextItemID());
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}
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void AGOSEngine_Elvira1::oe1_sibling() {
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// 10: sibling
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Item *item1 = getNextItemPtr();
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Item *item2 = getNextItemPtr();
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setScriptCondition(item1->parent == item2->parent);
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}
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void AGOSEngine_Elvira1::oe1_notSibling() {
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// 11: not sibling
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Item *item1 = getNextItemPtr();
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Item *item2 = getNextItemPtr();
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setScriptCondition(item1->parent != item2->parent);
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}
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void AGOSEngine_Elvira1::oe1_isIn() {
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// 22: is in
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Item *item1 = getNextItemPtr();
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Item *item2 = getNextItemPtr();
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setScriptCondition(contains(item1, item2) != 0);
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}
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void AGOSEngine_Elvira1::oe1_isNotIn() {
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// 23: is not in
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Item *item1 = getNextItemPtr();
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Item *item2 = getNextItemPtr();
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setScriptCondition(contains(item1, item2) == 0);
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}
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void AGOSEngine_Elvira1::oe1_isPlayer() {
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// 30: is player
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setScriptCondition(isPlayer(getNextItemPtr()));
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}
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void AGOSEngine_Elvira1::oe1_canPut() {
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// 37: can put
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Item *item1 = getNextItemPtr();
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Item *item2 = getNextItemPtr();
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setScriptCondition(canPlace(item1, item2) == 0);
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}
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void AGOSEngine_Elvira1::oe1_create() {
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// 47: create
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setItemParent(getNextItemPtr(), derefItem(me()->parent));
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}
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void AGOSEngine_Elvira1::oe1_copyof() {
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// 54: copy of
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Item *item = getNextItemPtr();
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uint tmp = getVarOrByte();
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writeNextVarContents(getUserFlag(item, tmp));
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}
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void AGOSEngine_Elvira1::oe1_copyfo() {
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// 55: copy fo
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uint tmp = getNextVarContents();
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Item *item = getNextItemPtr();
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setUserFlag(item, getVarOrByte(), tmp);
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}
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void AGOSEngine_Elvira1::oe1_whatO() {
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// 57: what o
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int a = getVarOrWord();
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if (a == 1)
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_subjectItem = findMaster(_scriptAdj1,_scriptNoun1);
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else
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_objectItem = findMaster(_scriptAdj2, _scriptNoun2);
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}
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void AGOSEngine_Elvira1::oe1_weigh() {
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// 59: weight
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Item *item = getNextItemPtr();
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writeNextVarContents(weighUp(item));
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}
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void AGOSEngine_Elvira1::oe1_setFF() {
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// 60: set FF
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writeNextVarContents(255);
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}
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void AGOSEngine_Elvira1::oe1_moveDirn() {
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// 54: move direction
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int16 d = readVariable(getVarOrWord());
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moveDirn(me(), d);
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}
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void AGOSEngine_Elvira1::oe1_score() {
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// 90: score
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SubPlayer *p = (SubPlayer *)findChildOfType(me(), kPlayerType);
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showMessageFormat("Your score is %d.\n", p->score);
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_look() {
|
|
// 96: look
|
|
Item *i = derefItem(me()->parent);
|
|
if (i == NULL)
|
|
return;
|
|
|
|
SubRoom *r = (SubRoom *)findChildOfType(i, kRoomType);
|
|
SubObject *o = (SubObject *)findChildOfType(i, kObjectType);
|
|
SubPlayer *p = (SubPlayer *)findChildOfType(i, kPlayerType);
|
|
if (p == NULL)
|
|
return;
|
|
|
|
if ((o) && (!r)) {
|
|
showMessageFormat("In the %s\n", (const char *)getStringPtrByID(i->itemName));
|
|
} else if (p) {
|
|
showMessageFormat("Carried by %s\n", (const char *)getStringPtrByID(i->itemName));
|
|
}
|
|
|
|
if (r) {
|
|
showMessageFormat("%s", (const char *)getStringPtrByID(r->roomLong));
|
|
}
|
|
|
|
showMessageFormat("\n");
|
|
|
|
Item *l = derefItem(i->child);
|
|
if (l) {
|
|
lobjFunc(l, "You can see "); /* Show objects */
|
|
}
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_doClass() {
|
|
// 106: do class
|
|
Item *i = getNextItemPtr();
|
|
int16 cm = getVarOrWord();
|
|
int16 num = getVarOrWord();
|
|
|
|
_classMask = (cm != -1) ? 1 << cm : 0;
|
|
_classLine = (SubroutineLine *)((byte *)_currentTable + _currentLine->next);
|
|
if (num == 1) {
|
|
_subjectItem = findInByClass(i, (1 << cm));
|
|
if (_subjectItem)
|
|
_classMode1 = 1;
|
|
else
|
|
_classMode1 = 0;
|
|
} else {
|
|
_objectItem = findInByClass(i, (1 << cm));
|
|
if (_objectItem)
|
|
_classMode2 = 1;
|
|
else
|
|
_classMode2 = 0;
|
|
}
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_pObj() {
|
|
// 112: print object name
|
|
SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), kObjectType);
|
|
getVarOrWord();
|
|
|
|
if (subObject != NULL)
|
|
showMessageFormat("%s", (const char *)getStringPtrByID(subObject->objectName));
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_pName() {
|
|
// 114: print item name
|
|
Item *i = getNextItemPtr();
|
|
showMessageFormat("%s", (const char *)getStringPtrByID(i->itemName));
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_pcName() {
|
|
// 115: print item case (and change first letter to upper case)
|
|
Item *i = getNextItemPtr();
|
|
showMessageFormat("%s", (const byte *)getStringPtrByID(i->itemName, true));
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_isCalled() {
|
|
// 135: childstruct fr2 is
|
|
Item *item = getNextItemPtr();
|
|
uint stringId = getNextStringID();
|
|
setScriptCondition(!scumm_stricmp((const char *)getStringPtrByID(item->itemName), (const char *)getStringPtrByID(stringId)));
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_cFlag() {
|
|
// 162: check container flag
|
|
SubContainer *c = (SubContainer *)findChildOfType(getNextItemPtr(), kContainerType);
|
|
uint bit = getVarOrWord();
|
|
|
|
if (c == NULL)
|
|
setScriptCondition(false);
|
|
else
|
|
setScriptCondition((c->flags & (1 << bit)) != 0);
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_rescan() {
|
|
// 164: restart subroutine
|
|
setScriptReturn(-10);
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_setUserItem() {
|
|
// 176: set user item
|
|
Item *i = getNextItemPtr();
|
|
uint tmp = getVarOrWord();
|
|
setUserItem(i, tmp, getNextItemID());
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_getUserItem() {
|
|
// 177: get user item
|
|
Item *i = getNextItemPtr();
|
|
int n = getVarOrWord();
|
|
|
|
if (getVarOrWord() == 1)
|
|
_subjectItem = derefItem(getUserItem(i, n));
|
|
else
|
|
_objectItem = derefItem(getUserItem(i, n));
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_whereTo() {
|
|
// 180: where to
|
|
Item *i = getNextItemPtr();
|
|
int16 d = getVarOrWord();
|
|
int16 f = getVarOrWord();
|
|
|
|
if (f == 1)
|
|
_subjectItem = getExitOf_e1(i, d);
|
|
else
|
|
_objectItem = getExitOf_e1(i, d);
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_doorExit() {
|
|
// 181: door exit
|
|
Item *x;
|
|
Item *a = (Item *)-1;
|
|
SubChain *c;
|
|
Item *i = getNextItemPtr();
|
|
Item *d = getNextItemPtr();
|
|
int16 f = getVarOrWord();
|
|
int16 ct = 0;
|
|
|
|
c = (SubChain *)findChildOfType(d, kChainType);
|
|
if (c)
|
|
a = derefItem(c->chChained);
|
|
while (ct < 6) {
|
|
x = getDoorOf(i, ct);
|
|
if ((x == d) | (x == a)) {
|
|
writeVariable(f, ct);
|
|
return;
|
|
}
|
|
ct++;
|
|
}
|
|
writeVariable(f, 255);
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_loadGame() {
|
|
// 202: load restart state
|
|
uint16 stringId = getNextStringID();
|
|
loadGame((const char *)getStringPtrByID(stringId), true);
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_clearUserItem() {
|
|
// 178: clear user item
|
|
Item *i = getNextItemPtr();
|
|
uint tmp = getVarOrWord();
|
|
setUserItem(i, tmp, 0);
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_findMaster() {
|
|
// 219: find master
|
|
int16 ad, no;
|
|
int16 d = getVarOrByte();
|
|
|
|
ad = (d == 1) ? _scriptAdj1 : _scriptAdj2;
|
|
no = (d == 1) ? _scriptNoun1 : _scriptNoun2;
|
|
|
|
d = getVarOrByte();
|
|
if (d == 1)
|
|
_subjectItem = findMaster(ad, no);
|
|
else
|
|
_objectItem = findMaster(ad, no);
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_nextMaster() {
|
|
// 220: next master
|
|
int16 ad, no;
|
|
Item *item = getNextItemPtr();
|
|
int16 d = getVarOrByte();
|
|
|
|
ad = (d == 1) ? _scriptAdj1 : _scriptAdj2;
|
|
no = (d == 1) ? _scriptNoun1 : _scriptNoun2;
|
|
|
|
d = getVarOrByte();
|
|
if (d == 1)
|
|
_subjectItem = nextMaster(item, ad, no);
|
|
else
|
|
_objectItem = nextMaster(item, ad, no);
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_animate() {
|
|
// 226: animate
|
|
uint16 vgaSpriteId = getVarOrWord();
|
|
uint16 windowNum = getVarOrByte();
|
|
int16 x = getVarOrWord();
|
|
int16 y = getVarOrWord();
|
|
uint16 palette = getVarOrWord();
|
|
|
|
_videoLockOut |= 0x40;
|
|
animate(windowNum, vgaSpriteId / 100, vgaSpriteId, x, y, palette);
|
|
_videoLockOut &= ~0x40;
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_stopAnimate() {
|
|
// 227: stop animate
|
|
stopAnimate(getVarOrWord());
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_menu() {
|
|
// 233: agos menu
|
|
uint b = getVarOrWord();
|
|
uint a = getVarOrWord();
|
|
drawMenuStrip(a, b);
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_addBox() {
|
|
// 235: add item box
|
|
uint flags = 0;
|
|
uint id = getVarOrWord();
|
|
uint params = id / 1000;
|
|
uint x, y, w, h, verb;
|
|
Item *item;
|
|
|
|
id = id % 1000;
|
|
|
|
if (params & 1)
|
|
flags |= kBFInvertTouch;
|
|
if (params & 2)
|
|
flags |= kBFInvertSelect;
|
|
if (params & 4)
|
|
flags |= kBFBoxItem;
|
|
if (params & 8)
|
|
flags |= kBFToggleBox;
|
|
if (params & 16)
|
|
flags |= kBFDragBox;
|
|
|
|
x = getVarOrWord();
|
|
y = getVarOrWord();
|
|
w = getVarOrWord();
|
|
h = getVarOrWord();
|
|
item = getNextItemPtrStrange();
|
|
verb = getVarOrWord();
|
|
if (x >= 1000) {
|
|
verb += 0x4000;
|
|
x -= 1000;
|
|
}
|
|
defineBox(id, x, y, w, h, flags, verb, item);
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_bitClear() {
|
|
// 251: set bit off
|
|
int var = getVarOrWord();
|
|
int bit = getVarOrWord();
|
|
|
|
writeVariable(var, _variableArray[var] & ~(1 << bit));
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_bitSet() {
|
|
// 252: set bit on
|
|
int var = getVarOrWord();
|
|
int bit = getVarOrWord();
|
|
|
|
writeVariable(var, _variableArray[var] | (1 << bit));
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_bitTest() {
|
|
// 253: bit test
|
|
int var = getVarOrWord();
|
|
int bit = getVarOrWord();
|
|
|
|
setScriptCondition((_variableArray[var] & (1 << bit)) != 0);
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_enableInput() {
|
|
// 258: enable input
|
|
_variableArray[500] = 0;
|
|
|
|
for (int i = 120; i != 130; i++)
|
|
disableBox(i);
|
|
|
|
_verbHitArea = 0;
|
|
_hitAreaSubjectItem = 0;
|
|
_hitAreaObjectItem = 0;
|
|
|
|
_dragFlag = false;
|
|
_dragAccept = false;
|
|
_dragCount = 0;
|
|
_dragMode = false;
|
|
|
|
_lastHitArea3 = 0;
|
|
_lastHitArea = 0;
|
|
|
|
_clickOnly = true;
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_setTime() {
|
|
// 259: set time
|
|
_timeStore = getTime();
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_ifTime() {
|
|
// 260: if time
|
|
uint a = getVarOrWord();
|
|
uint32 t = getTime() - a;
|
|
if (t >= _timeStore)
|
|
setScriptCondition(true);
|
|
else
|
|
setScriptCondition(false);
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_playTune() {
|
|
// 264: play tune
|
|
uint16 music = getVarOrWord();
|
|
uint16 track = getVarOrWord();
|
|
|
|
if (music != _lastMusicPlayed) {
|
|
_lastMusicPlayed = music;
|
|
// No tune under water
|
|
if (music == 4) {
|
|
stopMusic();
|
|
} else {
|
|
playMusic(music, track);
|
|
}
|
|
}
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_zoneDisk() {
|
|
// 267: set disk number of each zone
|
|
getVarOrWord();
|
|
getVarOrWord();
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_printStats() {
|
|
// 270: print stats
|
|
printStats();
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_stopTune() {
|
|
// 271: stop tune
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_printPlayerDamage() {
|
|
// 272: print player damage
|
|
WindowBlock *window = _dummyWindow;
|
|
window->flags = 1;
|
|
|
|
mouseOff();
|
|
writeChar(window, 36, 38, 2, _variableArray[241]);
|
|
mouseOn();
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_printMonsterDamage() {
|
|
// 273: print monster damage
|
|
WindowBlock *window = _dummyWindow;
|
|
window->flags = 1;
|
|
|
|
mouseOff();
|
|
writeChar(window, 36, 88, 2, _variableArray[242]);
|
|
mouseOn();
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_pauseGame() {
|
|
// 274: pause game
|
|
WindowBlock *window = _windowArray[4];
|
|
const char *message1, *message2;
|
|
|
|
uint32 pauseTime = getTime();
|
|
haltAnimation();
|
|
|
|
restart:
|
|
printScroll();
|
|
window->textColumn = 0;
|
|
window->textRow = 0;
|
|
window->textColumnOffset = 0;
|
|
window->textLength = 0; // Difference
|
|
|
|
switch (_language) {
|
|
case Common::FR_FRA:
|
|
message1 = " Jeu interrompu.\r\r\r";
|
|
message2 = " Reprendre Quitter";
|
|
break;
|
|
case Common::DE_DEU:
|
|
message1 = " Pause.\r\r\r";
|
|
message2 = " Weiter Ende";
|
|
break;
|
|
case Common::ES_ESP:
|
|
message1 = " Juego en Pausa\r\r\r";
|
|
message2 = "Continuar Salir";
|
|
break;
|
|
default:
|
|
message1 = " Game Paused\r\r\r";
|
|
message2 = " Continue Quit";
|
|
break;
|
|
}
|
|
|
|
for (; *message1; message1++)
|
|
windowPutChar(window, *message1);
|
|
for (; *message2; message2++)
|
|
windowPutChar(window, *message2);
|
|
|
|
if (continueOrQuit() == 0x7FFE) {
|
|
printScroll();
|
|
window->textColumn = 0;
|
|
window->textRow = 0;
|
|
window->textColumnOffset = 0;
|
|
window->textLength = 0; // Difference
|
|
|
|
switch (_language) {
|
|
case Common::FR_FRA:
|
|
message1 = " Etes-vous s<r ?\r\r\r";
|
|
message2 = " Oui Non";
|
|
break;
|
|
case Common::DE_DEU:
|
|
message1 = " Bist Du sicher ?\r\r\r";
|
|
message2 = " Ja Nein";
|
|
break;
|
|
case Common::ES_ESP:
|
|
message1 = " Estas seguro ?\r\r\r";
|
|
message2 = " Si No";
|
|
break;
|
|
default:
|
|
message1 = " Are you sure ?\r\r\r";
|
|
message2 = " Yes No";
|
|
break;
|
|
}
|
|
|
|
for (; *message1; message1++)
|
|
windowPutChar(window, *message1);
|
|
for (; *message2; message2++)
|
|
windowPutChar(window, *message2);
|
|
|
|
if (confirmYesOrNo(120, 62) == 0x7FFF) {
|
|
quitGame();
|
|
// Make sure the quit event is processed immediately.
|
|
delay(0);
|
|
} else {
|
|
goto restart;
|
|
}
|
|
}
|
|
|
|
restartAnimation();
|
|
_gameStoppedClock = getTime() - pauseTime + _gameStoppedClock;
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_printPlayerHit() {
|
|
// 277: print player hit
|
|
WindowBlock *window = _dummyWindow;
|
|
window->flags = 1;
|
|
|
|
mouseOff();
|
|
writeChar(window, 3, 166, 0, _variableArray[414]);
|
|
mouseOn();
|
|
}
|
|
|
|
void AGOSEngine_Elvira1::oe1_printMonsterHit() {
|
|
// 278: print monster hit
|
|
WindowBlock *window = _dummyWindow;
|
|
window->flags = 1;
|
|
|
|
mouseOff();
|
|
writeChar(window, 35, 166, 4, _variableArray[415]);
|
|
mouseOn();
|
|
}
|
|
|
|
int16 AGOSEngine::moreText(Item *i) {
|
|
SubObject *o;
|
|
i = derefItem(i->next);
|
|
|
|
while (i) {
|
|
o = (SubObject *)findChildOfType(i, kObjectType);
|
|
if ((o) && (o->objectFlags & 1))
|
|
goto l1;
|
|
if (i != me())
|
|
return 1;
|
|
l1: i = derefItem(i->next);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void AGOSEngine::lobjFunc(Item *i, const char *f) {
|
|
int n = 0;
|
|
SubObject *o;
|
|
|
|
while (i) {
|
|
o = (SubObject *)findChildOfType(i, kObjectType);
|
|
if ((o) && (o->objectFlags & 1))
|
|
goto l1;
|
|
if (i == me())
|
|
goto l1;
|
|
if (n == 0) {
|
|
if (f)
|
|
showMessageFormat("%s", f);
|
|
n = 1;
|
|
} else {
|
|
if (moreText(i))
|
|
showMessageFormat(", ");
|
|
else
|
|
showMessageFormat(" and ");
|
|
}
|
|
showMessageFormat("%s", (const char *)getStringPtrByID(i->itemName));
|
|
l1: i = derefItem(i->next);
|
|
}
|
|
if (f) {
|
|
if (n == 1)
|
|
showMessageFormat(".\n");
|
|
} else {
|
|
if (n == 0)
|
|
showMessageFormat("nothing");
|
|
}
|
|
}
|
|
|
|
uint AGOSEngine::confirmYesOrNo(uint16 x, uint16 y) {
|
|
HitArea *ha;
|
|
|
|
ha = findEmptyHitArea();
|
|
ha->x = x;
|
|
ha->y = y;
|
|
ha->width = 30;
|
|
ha->height = 12;
|
|
ha->flags = kBFBoxInUse;
|
|
ha->id = 0x7FFF;
|
|
ha->priority = 999;
|
|
ha->window = 0;
|
|
|
|
ha = findEmptyHitArea();
|
|
ha->x = x + 60;
|
|
ha->y = y;
|
|
ha->width = 24;
|
|
ha->height = 12;
|
|
ha->flags = kBFBoxInUse;
|
|
ha->id = 0x7FFE;
|
|
ha->priority = 999;
|
|
ha->window = 0;
|
|
|
|
while (!shouldQuit()) {
|
|
_lastHitArea = NULL;
|
|
_lastHitArea3 = NULL;
|
|
|
|
while (!shouldQuit()) {
|
|
if (_lastHitArea3 != 0)
|
|
break;
|
|
delay(1);
|
|
}
|
|
|
|
ha = _lastHitArea;
|
|
|
|
if (ha == NULL) {
|
|
} else if (ha->id == 0x7FFE) {
|
|
break;
|
|
} else if (ha->id == 0x7FFF) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
undefineBox(0x7FFF);
|
|
undefineBox(0x7FFE);
|
|
|
|
return ha->id;
|
|
}
|
|
|
|
uint AGOSEngine::continueOrQuit() {
|
|
HitArea *ha;
|
|
|
|
ha = findEmptyHitArea();
|
|
ha->x = 96;
|
|
ha->y = 62;
|
|
ha->width = 60;
|
|
ha->height = 12;
|
|
ha->flags = kBFBoxInUse;
|
|
ha->id = 0x7FFF;
|
|
ha->priority = 999;
|
|
ha->window = 0;
|
|
|
|
ha = findEmptyHitArea();
|
|
ha->x = 180;
|
|
ha->y = 62;
|
|
ha->width = 36;
|
|
ha->height = 12;
|
|
ha->flags = kBFBoxInUse;
|
|
ha->id = 0x7FFE;
|
|
ha->priority = 999;
|
|
ha->window = 0;
|
|
|
|
while (!shouldQuit()) {
|
|
_lastHitArea = NULL;
|
|
_lastHitArea3 = NULL;
|
|
|
|
while (!shouldQuit()) {
|
|
if (_lastHitArea3 != 0)
|
|
break;
|
|
delay(1);
|
|
}
|
|
|
|
ha = _lastHitArea;
|
|
|
|
if (ha == NULL) {
|
|
} else if (ha->id == 0x7FFE) {
|
|
break;
|
|
} else if (ha->id == 0x7FFF) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
undefineBox(0x7FFF);
|
|
undefineBox(0x7FFE);
|
|
|
|
return ha->id;
|
|
}
|
|
|
|
void AGOSEngine::printScroll() {
|
|
VgaPointersEntry *vpe = &_vgaBufferPointers[1];
|
|
byte *curVgaFile2Orig = _curVgaFile2;
|
|
|
|
_windowNum = 3;
|
|
_curVgaFile2 = vpe->vgaFile2;
|
|
drawImage_init(9, 0, 10, 32, 0);
|
|
|
|
_curVgaFile2 = curVgaFile2Orig;
|
|
}
|
|
|
|
void AGOSEngine::printStats() {
|
|
WindowBlock *window = _dummyWindow;
|
|
int val;
|
|
|
|
window->flags = 1;
|
|
|
|
mouseOff();
|
|
|
|
// Strength
|
|
val = _variableArray[0];
|
|
if (val < -99)
|
|
val = -99;
|
|
if (val > 99)
|
|
val = 99;
|
|
writeChar(window, 5, 133, 6, val);
|
|
|
|
// Resolution
|
|
val = _variableArray[1];
|
|
if (val < -99)
|
|
val = -99;
|
|
if (val > 99)
|
|
val = 99;
|
|
writeChar(window, 11, 133, 6, val);
|
|
|
|
// Dexterity
|
|
val = _variableArray[2];
|
|
if (val < -99)
|
|
val = -99;
|
|
if (val > 99)
|
|
val = 99;
|
|
writeChar(window, 18, 133, 0, val);
|
|
|
|
// Skill
|
|
val = _variableArray[3];
|
|
if (val < -99)
|
|
val = -99;
|
|
if (val > 99)
|
|
val = 99;
|
|
writeChar(window, 24, 133, 0, val);
|
|
|
|
// Life
|
|
val = _variableArray[5];
|
|
if (val < -99)
|
|
val = -99;
|
|
if (val > 99)
|
|
val = 99;
|
|
writeChar(window, 30, 133, 2, val);
|
|
|
|
// Experience
|
|
val = _variableArray[6];
|
|
if (val < -99)
|
|
val = -99;
|
|
if (val > 99)
|
|
val = 99;
|
|
writeChar(window, 36, 133, 4, val);
|
|
|
|
mouseOn();
|
|
}
|
|
|
|
} // End of namespace AGOS
|