scummvm/engines
2007-03-16 22:51:03 +00:00
..
agi Some usability improvements to the save/load dialog: The scrollbar uses the 2007-03-12 19:19:30 +00:00
agos Update error messages in loadModule(). 2007-03-14 12:34:40 +00:00
cine Patch #1663933 (Kill premix channel) with a few tiny additional tweaks by me 2007-02-20 18:50:17 +00:00
gob Added the French Atari ST Bargon Attack reported in the forums 2007-03-11 19:02:18 +00:00
kyra WIP code for Amiga version: 2007-03-12 20:43:56 +00:00
lure Added support for Blacksmith's hammering animation and added Morkus' animation handler 2007-03-06 08:24:52 +00:00
parallaction removed a leftover extern statement causing link errors on some platforms 2007-03-16 20:45:35 +00:00
queen minor simplification 2007-03-16 22:34:59 +00:00
saga Fix looping for enchanced soundtracks. 2007-02-25 14:34:21 +00:00
scumm Add recent walk box changes to SCUMM0 too. 2007-03-14 12:35:57 +00:00
sky Fixed bug #1507835 (BASS: Control panel text differences from the original) 2007-03-14 20:18:59 +00:00
sword1 Removed obsolete code 2007-03-03 00:17:26 +00:00
sword2 Get rid of the last two usages of File::incRef/decRef 2007-03-01 17:22:30 +00:00
touche added md5 for spanish version of Touche (tracker item #1681643) 2007-03-16 22:51:03 +00:00
engine.cpp reduced dependency from windows-specific header files 2007-03-09 00:13:07 +00:00
engine.h Added OSystem::getTimerManager and OSystem::getMixer methods (wip) 2006-10-21 12:03:43 +00:00
engines.mk Initial import of Parallaction engine 2007-01-14 21:29:12 +00:00
module.mk Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files 2006-09-23 00:42:35 +00:00