scummvm/engines/neverhood/module1700.cpp
2013-05-08 20:39:39 +02:00

349 lines
10 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "neverhood/module1700.h"
namespace Neverhood {
Module1700::Module1700(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule), _soundResource(vm) {
debug("Create Module1700(%d)", which);
// TODO Music18hList_add(0x04212331);
// TODO Sound1ChList_addSoundResources(0x04212331, dword_4AE930, true);
// TODO Sound1ChList_setSoundValuesMulti(dword_4AE930, 1, 50, 600, 5, 150);
// TODO Sound1ChList_sub_407C70(0x04212331, 0x41861371, 0x43A2507F, 0);
if (which < 0) {
switch (_vm->gameState().sceneNum) {
case 0:
createScene1701(-1);
break;
case 1:
createScene1702(-1);
break;
case 2:
createScene1703(-1);
break;
case 3:
createScene1704(-1);
break;
default:
createScene1705(-1);
}
} else if (which == 0) {
createScene1701(-1);
} else if (which == 1) {
createScene1705(1);
} else {
createScene1705(3);
}
}
Module1700::~Module1700() {
// TODO Sound1ChList_sub_407A50(0x04212331);
}
void Module1700::createScene1701(int which) {
_vm->gameState().sceneNum = 0;
// TODO Sound1ChList_setSoundValuesMulti(dword_4AE930, 0, 0, 0, 0, 0);
createSmackerScene(0x3028A005, true, true, false);
SetUpdateHandler(&Module1700::updateScene1701);
}
void Module1700::createScene1702(int which) {
_vm->gameState().sceneNum = 1;
createNavigationScene(0x004AE8B8, which);
SetUpdateHandler(&Module1700::updateScene1702);
}
void Module1700::createScene1703(int which) {
_vm->gameState().sceneNum = 2;
createNavigationScene(0x004AE8E8, which);
SetUpdateHandler(&Module1700::updateScene1703);
}
void Module1700::createScene1704(int which) {
_vm->gameState().sceneNum = 3;
// TODO Sound1ChList_setSoundValuesMulti(dword_4AE930, 0, 0, 0, 0, 0);
createSmackerScene(0x01190041, true, true, false);
SetUpdateHandler(&Module1700::updateScene1701);
}
void Module1700::createScene1705(int which) {
_vm->gameState().sceneNum = 4;
// TODO Sound1ChList_setSoundValuesMulti(dword_4AE930, 0, 0, 0, 0, 0);
// TODO Music18hList_play(0x31114225, 0, 2, 1);
_childObject = new Scene1705(_vm, this, which);
SetUpdateHandler(&Module1700::updateScene1705);
}
void Module1700::updateScene1701() {
_childObject->handleUpdate();
if (_done) {
_done = false;
delete _childObject;
_childObject = NULL;
if (_vm->gameState().sceneNum == 3) {
createScene1705(0);
_childObject->handleUpdate();
} else {
// TODO Sound1ChList_setSoundValuesMulti(dword_4AE930, 1, 0, 0, 0);
createScene1702(0);
_childObject->handleUpdate();
}
}
}
void Module1700::updateScene1702() {
_childObject->handleUpdate();
if (_done) {
_done = false;
delete _childObject;
_childObject = NULL;
if (_field20 == 0) {
createScene1703(0);
_childObject->handleUpdate();
} else if (_field20 == 1) {
createScene1702(1);
_childObject->handleUpdate();
}
}
}
void Module1700::updateScene1703() {
_childObject->handleUpdate();
if (_done) {
_done = false;
delete _childObject;
_childObject = NULL;
if (_field20 == 0) {
createScene1704(-1);
_childObject->handleUpdate();
} else if (_field20 == 1) {
createScene1702(1);
_childObject->handleUpdate();
} else if (_field20 == 2) {
if (!_soundResource.isPlaying()) {
// TODO _soundResource.setVolume(60);
_soundResource.play(0x58B45E58);
}
createScene1703(2);
_childObject->handleUpdate();
}
}
}
void Module1700::updateScene1705() {
_childObject->handleUpdate();
if (_done) {
_done = false;
delete _childObject;
_childObject = NULL;
sendMessage(_parentModule, 0x1009, 1);
}
}
// Scene1705
static const uint32 kScene1705FileHashes[] = {
0x910EA801,
0x920EA801,
0x940EA801,
0x980EA801,
0x800EA801,
0xB00EA801,
0xD00EA801,
0x100EA801,
0x900EA800,
0xD10EA801,
0x110EA801,
0x910EA800
};
Class602::Class602(NeverhoodEngine *vm, uint32 fileHash, int index)
: StaticSprite(vm, fileHash, 100) {
_x = _spriteResource.getPosition().x + index * 30;
_y = _spriteResource.getPosition().y + 160;
StaticSprite::update();
}
Class606::Class606(NeverhoodEngine *vm, Scene *parentScene, int index, int surfacePriority, int16 x, int16 y, uint32 fileHash)
: StaticSprite(vm, fileHash, surfacePriority, x - 24, y - 4), _parentScene(parentScene), _index(index) {
if (!getSubVar(0x02038314, _index) && !getSubVar(0x02720344, _index)) {
SetMessageHandler(&Class606::handleMessage);
} else {
_surface->setVisible(false);
SetMessageHandler(NULL);
}
_deltaRect = _drawRect;
_deltaRect.x -= 4;
_deltaRect.y -= 8;
_deltaRect.width += 8;
_deltaRect.height += 16;
Sprite::processDelta();
}
uint32 Class606::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x1011:
sendMessage(_parentScene, 0x4826, 0);
messageResult = 1;
break;
case 0x4806:
setSubVar(0x02038314, _index, 1);
_surface->setVisible(false);
SetMessageHandler(NULL);
break;
}
return messageResult;
}
Scene1705::Scene1705(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule, true), _paletteArea(1) {
Palette2 *palette2;
Sprite *tempSprite;
setGlobalVar(0xE7498218, 1);
// TODO _vm->initVarsScene1705();
SetMessageHandler(&Scene1705::handleMessage);
SetUpdateHandler(&Scene1705::update);
_vm->_collisionMan->setHitRects(0x004B69D8);
_surfaceFlag = true;
setBackground(0x03118226);
palette2 = new Palette2(_vm, 0x03118226);
palette2->addPalette(0x91D3A391, 0, 64, 0);
palette2->copyBasePalette(0, 256, 0);
palette2->usePalette();
_palette = palette2;
addEntity(_palette);
_mouseCursor = addSprite(new Mouse433(_vm, 0x18222039, NULL));
addSprite(new Class602(_vm, kScene1705FileHashes[getSubVar(0x0A4C0A9A, 0)], 0));
addSprite(new Class602(_vm, kScene1705FileHashes[getSubVar(0x0A4C0A9A, 1)], 1));
addSprite(new Class602(_vm, kScene1705FileHashes[getSubVar(0x0A4C0A9A, 2)], 2));
_sprite = insertStaticSprite(0x31313A22, 1100);
_class606 = addSprite(new Class606(_vm, this, 15, 1100, 238, 439, 0x02363852));
_vm->_collisionMan->addSprite(_class606);
which = 4;
if (which < 0) {
InsertKlayman(KmScene1705, 231, 434);
setMessageList(0x004B69E8);
sendMessage(this, 0x2000, 0);
_klayman->getSurface()->getClipRect().x1 = 0;
_klayman->getSurface()->getClipRect().y1 = 0;
_klayman->getSurface()->getClipRect().x2 = _sprite->getSurface()->getDrawRect().x + _sprite->getSurface()->getDrawRect().width;
_klayman->getSurface()->getClipRect().y2 = 480;
} else if (which == 1) {
InsertKlayman(KmScene1705, 431, 434);
sendMessage(_klayman, 0x2000, 1);
setMessageList(0x004B6A08);
sendMessage(this, 0x2000, 1);
_klayman->getSurface()->getClipRect().x1 = 0;
_klayman->getSurface()->getClipRect().y1 = 0;
_klayman->getSurface()->getClipRect().x2 = _sprite->getSurface()->getDrawRect().x + _sprite->getSurface()->getDrawRect().width;
_klayman->getSurface()->getClipRect().y2 = 480;
} else if (which == 2) {
InsertKlayman(KmScene1705, 431, 434);
sendMessage(_klayman, 0x2000, 1);
setMessageList(0x004B6AA0);
sendMessage(this, 0x2000, 1);
_klayman->getSurface()->getClipRect().x1 = 0;
_klayman->getSurface()->getClipRect().y1 = 0;
_klayman->getSurface()->getClipRect().x2 = _sprite->getSurface()->getDrawRect().x + _sprite->getSurface()->getDrawRect().width;
_klayman->getSurface()->getClipRect().y2 = 480;
} else if (which == 3) {
InsertKlayman(KmScene1705, 431, 434);
sendMessage(_klayman, 0x2000, 1);
setMessageList(0x004B6A18);
sendMessage(this, 0x2000, 1);
_klayman->getSurface()->getClipRect().x1 = 0;
_klayman->getSurface()->getClipRect().y1 = 0;
_klayman->getSurface()->getClipRect().x2 = _sprite->getSurface()->getDrawRect().x + _sprite->getSurface()->getDrawRect().width;
_klayman->getSurface()->getClipRect().y2 = 480;
} else {
InsertKlayman(KmScene1705, 231, 74);
sendMessage(_klayman, 0x2000, 0);
setMessageList(0x004B69F0);
sendMessage(this, 0x2000, 0);
tempSprite = insertStaticSprite(0x30303822, 1100);
_klayman->getSurface()->getClipRect().x1 = 0;
_klayman->getSurface()->getClipRect().y1 = tempSprite->getSurface()->getDrawRect().y;
_klayman->getSurface()->getClipRect().x2 = _sprite->getSurface()->getDrawRect().x + _sprite->getSurface()->getDrawRect().width;
_klayman->getSurface()->getClipRect().y2 = 480;
}
}
void Scene1705::update() {
Scene::update();
if (_klayman->getX() < 224 && _paletteArea != 0) {
((Palette2*)_palette)->addPalette(0xF2210C15, 0, 64, 0);
((Palette2*)_palette)->startFadeToPalette(12);
_paletteArea = 0;
} else if (_klayman->getX() >= 224 && _paletteArea == 0) {
((Palette2*)_palette)->addPalette(0x91D3A391, 0, 64, 0);
((Palette2*)_palette)->startFadeToPalette(12);
_paletteArea = 1;
}
}
uint32 Scene1705::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x2000:
if (param.asInteger()) {
setRectList(0x004B6B40);
_klayman->setKlaymanTable3();
} else {
setRectList(0x004B6B30);
_klayman->setKlaymanTable1();
}
break;
case 0x4826:
if (sender == _class606 && _klayman->getX() <= 318) {
sendEntityMessage(_klayman, 0x1014, sender);
setMessageList(0x004B6AC0);
}
break;
}
return 0;
}
} // End of namespace Neverhood