scummvm/engines
2013-03-15 07:46:30 +01:00
..
agi JANITORIAL: Enforce "} // End of namespace" with a single space after }. 2013-01-26 19:38:02 +01:00
agos JANITORIAL: Remove trailing whitespaces. 2012-09-26 04:17:55 +02:00
cge CGE: Add workaround for the dice puzzle for the devices not using a ALT key 2013-02-24 11:23:49 +01:00
cine CINE: Implement music fade out for Amiga/AtariST music. 2012-09-11 22:28:40 +02:00
composer JANITORIAL: Enforce "} // End of namespace" with a single space after }. 2013-01-26 19:38:02 +01:00
cruise ALL: Fix typo (existant->existent) 2013-02-23 22:07:32 +01:00
draci JANITORIAL: Remove trailing whitespaces. 2012-09-26 04:17:55 +02:00
drascula ALL: Fix typo (existant->existent) 2013-02-23 22:07:32 +01:00
dreamweb DREAMWEB: Make some static arrays const 2013-02-26 22:42:14 +00:00
gob GOB: Fix const away cast warning. 2013-01-06 20:53:08 +01:00
groovie GROOVIE: Simplify the movie speed settings and add a GUI option 2013-01-02 12:42:53 +02:00
hopkins HOPKINS: Some refactoring and renaming in GENIAL() 2013-03-15 07:46:30 +01:00
hugo COMMON: Add wrapper for isprint. 2012-12-13 21:08:47 +01:00
kyra ALL: Fix typo (existant->existent) 2013-02-23 22:07:32 +01:00
lastexpress LASTEXPRESS: Implement more savegame loading 2012-08-27 23:30:23 -04:00
lure ALL: Fix typo (existant->existent) 2013-02-23 22:07:32 +01:00
made JANITORIAL: Remove trailing whitespaces. 2012-09-26 04:17:55 +02:00
mohawk MOHAWK: Add Myst and Riven Polish detection entries. 2013-03-08 22:31:09 +00:00
parallaction PARALLACTION: Fix a const cast warning. 2013-01-06 20:34:26 +01:00
pegasus JANITORIAL: Remove unnecessary semicolons 2013-03-02 20:19:45 +01:00
queen JANITORIAL: Enforce "} // End of namespace" with a single space after }. 2013-01-26 19:38:02 +01:00
saga SAGA: Silence C++11 narrowing warnings. 2013-01-09 07:24:37 +01:00
sci ALL: Fix typo (existant->existent) 2013-02-23 22:07:32 +01:00
scumm ALL: Fix typo (existant->existent) 2013-02-23 22:07:32 +01:00
sky SKY: Silence C++11 narrowing warnings. 2013-01-09 07:24:37 +01:00
sword1 SWORD1: Fix bug #3049346 - "BS1: Detects games in wrong places" 2012-11-07 21:56:26 +02:00
sword2 SWORD2: Fix bug #3049336 - "BS2: Detects games in wrong places" 2012-11-08 01:02:12 +02:00
sword25 SWORD25: Fix some spacing in LUA 2013-02-03 18:18:43 +02:00
teenagent TEENAGENT: Convert Dialog text color symbols to an enum. 2012-10-10 14:43:19 +01:00
testbed JANITORIAL: Enforce "} // End of namespace" with a single space after }. 2013-01-26 19:38:02 +01:00
tinsel ALL: Fix typo (existant->existent) 2013-02-23 22:07:32 +01:00
toltecs JANITORIAL: Enforce "} // End of namespace" with a single space after }. 2013-01-26 19:38:02 +01:00
tony TONY: Fix compiler warnings about possible "used before set" variables. 2012-11-20 19:05:45 +00:00
toon TOON: Fix return value of saveGameState/loadGameState. 2013-01-13 17:56:55 +01:00
touche TOUCHE: Simplify external digital music support slightly. 2012-12-16 16:44:34 +00:00
tsage TSAGE: R2R - Cleanup Scene50::process() 2012-11-09 23:31:14 +01:00
tucker TUCKER: Switch to the common PCX decoder 2012-09-13 01:50:45 +03:00
wintermute WINTERMUTE: Use case-insensitive path-lookup when opening DiskFiles. 2013-02-06 13:40:36 +01:00
advancedDetector.cpp DETECTOR: Make reportUnknown() available for AdvancedMetaEngine classes to use 2012-06-27 05:14:18 +02:00
advancedDetector.h JANITORIAL: Remove trailing whitespaces. 2012-09-26 04:17:55 +02:00
configure.engines CONFIGURE: Mark that Hopkins requires 16bpp support. 2013-02-26 00:46:00 +01:00
dialogs.cpp JANITORIAL: Remove trailing whitespaces. 2012-09-26 04:17:55 +02:00
dialogs.h
engine.cpp ENGINES: Honor the default to 1x flag for OpenGL modes 2013-01-08 10:32:08 -05:00
engine.h
engines.mk Merge branch 'master' into hopkins 2012-10-31 09:34:38 +11:00
game.cpp
game.h
metaengine.h
module.mk
obsolete.cpp
obsolete.h
plugins_table.h Merge branch 'master' into hopkins 2012-10-31 09:34:38 +11:00
savestate.cpp
savestate.h ENGINES: Mention defaults for writable and deletable settings in SaveStateDescriptor docs. 2012-07-03 18:40:40 +02:00
util.h