mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-28 20:55:19 +00:00
0ba17539ac
svn-id: r35032
709 lines
14 KiB
C++
709 lines
14 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "base/plugins.h"
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#include "common/advancedDetector.h"
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#include "common/system.h"
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#include "cine/cine.h"
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#include "cine/various.h"
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namespace Cine {
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struct CINEGameDescription {
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Common::ADGameDescription desc;
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int gameType;
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uint32 features;
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};
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int CineEngine::getGameType() const { return _gameDescription->gameType; }
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uint32 CineEngine::getFeatures() const { return _gameDescription->features; }
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Common::Language CineEngine::getLanguage() const { return _gameDescription->desc.language; }
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Common::Platform CineEngine::getPlatform() const { return _gameDescription->desc.platform; }
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} // End of namespace Cine
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static const PlainGameDescriptor cineGames[] = {
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{"cine", "Cinematique evo.1 engine game"},
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{"fw", "Future Wars"},
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{"os", "Operation Stealth"},
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{0, 0}
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};
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static const Common::ADObsoleteGameID obsoleteGameIDsTable[] = {
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{"fw", "cine", Common::kPlatformUnknown},
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{"os", "cine", Common::kPlatformUnknown},
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{0, 0, Common::kPlatformUnknown}
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};
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namespace Cine {
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static const CINEGameDescription gameDescriptions[] = {
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{
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{
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"fw",
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"",
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AD_ENTRY1("part01", "61d003202d301c29dd399acfb1354310"),
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Common::EN_ANY,
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Common::kPlatformPC,
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Common::ADGF_NO_FLAGS
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},
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GType_FW,
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0,
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},
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// This is a CD version of Future Wars published by Sony.
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// This version has a crypted AUTO00.PRC.
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{
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{
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"fw",
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"Sony CD version",
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{
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{ "AUTO00.PRC", 0, "4fe1e7930b38e3c63f0f2474d471bf8f", -1},
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{ "PART01", 0, "61d003202d301c29dd399acfb1354310", -1},
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{ NULL, 0, NULL, 0}
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},
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Common::EN_USA,
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Common::kPlatformPC,
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Common::ADGF_CD
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},
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GType_FW,
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GF_CD | GF_CRYPTED_BOOT_PRC,
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},
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{
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// This is the version included in the UK "Classic Collection"
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{
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"fw",
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"",
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AD_ENTRY1("part01", "91d7271155520eae6915a9dd2dac120c"),
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Common::EN_ANY,
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Common::kPlatformPC,
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Common::ADGF_NO_FLAGS
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},
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GType_FW,
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0,
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},
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{
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{
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"fw",
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"",
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AD_ENTRY1("part01", "f5e98fcca3fb5e7afa284c81c39d8b14"),
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Common::DE_DEU,
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Common::kPlatformPC,
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Common::ADGF_NO_FLAGS
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},
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GType_FW,
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GF_ALT_FONT,
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},
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{
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{
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"fw",
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"",
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AD_ENTRY1("part01", "570109f965c7f53984b98c83d86eb206"),
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Common::ES_ESP,
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Common::kPlatformPC,
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Common::ADGF_NO_FLAGS
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},
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GType_FW,
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GF_ALT_FONT,
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},
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{
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{
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"fw",
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"",
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AD_ENTRY1("part01", "5d1acb97abe9591f9008e00d07add95a"),
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Common::FR_FRA,
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Common::kPlatformPC,
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Common::ADGF_NO_FLAGS
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},
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GType_FW,
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0,
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},
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{
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{
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"fw",
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"",
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AD_ENTRY1("part01", "57afd280b598b4180fda6689fbedc4b8"),
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Common::EN_ANY,
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Common::kPlatformAmiga,
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Common::ADGF_NO_FLAGS
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},
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GType_FW,
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0,
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},
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{
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{
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"fw",
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"",
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AD_ENTRY1("part01", "3a87a913e0e33963a48a7f822ca0eb0e"),
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Common::DE_DEU,
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Common::kPlatformAmiga,
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Common::ADGF_NO_FLAGS
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},
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GType_FW,
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GF_ALT_FONT,
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},
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{
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{
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"fw",
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"",
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AD_ENTRY1("part01", "5ad0007ccd5f7b3dd6b15ea7f281f9e1"),
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Common::ES_ESP,
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Common::kPlatformAmiga,
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Common::ADGF_NO_FLAGS
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},
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GType_FW,
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0,
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},
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{
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{
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"fw",
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"",
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AD_ENTRY1("part01", "460f2da8793bc581a2d4b6fc19ccb5ae"),
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Common::FR_FRA,
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Common::kPlatformAmiga,
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Common::ADGF_NO_FLAGS
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},
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GType_FW,
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0,
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},
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{
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{
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"fw",
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"",
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AD_ENTRY1("part01", "1c8e5207743172134409ac58860021af"),
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Common::IT_ITA,
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Common::kPlatformAmiga,
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Common::ADGF_NO_FLAGS
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},
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GType_FW,
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0,
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},
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{
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{
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"fw",
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"Demo",
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{
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{ "demo", 0, "0f50767cd964e302d3af0ba2528df8c4", -1},
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{ "demo.prc", 0, "d2ac3a743d288359c63644ea7071edae", -1},
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{ NULL, 0, NULL, 0}
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},
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Common::EN_ANY,
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Common::kPlatformAmiga,
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Common::ADGF_DEMO
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},
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GType_FW,
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0,
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},
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{
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{
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"fw",
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"",
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AD_ENTRY1("part01", "36050db13af57e462ca1adc4df99de4e"),
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Common::EN_ANY,
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Common::kPlatformAtariST,
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Common::ADGF_NO_FLAGS
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},
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GType_FW,
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0,
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},
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{
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{
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"fw",
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"",
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AD_ENTRY1("part01", "ef245573b7dab0d4825ceb98e37cef4d"),
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Common::FR_FRA,
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Common::kPlatformAtariST,
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Common::ADGF_NO_FLAGS
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},
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GType_FW,
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0,
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},
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{
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{
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"os",
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"256 colors",
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AD_ENTRY1("procs00", "d6752e7d25924cb866b61eb7cb0c8b56"),
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Common::EN_GRB,
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Common::kPlatformPC,
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Common::ADGF_NO_FLAGS
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},
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GType_OS,
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0,
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},
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{
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// This is a 16 color PC version (It came on three 720kB 3.5" disks).
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// The protagonist is named John Glames in this version.
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{
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"os",
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"",
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AD_ENTRY1("procs1", "9629129b86979fa592c1787385bf3695"),
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Common::EN_GRB,
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Common::kPlatformPC,
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Common::ADGF_NO_FLAGS
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},
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GType_OS,
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0,
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},
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{
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{
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"os",
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"",
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AD_ENTRY1("procs1", "d8c3a9d05a63e4cfa801826a7063a126"),
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Common::EN_USA,
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Common::kPlatformPC,
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Common::ADGF_NO_FLAGS
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},
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GType_OS,
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0,
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},
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{
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{
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"os",
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"256 colors",
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AD_ENTRY1("procs00", "862a75d76fb7fffec30e52be9ad1c474"),
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Common::EN_USA,
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Common::kPlatformPC,
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Common::ADGF_NO_FLAGS
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},
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GType_OS,
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GF_CD,
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},
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{
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{
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"os",
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"",
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AD_ENTRY1("procs1", "39b91ae35d1297ce0a76a1a803ca1593"),
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Common::DE_DEU,
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Common::kPlatformPC,
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Common::ADGF_NO_FLAGS
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},
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GType_OS,
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0,
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},
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{
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{
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"os",
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"",
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AD_ENTRY1("procs1", "74c2dabd9d212525fca8875a5f6d8994"),
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Common::ES_ESP,
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Common::kPlatformPC,
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Common::ADGF_NO_FLAGS
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},
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GType_OS,
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0,
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},
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{
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{
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"os",
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"256 colors",
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{
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{ "procs1", 0, "74c2dabd9d212525fca8875a5f6d8994", -1},
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{ "sds1", 0, "75443ba39cdc95667e07d7118e5c151c", -1},
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{ NULL, 0, NULL, 0}
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},
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Common::ES_ESP,
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Common::kPlatformPC,
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Common::ADGF_NO_FLAGS
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},
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GType_OS,
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GF_CD,
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},
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{
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{
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"os",
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"256 colors",
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AD_ENTRY1("procs00", "f143567f08cfd1a9b1c9a41c89eadfef"),
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Common::FR_FRA,
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Common::kPlatformPC,
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Common::ADGF_NO_FLAGS
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},
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GType_OS,
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0,
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},
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{
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{
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"os",
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"",
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AD_ENTRY1("procs1", "da066e6b8dd93f2502c2a3755f08dc12"),
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Common::IT_ITA,
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Common::kPlatformPC,
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Common::ADGF_NO_FLAGS
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},
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GType_OS,
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0,
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},
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{
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{
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"os",
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"",
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AD_ENTRY1("procs0", "a9da5531ead0ebf9ad387fa588c0cbb0"),
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Common::EN_GRB,
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Common::kPlatformAmiga,
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Common::ADGF_NO_FLAGS
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},
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GType_OS,
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0,
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},
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{
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{
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"os",
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"alt",
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AD_ENTRY1("procs0", "8a429ced2f4acff8a15ae125174042e8"),
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Common::EN_GRB,
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Common::kPlatformAmiga,
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Common::ADGF_NO_FLAGS
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},
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GType_OS,
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0,
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},
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{
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{
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"os",
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"",
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AD_ENTRY1("procs0", "d5f27e33fc29c879f36f15b86ccfa58c"),
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Common::EN_USA,
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Common::kPlatformAmiga,
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Common::ADGF_NO_FLAGS
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},
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GType_OS,
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0,
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},
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{
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{
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"os",
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"",
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AD_ENTRY1("procs0", "8b7dce249821d3a62b314399c4334347"),
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Common::DE_DEU,
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Common::kPlatformAmiga,
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Common::ADGF_NO_FLAGS
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},
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GType_OS,
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0,
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},
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{
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{
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"os",
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"",
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AD_ENTRY1("procs0", "35fc295ddd0af9da932d256ba799a4b0"),
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Common::ES_ESP,
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Common::kPlatformAmiga,
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Common::ADGF_NO_FLAGS
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},
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GType_OS,
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0,
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},
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{
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{
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"os",
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"",
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AD_ENTRY1("procs0", "d4ea4a97e01fa67ea066f9e785050ed2"),
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Common::FR_FRA,
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Common::kPlatformAmiga,
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Common::ADGF_NO_FLAGS
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},
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GType_OS,
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0,
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},
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{
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{
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"os",
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"Demo",
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AD_ENTRY1("demo", "8d3a750d1c840b1b1071e42f9e6f6aa2"),
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Common::EN_GRB,
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Common::kPlatformAmiga,
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Common::ADGF_DEMO
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},
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GType_OS,
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GF_DEMO,
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},
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{
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{
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"os",
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"",
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AD_ENTRY1("procs0", "1501d5ae364b2814a33ed19347c3fcae"),
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Common::EN_GRB,
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Common::kPlatformAtariST,
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Common::ADGF_NO_FLAGS
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},
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GType_OS,
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0,
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},
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{
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{
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"os",
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"",
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AD_ENTRY1("procs0", "2148d25de3219dd4a36580ca735d0afa"),
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Common::FR_FRA,
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Common::kPlatformAtariST,
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Common::ADGF_NO_FLAGS
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},
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GType_OS,
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0,
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},
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{ AD_TABLE_END_MARKER, 0, 0 }
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};
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} // End of namespace Cine
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static const Common::ADParams detectionParams = {
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// Pointer to ADGameDescription or its superset structure
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(const byte *)Cine::gameDescriptions,
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// Size of that superset structure
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sizeof(Cine::CINEGameDescription),
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// Number of bytes to compute MD5 sum for
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5000,
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// List of all engine targets
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cineGames,
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// Structure for autoupgrading obsolete targets
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obsoleteGameIDsTable,
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// Name of single gameid (optional)
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"cine",
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// List of files for file-based fallback detection (optional)
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0,
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// Flags
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0
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};
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|
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class CineMetaEngine : public Common::AdvancedMetaEngine {
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public:
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CineMetaEngine() : Common::AdvancedMetaEngine(detectionParams) {}
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|
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virtual const char *getName() const {
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return "Cinematique evo 1 engine";
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}
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|
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virtual const char *getCopyright() const {
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return "Future Wars & Operation Stealth (C) Delphine Software";
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}
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|
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virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const;
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virtual bool hasFeature(MetaEngineFeature f) const;
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virtual SaveStateList listSaves(const char *target) const;
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virtual int getMaximumSaveSlot() const;
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virtual void removeSaveState(const char *target, int slot) const;
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};
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bool CineMetaEngine::hasFeature(MetaEngineFeature f) const {
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return
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(f == kSupportsListSaves) ||
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(f == kSupportsLoadingDuringStartup) ||
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(f == kSupportsDeleteSave);
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}
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|
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bool Cine::CineEngine::hasFeature(EngineFeature f) const {
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return
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(f == kSupportsRTL) ||
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(f == kSupportsLoadingDuringRuntime) ||
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(f == kSupportsSavingDuringRuntime);
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}
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|
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bool CineMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const {
|
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const Cine::CINEGameDescription *gd = (const Cine::CINEGameDescription *)desc;
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if (gd) {
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*engine = new Cine::CineEngine(syst, gd);
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}
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return gd != 0;
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}
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|
|
SaveStateList CineMetaEngine::listSaves(const char *target) const {
|
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Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
|
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SaveStateList saveList;
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|
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Common::String pattern = target;
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pattern += ".?";
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Common::StringList filenames = saveFileMan->listSavefiles(pattern.c_str());
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sort(filenames.begin(), filenames.end());
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Common::StringList::const_iterator file = filenames.begin();
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|
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Common::String filename = target;
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filename += ".dir";
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Common::InSaveFile *in = saveFileMan->openForLoading(filename.c_str());
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|
if (in) {
|
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int8 ch;
|
|
char saveDesc[20];
|
|
do {
|
|
// Obtain the last digit of the filename, since they correspond to the save slot
|
|
int slotNum = atoi(file->c_str() + file->size() - 1);
|
|
|
|
uint pos = 0;
|
|
do {
|
|
ch = in->readByte();
|
|
if (pos < (sizeof(saveDesc) - 1)) {
|
|
if (ch < 32 || in->eos()) {
|
|
saveDesc[pos++] = '\0';
|
|
}
|
|
else if (ch >= 32) {
|
|
saveDesc[pos++] = ch;
|
|
}
|
|
}
|
|
} while (ch >= 32 && !in->eos());
|
|
if (saveDesc[0] != 0) {
|
|
saveList.push_back(SaveStateDescriptor(slotNum, saveDesc));
|
|
file++;
|
|
}
|
|
} while (!in->eos());
|
|
}
|
|
|
|
delete in;
|
|
|
|
return saveList;
|
|
}
|
|
|
|
int CineMetaEngine::getMaximumSaveSlot() const { return 9; }
|
|
|
|
void CineMetaEngine::removeSaveState(const char *target, int slot) const {
|
|
// Load savegame descriptions from index file
|
|
typedef char CommandeType[20];
|
|
CommandeType saveNames[10];
|
|
|
|
Common::InSaveFile *in;
|
|
char tmp[80];
|
|
|
|
snprintf(tmp, 80, "%s.dir", target);
|
|
in = g_system->getSavefileManager()->openForLoading(tmp);
|
|
|
|
if (!in)
|
|
return;
|
|
|
|
in->read(saveNames, 10 * 20);
|
|
delete in;
|
|
|
|
// Set description for selected slot
|
|
char slotName[20];
|
|
slotName[0] = 0;
|
|
strncpy(saveNames[slot], slotName, 20);
|
|
|
|
// Update savegame descriptions
|
|
char indexFile[80];
|
|
snprintf(indexFile, 80, "%s.dir", target);
|
|
|
|
Common::OutSaveFile *out = g_system->getSavefileManager()->openForSaving(indexFile);
|
|
if (!out) {
|
|
warning("Unable to open file %s for saving", indexFile);
|
|
return;
|
|
}
|
|
|
|
out->write(saveNames, 10 * 20);
|
|
delete out;
|
|
|
|
// Delete save file
|
|
char saveFileName[256];
|
|
sprintf(saveFileName, "%s.%1d", target, slot);
|
|
|
|
g_system->getSavefileManager()->removeSavefile(saveFileName);
|
|
}
|
|
|
|
#if PLUGIN_ENABLED_DYNAMIC(CINE)
|
|
REGISTER_PLUGIN_DYNAMIC(CINE, PLUGIN_TYPE_ENGINE, CineMetaEngine);
|
|
#else
|
|
REGISTER_PLUGIN_STATIC(CINE, PLUGIN_TYPE_ENGINE, CineMetaEngine);
|
|
#endif
|
|
|
|
namespace Cine {
|
|
|
|
Common::Error CineEngine::loadGameState(int slot) {
|
|
char saveNameBuffer[256];
|
|
sprintf(saveNameBuffer, "%s.%1d", _targetName.c_str(), slot);
|
|
bool gameLoaded = makeLoad(saveNameBuffer);
|
|
|
|
return gameLoaded ? Common::kNoError : Common::kUnknownError;
|
|
}
|
|
|
|
Common::Error CineEngine::saveGameState(int slot, const char *desc) {
|
|
// Load savegame descriptions from index file
|
|
loadSaveDirectory();
|
|
|
|
// Set description for selected slot
|
|
strncpy(currentSaveName[slot], desc, 20);
|
|
|
|
// Update savegame descriptions
|
|
char indexFile[80];
|
|
snprintf(indexFile, 80, "%s.dir", _targetName.c_str());
|
|
|
|
Common::OutSaveFile *fHandle = g_saveFileMan->openForSaving(indexFile);
|
|
if (!fHandle) {
|
|
warning("Unable to open file %s for saving", indexFile);
|
|
return Common::kUnknownError;
|
|
}
|
|
|
|
fHandle->write(currentSaveName, 10 * 20);
|
|
delete fHandle;
|
|
|
|
// Save game
|
|
char saveFileName[256];
|
|
sprintf(saveFileName, "%s.%1d", _targetName.c_str(), slot);
|
|
makeSave(saveFileName);
|
|
|
|
checkDataDisk(-1);
|
|
|
|
return Common::kNoError;
|
|
}
|
|
|
|
bool CineEngine::canLoadGameStateCurrently() {
|
|
return (!disableSystemMenu && !inMenu);
|
|
}
|
|
|
|
bool CineEngine::canSaveGameStateCurrently() {
|
|
return (allowPlayerInput && !disableSystemMenu && !inMenu);
|
|
}
|
|
|
|
} // End of namespace Cine
|