..
agi
AGI save games now contain thumbnails and creation date/time (visible from the GMM save/load screens)
2008-11-10 19:02:47 +00:00
agos
- The GMM save dialog is now working for all engines which support the appropriate features
2008-11-09 16:13:34 +00:00
cine
Fix compile of CINE engine.
2008-11-13 11:36:37 +00:00
cruise
Switched various Engine APIs to use Common::Error
2008-11-06 17:05:54 +00:00
drascula
Switched various Engine APIs to use Common::Error
2008-11-06 17:05:54 +00:00
gob
Switched various Engine APIs to use Common::Error
2008-11-06 17:05:54 +00:00
igor
Switched various Engine APIs to use Common::Error
2008-11-06 17:05:54 +00:00
kyra
Merged GUI::Theme and Gui::ThemeEngine into the same class, GUI::ThemeEngine.
2008-11-10 11:24:55 +00:00
lure
- The GMM save dialog is now working for all engines which support the appropriate features
2008-11-09 16:13:34 +00:00
m4
Switched various Engine APIs to use Common::Error
2008-11-06 17:05:54 +00:00
made
- Global options dialog support
2008-11-10 00:19:43 +00:00
parallaction
Removed unused parameter.
2008-11-14 12:13:59 +00:00
queen
Switched various Engine APIs to use Common::Error
2008-11-06 17:05:54 +00:00
saga
Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get
2008-11-14 14:03:08 +00:00
scumm
Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get
2008-11-14 14:03:08 +00:00
sky
Slight cleanup
2008-11-12 21:15:35 +00:00
sword1
Moved sword1 detection and meta engine specific code from sword1.cpp into detection.cpp, like other engines
2008-11-13 12:22:58 +00:00
sword2
Only hide the cursor for in-game pausing. Pausing from the outside is assumed to
2008-11-09 20:35:06 +00:00
tinsel
- The GMM save dialog is now working for all engines which support the appropriate features
2008-11-09 16:13:34 +00:00
touche
Added save/load support from the GMM for the touche engine
2008-11-11 17:57:13 +00:00
tucker
Added detection entry for Spanish Bud Tucker
2008-11-14 09:45:42 +00:00
dialogs.cpp
Renamed Graphics::TextAlignment -> Graphics::TextAlign and merged it with GUI::ThemeEngine::TextAlignVertical
2008-11-12 14:30:16 +00:00
dialogs.h
Reduced header dependencies
2008-11-12 22:25:19 +00:00
engine.cpp
Switched various Engine APIs to use Common::Error
2008-11-06 17:05:54 +00:00
engine.h
Switched various Engine APIs to use Common::Error
2008-11-06 17:05:54 +00:00
engines.mk
add initial support for 'Bud Tucker in Double Trouble'
2008-11-10 20:38:54 +00:00
game.cpp
Added a new SaveStateDescriptor flag, is_write_protected, which can be used to stop the user from overwriting certain saves (e.g. the auto save, the restart save in the Kyrandia games, the quicksaves etc)
2008-11-09 20:07:46 +00:00
game.h
Added a new SaveStateDescriptor flag, is_write_protected, which can be used to stop the user from overwriting certain saves (e.g. the auto save, the restart save in the Kyrandia games, the quicksaves etc)
2008-11-09 20:07:46 +00:00
metaengine.h
Update documentation.
2008-11-09 20:08:54 +00:00
module.mk
Moved base/game.* to engines/game.*
2008-09-17 17:31:29 +00:00