scummvm/gui/credits.h
2012-03-12 19:07:39 +01:00

114 lines
3.1 KiB
C

// This file was generated by credits.pl. Do not edit by hand!
static const char *credits[] = {
"C1""ResidualVM",
"",
"C1""Project Leader",
"C0""Pawel Kolodziejski",
"",
"C1""Teams",
"C1""Grim Team",
"C0""James Brown",
"C2""Core developer (retired)",
"C0""Giulio Camuffo",
"C2""Core developer",
"C0""Pawel Kolodziejski",
"C2""Core developer (suspended)",
"C0""Einar Johan T. S\370m\345en",
"C2""Initial EMI support, various code fixes and improvements",
"",
"C1""Myst 3 Team",
"C0""Bastien Bouclet",
"C2""Core developer",
"",
"",
"C1""Contributors",
"C0""If you have contributed to this engine then you deserve to be on this list. Contact us and we'll add you.",
"C0""",
"C1""Grim",
"C0""Torbj\366rn Andersson",
"C2""Various code fixes",
"C0""Ori Avtalion",
"C2""Lipsync, LAF support, various code fixes",
"C0""Robert Biro",
"C2""Fixes to antiliasing",
"C0""Bastien Bouclet",
"C2""Various fixes to engine",
"C0""Marcus Comstedt",
"C2""Initial Dreamcast port",
"C0""Andrea Corna",
"C2""Patcher module, various engine improvements",
"C0""Jonathan Gray",
"C2""Various code fixes",
"C0""Vincent Hamm",
"C2""Various engine code fixes and improvements",
"C0""Sven Hesse",
"C2""Various compilation fixes",
"C0""Matthew Hoops",
"C2""Some engine improvements, some work on EMI support",
"C0""Erich Hoover",
"C2""x86-64 fixes, various code fixes and improvements",
"C0""Max Horn",
"C2""Minor code fixes",
"C0""Travis Howell",
"C2""Various code fixes, Windows port",
"C0""Guillem Jover",
"C2""Few code improvements",
"C0""Filippos Karapetis",
"C2""Compilation fixes",
"C0""Joost Peters",
"C2""Various code fixes",
"C0""George Macon",
"C2""Compilation fixes",
"C0""Josh Matthews",
"C2""Few fixes to engine",
"C0""Matthieu Milan",
"C2""Various engine improvements",
"C0""Christian Neumair",
"C2""Various optimisation patches",
"C0""Vincent Pelletier",
"C2""Various engine improvements and code fixes",
"C0""Daniel Schepler",
"C2""Initial engine codebase, LUA support",
"C0""Yaron Tausky",
"C2""Fixes to subtitles",
"C0""Joel Teichroeb ",
"C2""Initial EMI support, various engine fixes and improvements",
"C0""Julien Templier",
"C2""create_project tool",
"C0""Pino Toscano",
"C2""Debian GNU/Linux package files",
"C0""Lionel Ulmer",
"C2""OpenGL optimisations",
"C0""Joni V\344h\344m\344ki",
"C2""A lot engine improvements and fixes",
"C0""JenniBee",
"C2""Compilation fixes",
"",
"C1""Myst 3",
"C0""Matthew Hoops",
"C2""Various engine improvements and code fixes",
"",
"",
"",
"C1""ScummVM code",
"",
"C0""ResidualVM use a lot of ScummVM code. For a list of authors look into COPYRIGHT file. ",
"C0""",
"",
"C1""Website code",
"",
"C0""Fredrik Wendel",
"",
"C1""Special thanks to",
"",
"C0""The LUA developers, for creating a nice compact script interpreter. ",
"C0""",
"C0""Tim Schafer, for obvious reasons, and everybody else who helped make Grim Fandango a brilliant game; and the EMI team for giving it their best try.",
"C0""",
"C0""Bret Mogilefsky, for managing to create a SPUTM-style 3D LUA engine, and avoiding the horrible hack it could have been.",
"C0""",
"C0""Benjamin Haisch, for emimeshviewer, which our EMI code borrows heavily from. ",
"C0""",
"",
};