scummvm/engines
Sven Hesse 5e90ce3536 Setting gob3 save/load mode of the temporary sprite "intro.$$$" to ignore and remove the TempSpriteHandler.
Gob3 doesn't use it at all and Lost in Time only saves (with an invalid index) and never loads

svn-id: r43366
2009-08-14 15:22:43 +00:00
..
agi Fix for bug #2828333 (AGI: KQ1: Greensleeves always plays): 2009-08-03 17:18:18 +00:00
agos The Nintendo DS hack for introduction in Simon the Sorcerer 1 is only required for Windows version (WAV format) now. 2009-08-14 00:44:36 +00:00
cine Fix for #2824798 (FW: crash when clicking "load" in the GUI): 2009-08-03 17:52:07 +00:00
cruise Removed redundant code related to Midi handling 2009-08-09 12:23:01 +00:00
drascula Cleanup 2009-08-04 21:56:59 +00:00
gob Setting gob3 save/load mode of the temporary sprite "intro.$$$" to ignore and remove the TempSpriteHandler. 2009-08-14 15:22:43 +00:00
groovie T7G: Fix bug #2831041 by implementing opcode responsible for starting music partway through a video 2009-08-05 13:57:40 +00:00
igor - Added GCC_PRINTF attribute to several funcs where it makes sense 2009-07-01 20:51:04 +00:00
kyra Allow VOCs to stream from disk. Disabled by default, use symbol STREAM_AUDIO_FROM_DISK to enable. See patch #2834001. 2009-08-13 21:46:41 +00:00
lure Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]). 2009-07-25 12:59:46 +00:00
m4 Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]). 2009-07-25 12:59:46 +00:00
made Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]). 2009-07-25 12:59:46 +00:00
parallaction When renaming old savefiles for Nippon Safes, don't assert if a file that matches the pattern game.* and is not a savefile is found in the savepath. 2009-07-31 12:39:31 +00:00
queen Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]). 2009-07-25 12:59:46 +00:00
saga Put some more IHNM / SAGA2 specific code into compile guards. 2009-08-12 18:08:01 +00:00
sci SCI: Added a crude speed throttler. 2009-08-11 20:18:15 +00:00
scumm Fix building with specific games disabled in MSVC. 2009-08-12 00:53:35 +00:00
sky Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]). 2009-07-25 12:59:46 +00:00
sword1 SWORD1 & SWORD2: Replaced ioFailed by err+eos 2009-07-29 21:39:34 +00:00
sword2 SWORD1 & SWORD2: Replaced ioFailed by err+eos 2009-07-29 21:39:34 +00:00
tinsel Changed subtitles display speed to also include the time taken to say voice samples (if voices are turned on). This means subtitles will display for the same time irrespective of whether voices are on or not 2009-08-09 01:05:47 +00:00
touche Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]). 2009-07-25 12:59:46 +00:00
tucker fix bug #2597980 - TUCKER: Sprite glitch 2009-07-19 11:07:17 +00:00
advancedDetector.cpp Refactor GUI options update into a function in Common: updateGameGUIOptions. 2009-07-13 18:47:32 +00:00
advancedDetector.h Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
dialogs.cpp Implement FR#862150: "GUI: Show subtitles/speech options only for speech games" 2009-06-06 17:58:08 +00:00
dialogs.h
engine.cpp Implement feature request #1180217: "GUI: Mute option" 2009-06-06 17:36:06 +00:00
engine.h Implement feature request #1180217: "GUI: Mute option" 2009-06-06 17:36:06 +00:00
engines.mk Enable Personal Nightmare by default. 2009-08-12 02:24:03 +00:00
game.cpp Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
game.h Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
metaengine.h
module.mk