scummvm/engines/agi
2008-01-05 20:52:30 +00:00
..
agi.cpp Silence a -Wuninitialized warning 2008-01-03 23:36:55 +00:00
agi.h Fix for the Space Trek sprite duplication bug (#1659209). Makes commands position and position.v use coordinate clipping for Space Trek. 2008-01-03 08:41:40 +00:00
checks.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
console.cpp Add a debug console in Winnie (patch by clone2727) 2007-10-13 23:48:59 +00:00
console.h Add a debug console in Winnie (patch by clone2727) 2007-10-13 23:48:59 +00:00
cycle.cpp Add GF_OLDAMIGAV20 game flag for correctly setting computer type (v20 i.e. vComputer) for particular old Amiga AGI games (Space Quest I v1.2 at the moment). 2008-01-02 19:10:01 +00:00
detection.cpp Made AGIPAL-loading more lenient with errors. Added AGIPAL-flag to Naturette 3. These together fix Naturette 3's intro (No more long shakings). 2008-01-03 09:43:50 +00:00
font.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
global.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
graphics.cpp Made AGIPAL-loading more lenient with errors. Added AGIPAL-flag to Naturette 3. These together fix Naturette 3's intro (No more long shakings). 2008-01-03 09:43:50 +00:00
graphics.h cleanup 2007-11-23 10:51:16 +00:00
id.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
inv.cpp Add support for Russian versions of AGI games 2007-09-23 16:43:43 +00:00
keyboard.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
keyboard.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
loader_v2.cpp Do not use abort (for that matter, shouldn't used exit(), either, but we (ab)use that in various places anyway...) 2007-12-25 23:33:08 +00:00
loader_v3.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
logic.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
logic.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
lzw.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
lzw.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
menu.cpp Fix for bug #1751483 - "AGI: The -x command-line option appears to be broken" 2007-10-31 21:28:33 +00:00
menu.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
module.mk WIP for Troll's Tale 2007-09-18 16:20:44 +00:00
motion.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
objects.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
op_cmd.cpp Implement a workaround to hide.mouse-command for Amiga's Gold Rush. Fixes walking with mouse in room 192 (The hanging scene i.e. the copy protection failure scene). 2008-01-05 20:52:30 +00:00
op_dbg.cpp Implement unknown test command 19 (hopefully) properly and name it unofficially as the in.motion.using.mouse-command. 2008-01-05 20:35:18 +00:00
op_test.cpp Implement unknown test command 19 (hopefully) properly and name it unofficially as the in.motion.using.mouse-command. 2008-01-05 20:35:18 +00:00
opcodes.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
picture.cpp Use CLIP template for clipping in the AGI engine 2007-12-13 19:44:27 +00:00
picture.h Switch AGI to common drawLine() as well 2007-11-25 12:03:09 +00:00
preagi_common.cpp oops. that's what last minute moves may result in. 2007-11-19 20:41:13 +00:00
preagi_common.h Merge several choice-related functions 2007-09-19 09:54:42 +00:00
preagi_mickey.cpp Renamed SAVEGAME_VERSION to MSA_SAVEGAME_VERSION 2007-12-08 18:19:09 +00:00
preagi_mickey.h The variables nFrame and iItem can also have negative values 2007-12-08 18:16:30 +00:00
preagi_troll.cpp Fix another -Wuninitialized warnings - n could have been returned w/o having been set first 2008-01-03 23:55:42 +00:00
preagi_troll.h cleanup 2007-11-23 10:51:16 +00:00
preagi_winnie.cpp Save game header is 32 bits, not 16 2007-12-10 20:19:53 +00:00
preagi_winnie.h Saving and loading in Winnie the Pooh should now be endian and alignment safe. Note that this breaks older saved games and it's no longer possible to use saved games from the original game interpreter 2007-12-08 18:25:00 +00:00
preagi.cpp get rid of unused globals 2007-12-20 14:26:03 +00:00
preagi.h cleanup 2007-11-23 10:51:16 +00:00
predictive.cpp Remove/clarify several FIXMEs 2007-09-11 15:49:19 +00:00
saveload.cpp Set amount of free memory (v8 i.e. vFreePages) to maximum value (Also when loading a saved game!). Fixes Gold Rush's help screen and bible passage showing. 2008-01-02 00:35:32 +00:00
sound.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
sound.h Some updates to preagi's sound system and code cleanup 2007-09-03 09:39:15 +00:00
sprite.cpp Show objects always using priority 15. Fixes bug #1858037 (AGI: show.obj priority error). 2007-12-25 16:17:22 +00:00
sprite.h Add AGI256-2 support (On top of already present AGI256 support). 2007-06-20 23:56:08 +00:00
text.cpp Add support for Russian versions of AGI games 2007-09-23 16:43:43 +00:00
view.cpp Fix for the Space Trek sprite duplication bug (#1659209). Makes commands position and position.v use coordinate clipping for Space Trek. 2008-01-03 08:41:40 +00:00
view.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
wagparser.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
wagparser.h Fixed warning about signedness issues 2007-06-14 17:11:09 +00:00
words.cpp Removing non-ASCII chars from source code 2007-07-01 12:47:07 +00:00