mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-23 10:19:27 +00:00
ebdb705ffd
svn-id: r17400
371 lines
8.5 KiB
C++
371 lines
8.5 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2004 Ivan Dubrov
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* Copyright (C) 2004-2005 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* aint32 with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#include "gob/gob.h"
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#include "gob/global.h"
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#include "gob/dataio.h"
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#include "gob/debug.h"
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#include "gob/pack.h"
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namespace Gob {
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int16 file_write(int16 handle, char *buf, int16 size) {
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return filesHandles[handle].write(buf, size);
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}
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int16 file_open(const char *path, File::AccessMode mode) {
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int16 i;
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for (i = 0; i < MAX_FILES; i++) {
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if (!filesHandles[i].isOpen())
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break;
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}
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if (i == MAX_FILES)
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return -1;
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filesHandles[i].open(path, mode);
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if (filesHandles[i].isOpen())
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return i;
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return -1;
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}
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File *file_getHandle(int16 handle) {
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return &filesHandles[handle];
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}
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int16 data_getChunk(const char *chunkName) {
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int16 file;
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int16 slot;
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int16 chunk;
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struct ChunkDesc *dataDesc;
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for (file = 0; file < MAX_DATA_FILES; file++) {
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if (dataFiles[file] == 0)
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return -1;
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for (slot = 0; slot < MAX_SLOT_COUNT; slot++)
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if (chunkPos[file * MAX_SLOT_COUNT + slot] == -1)
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break;
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if (slot == MAX_SLOT_COUNT)
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return -1;
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dataDesc = dataFiles[file];
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for (chunk = 0; chunk < numDataChunks[file];
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chunk++, dataDesc++) {
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if (scumm_stricmp(chunkName, dataDesc->chunkName) != 0)
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continue;
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isCurrentSlot[file * MAX_SLOT_COUNT + slot] = 0;
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chunkSize[file * MAX_SLOT_COUNT + slot] =
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dataDesc->size;
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chunkOffset[file * MAX_SLOT_COUNT + slot] =
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dataDesc->offset;
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chunkPos[file * MAX_SLOT_COUNT + slot] = 0;
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return file * 10 + slot + 50;
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}
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}
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return -1;
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}
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char data_freeChunk(int16 handle) {
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if (handle >= 50 && handle < 100) {
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handle -= 50;
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chunkPos[(handle / 10) * MAX_SLOT_COUNT + (handle % 10)] = -1;
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return 0;
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}
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return 1;
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}
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int32 data_readChunk(int16 handle, char *buf, int16 size) {
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int16 file;
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int16 slot;
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int16 i;
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int32 offset;
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if (handle < 50 || handle >= 100)
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return -2;
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file = (handle - 50) / 10;
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slot = (handle - 50) % 10;
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if (isCurrentSlot[file * MAX_SLOT_COUNT + slot] == 0) {
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for (i = 0; i < MAX_SLOT_COUNT; i++)
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isCurrentSlot[file * MAX_SLOT_COUNT + i] = 0;
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offset =
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chunkOffset[file * MAX_SLOT_COUNT + slot] +
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chunkPos[file * MAX_SLOT_COUNT + slot];
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debug(0, "seek: %ld, %ld", chunkOffset[file * MAX_SLOT_COUNT + slot], chunkPos[file * MAX_SLOT_COUNT + slot]);
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file_getHandle(dataFileHandles[file])->seek(offset, SEEK_SET);
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}
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isCurrentSlot[file * MAX_SLOT_COUNT + slot] = 1;
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if (chunkPos[file * MAX_SLOT_COUNT + slot] + size >
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chunkSize[file * MAX_SLOT_COUNT + slot])
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size =
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chunkSize[file * MAX_SLOT_COUNT + slot] -
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chunkPos[file * MAX_SLOT_COUNT + slot];
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file_getHandle(dataFileHandles[file])->read(buf, size);
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chunkPos[file * MAX_SLOT_COUNT + slot] += size;
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return size;
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}
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int16 data_seekChunk(int16 handle, int32 pos, int16 from) {
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int16 file;
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int16 slot;
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if (handle < 50 || handle >= 100)
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return -1;
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file = (handle - 50) / 10;
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slot = (handle - 50) % 10;
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isCurrentSlot[file * MAX_SLOT_COUNT + slot] = 0;
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if (from == SEEK_SET)
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chunkPos[file * MAX_SLOT_COUNT + slot] = pos;
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else
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chunkPos[file * MAX_SLOT_COUNT + slot] += pos;
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return chunkPos[file * MAX_SLOT_COUNT + slot];
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}
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int32 data_getChunkSize(const char *chunkName) {
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int16 file;
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int16 chunk;
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struct ChunkDesc *dataDesc;
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int16 slot;
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int32 realSize;
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for (file = 0; file < MAX_DATA_FILES; file++) {
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if (dataFiles[file] == 0)
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return -1;
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dataDesc = dataFiles[file];
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for (chunk = 0; chunk < numDataChunks[file];
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chunk++, dataDesc++) {
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if (scumm_stricmp(chunkName, dataDesc->chunkName) != 0)
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continue;
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if (dataDesc->packed == 0) {
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packedSize = -1;
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return dataDesc->size;
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}
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for (slot = 0; slot < MAX_SLOT_COUNT; slot++)
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isCurrentSlot[slot] = 0;
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file_getHandle(dataFileHandles[file])->seek(dataDesc->offset, SEEK_SET);
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realSize = file_getHandle(dataFileHandles[file])->readUint32LE();
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packedSize = dataDesc->size;
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return realSize;
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}
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}
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return -1;
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}
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void data_openDataFile(const char *src) {
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char path[128];
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int16 i;
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int16 file;
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struct ChunkDesc *dataDesc;
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strcpy(path, src);
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for (i = 0; path[i] != '.' && path[i] != 0; i++);
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if (path[i] == 0)
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strcat(path, ".stk");
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for (file = 0; file < MAX_DATA_FILES; file++)
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if (dataFiles[file] == 0)
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break;
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if (file == MAX_DATA_FILES)
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error("data_dataFileOpen: Data file slots are full\n");
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dataFileHandles[file] = file_open(path);
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if (dataFileHandles[file] == -1)
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error("data_dataFileOpen: Can't open %s data file\n", path);
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numDataChunks[file] = file_getHandle(dataFileHandles[file])->readUint16LE();
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debug(0, "DataChunks: %d [for %s]", numDataChunks[file], path);
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dataFiles[file] = dataDesc =
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(struct ChunkDesc *)malloc(sizeof(struct ChunkDesc) *
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numDataChunks[file]);
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for (i = 0; i < numDataChunks[file]; i++) {
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file_getHandle(dataFileHandles[file])->read(dataDesc[i].chunkName, 13);
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dataDesc[i].size = file_getHandle(dataFileHandles[file])->readUint32LE();
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dataDesc[i].offset = file_getHandle(dataFileHandles[file])->readUint32LE();
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dataDesc[i].packed = file_getHandle(dataFileHandles[file])->readByte();
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}
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for (i = 0; i < numDataChunks[file]; i++)
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debug(0, "%d: %s %d", i, dataDesc[i].chunkName, dataDesc[i].size);
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for (i = 0; i < MAX_SLOT_COUNT; i++)
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chunkPos[file * MAX_SLOT_COUNT + i] = -1;
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}
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void data_closeDataFile() {
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int16 file;
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for (file = MAX_DATA_FILES - 1; file >= 0; file--) {
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if (dataFiles[file] != 0) {
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free(dataFiles[file]);
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dataFiles[file] = 0;
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file_getHandle(dataFileHandles[file])->close();
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return;
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}
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}
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}
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char *data_getUnpackedData(const char *name) {
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int32 realSize;
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int16 chunk;
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char *unpackBuf;
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char *packBuf;
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char *ptr;
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int32 sizeLeft;
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realSize = data_getChunkSize(name);
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if (packedSize == -1 || realSize == -1)
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return 0;
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chunk = data_getChunk(name);
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if (chunk == -1)
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return 0;
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unpackBuf = (char *)malloc(realSize);
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if (unpackBuf == 0)
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return 0;
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packBuf = (char *)malloc(packedSize);
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if (packBuf == 0) {
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free(unpackBuf);
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return 0;
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}
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sizeLeft = packedSize;
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ptr = packBuf;
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while (sizeLeft > 0x4000) {
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data_readChunk(chunk, ptr, 0x4000);
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sizeLeft -= 0x4000;
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ptr += 0x4000;
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}
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data_readChunk(chunk, ptr, sizeLeft);
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data_freeChunk(chunk);
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unpackData(packBuf, unpackBuf);
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free(packBuf);
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return unpackBuf;
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}
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void data_closeData(int16 handle) {
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if (data_freeChunk(handle) != 0)
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file_getHandle(handle)->close();
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}
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int16 data_openData(const char *path, File::AccessMode mode) {
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int16 handle;
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if (mode != File::kFileReadMode)
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return file_open(path, mode);
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handle = data_getChunk(path);
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if (handle >= 0)
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return handle;
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return file_open(path, mode);
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}
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int32 data_readData(int16 handle, char *buf, int16 size) {
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int32 res;
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res = data_readChunk(handle, buf, size);
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if (res >= 0)
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return res;
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return file_getHandle(handle)->read(buf, size);
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}
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void data_seekData(int16 handle, int32 pos, int16 from) {
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int32 resPos;
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resPos = data_seekChunk(handle, pos, from);
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if (resPos != -1)
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return;
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file_getHandle(handle)->seek(pos, from);
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}
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int32 data_getDataSize(const char *name) {
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char buf[128];
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int32 chunkSz;
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struct stat statBuf;
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strcpy(buf, name);
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chunkSz = data_getChunkSize(buf);
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if (chunkSz >= 0)
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return chunkSz;
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if (stat(buf, &statBuf) == -1)
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error("data_getDataSize: Can't find data (%s)", name);
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return statBuf.st_size;
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}
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char *data_getData(const char *path) {
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char *data;
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char *ptr;
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int32 size;
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int16 handle;
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data = data_getUnpackedData(path);
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if (data != 0)
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return data;
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size = data_getDataSize(path);
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data = (char *)malloc(size);
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if (data == 0)
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return 0;
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handle = data_openData(path);
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ptr = data;
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while (size > 0x4000) {
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data_readData(handle, ptr, 0x4000);
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size -= 0x4000;
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ptr += 0x4000;
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}
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data_readData(handle, ptr, size);
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data_closeData(handle);
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return data;
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}
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char *data_getSmallData(const char *path) {
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return data_getData(path);
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}
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} // End of namespace Gob
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