scummvm/engines
2006-05-13 10:30:38 +00:00
..
cine Implemented FW inventory. This is basically a copy of makeMenuChoice(), minus 2006-05-08 19:49:52 +00:00
gob fix VS2005 compilation warnings 2006-05-13 08:39:12 +00:00
kyra - little cleanups 2006-05-12 23:57:53 +00:00
lure This could be completely wrong, but I don't think Hotspot::stopWalking() is 2006-05-11 08:25:09 +00:00
queen Set speech_mute/sfx_mute/music_mute values in one single central place 2006-05-04 21:14:50 +00:00
saga extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource) 2006-05-13 10:30:38 +00:00
scumm Added the new AbstractFilesystemNode::getCurrentDirectory() method. Also changed the semantics of the FilesystemNode constructors (see also the relevant doxygen comments for explanations). This also fixes bug #1485941. 2006-05-12 21:41:54 +00:00
simon fix VS2005 compilation warnings 2006-05-13 08:39:12 +00:00
sky It's wrong to assume a given file is located in gameDataPath, so do not use that to print out warnings that pretend otherwise 2006-05-01 22:27:56 +00:00
sword1 Changed FilesystemNode::listDir to return a bool indicating its success (or failure) 2006-05-03 20:43:26 +00:00
sword2 Removed hack that was used to limit the mouse cursor to (at most) 80x80 pixels. 2006-05-10 20:50:59 +00:00
module.mk