mirror of
https://github.com/libretro/scummvm.git
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6539b8a0e6
svn-id: r10333
98 lines
3.7 KiB
C
98 lines
3.7 KiB
C
/* Copyright (C) 1994-2003 Revolution Software Ltd
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*/
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#ifndef _INTERPRETER
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#define _INTERPRETER
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#include "debug.h"
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#include "header.h"
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// Interpreter return codes
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#define IR_STOP 0
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#define IR_CONT 1
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#define IR_TERMINATE 2
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#define IR_REPEAT 3
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#define IR_GOSUB 4
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#define DEBUG if (g_debugFlag) Zdebug
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#define ASSERT(x) { if (!(x)) { Zdebug("Interpreter ASSERT %s,%d", __FILE__, __LINE__); Con_fatal_error("Assert error in interpreter"); } }
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// Get parameter fix so that the playstation version can handle words not on
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// word boundaries
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#define Read8ip(var) { var = *((const int8 *) (code + ip)); ip++; }
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#define Read16ip(var) { var = (int16) READ_LE_UINT16(code + ip); ip += sizeof(int16); }
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#define Read32ip(var) { var = (int32) READ_LE_UINT32(code + ip); ip += sizeof(int32); }
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#define Read32ipLeaveip(var) { var = (int32) READ_LE_UINT32(code + ip); }
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void SetGlobalInterpreterVariables(int32 *vars);
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int RunScript (char *scriptData, char *objectData, uint32 *offset);
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// Compiled tokens
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#define CP_END_SCRIPT 0
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#define CP_PUSH_LOCAL_VAR32 1 // Push a local variable on to the stack
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#define CP_PUSH_GLOBAL_VAR32 2 // Push a global variable
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#define CP_POP_LOCAL_VAR32 3 // Pop a local variable from the stack
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#define CP_CALL_MCODE 4 // Call a machine code function
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#define CP_PUSH_LOCAL_ADDR 5 // Push the address of a local variable
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#define CP_PUSH_INT32 6 // Adjust the stack after calling an fn function
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#define CP_SKIPONFALSE 7 // Skip if the bottom value on the stack is false
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#define CP_SKIPALWAYS 8 // Skip a block of code
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#define CP_SWITCH 9 // Switch on last stack value
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#define CP_ADDNPOP_LOCAL_VAR32 10 // Add to a local varible
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#define CP_SUBNPOP_LOCAL_VAR32 11 // Subtract to a local variable
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#define CP_SKIPONTRUE 12 // Skip if the bottom value on the stack is true
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#define CP_POP_GLOBAL_VAR32 13 // Pop a global variable
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#define CP_ADDNPOP_GLOBAL_VAR32 14
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#define CP_SUBNPOP_GLOBAL_VAR32 15
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#define CP_DEBUGON 16 // Turn debugging on
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#define CP_DEBUGOFF 17 // Turn debugging off
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#define CP_QUIT 18 // Quit for a cycle
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#define CP_TERMINATE 19 // Quit script completely
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// Operators
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#define OP_ISEQUAL 20 // '=='
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#define OP_PLUS 21 // '+'
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#define OP_MINUS 22 // '-'
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#define OP_TIMES 23 // '*'
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#define OP_DIVIDE 24 // '/'
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#define OP_NOTEQUAL 25 // '=='
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#define OP_ANDAND 26 // '&&'
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#define OP_GTTHAN 27 // '>'
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#define OP_LSTHAN 28 // '<'
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// More tokens, mixed types
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#define CP_JUMP_ON_RETURNED 29 // Use table of jumps with value returned from fn_mcode
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#define CP_TEMP_TEXT_PROCESS 30 // A dummy text process command for me
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#define CP_SAVE_MCODE_START 31 // Save the mcode code start for restarting when necessary
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#define CP_RESTART_SCRIPT 32 // Start the script from the beginning
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#define CP_PUSH_STRING 33 // Push a pointer to a string on the stack
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#define CP_PUSH_DEREFERENCED_STRUCTURE 34 // Push the address of a structure thing
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#define OP_GTTHANE 35 // >=
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#define OP_LSTHANE 36 // <=
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#define OP_OROR 37 // || or OR
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#endif
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