mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-15 22:28:10 +00:00
471bc5ceb5
svn-id: r9397
804 lines
20 KiB
C++
804 lines
20 KiB
C++
/* ScummVM - Scumm Interpreter
|
|
* Copyright (C) 2001-2003 The ScummVM project
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* $Header$
|
|
*
|
|
*/
|
|
|
|
#ifndef SIMON_H
|
|
#define SIMON_H
|
|
|
|
#include <stdio.h>
|
|
#include "common/engine.h"
|
|
#include "common/util.h"
|
|
#include "simon/midi.h"
|
|
#include "sound/mixer.h"
|
|
#include "simon/sound.h"
|
|
|
|
/* Various other settings */
|
|
//#define DUMP_FILE_NR 8
|
|
//#define DUMP_BITMAPS_FILE_NR 8
|
|
//#define DUMP_DRAWN_BITMAPS
|
|
|
|
uint fileReadItemID(File *in);
|
|
|
|
#define CHECK_BOUNDS(x, y) assert((uint)(x) < ARRAYSIZE(y))
|
|
#define NUM_PALETTE_FADEOUT 32
|
|
|
|
struct Child;
|
|
struct Child2;
|
|
|
|
struct Item;
|
|
struct FillOrCopyStruct;
|
|
struct Subroutine;
|
|
struct SubroutineLine;
|
|
struct TimeEvent;
|
|
|
|
struct ThreeValues {
|
|
int16 a, b, c;
|
|
ThreeValues() { memset(this, 0, sizeof(*this)); }
|
|
};
|
|
|
|
struct HitArea {
|
|
uint16 x, y;
|
|
uint16 width, height;
|
|
uint16 flags;
|
|
uint16 id;
|
|
FillOrCopyStruct *fcs;
|
|
Item *item_ptr;
|
|
uint16 unk3;
|
|
uint16 layer;
|
|
HitArea() { memset(this, 0, sizeof(*this)); }
|
|
};
|
|
|
|
struct VgaPointersEntry {
|
|
byte *vgaFile1;
|
|
byte *vgaFile2;
|
|
uint32 dd;
|
|
VgaPointersEntry() { memset(this, 0, sizeof(*this)); }
|
|
};
|
|
|
|
struct VgaSprite {
|
|
uint16 id;
|
|
uint16 image;
|
|
uint16 base_color;
|
|
uint16 x, y; /* actually signed numbers */
|
|
uint16 unk4;
|
|
uint16 priority;
|
|
uint16 unk6, unk7;
|
|
VgaSprite() { memset(this, 0, sizeof(*this)); }
|
|
};
|
|
|
|
struct VgaSleepStruct {
|
|
uint16 ident;
|
|
byte *code_ptr;
|
|
uint16 sprite_id;
|
|
uint16 cur_vga_file;
|
|
VgaSleepStruct() { memset(this, 0, sizeof(*this)); }
|
|
};
|
|
|
|
struct VgaTimerEntry {
|
|
uint16 delay;
|
|
byte *script_pointer;
|
|
uint16 sprite_id;
|
|
uint16 cur_vga_file;
|
|
VgaTimerEntry() { memset(this, 0, sizeof(*this)); }
|
|
};
|
|
|
|
struct GameSpecificSettings;
|
|
|
|
class SimonEngine : public Engine {
|
|
void errorString(const char *buf_input, char *buf_output);
|
|
protected:
|
|
void playSting(uint a);
|
|
|
|
byte *_vc_ptr; /* video code ptr */
|
|
|
|
uint32 *_game_offsets_ptr;
|
|
|
|
const GameSpecificSettings *gss;
|
|
|
|
byte _game;
|
|
byte _key_pressed;
|
|
|
|
typedef enum {
|
|
FORMAT_NONE,
|
|
FORMAT_MP3,
|
|
FORMAT_WAV,
|
|
FORMAT_VOC
|
|
} SoundFormat;
|
|
|
|
File *_game_file;
|
|
|
|
byte *_stripped_txt_mem;
|
|
uint _text_size;
|
|
uint _stringtab_num, _stringtab_pos, _stringtab_numalloc;
|
|
byte **_stringtab_ptr;
|
|
|
|
Item **_itemarray_ptr;
|
|
uint _itemarray_size;
|
|
uint _itemarray_inited;
|
|
|
|
byte *_itemheap_ptr;
|
|
uint _itemheap_curpos;
|
|
uint _itemheap_size;
|
|
|
|
byte *_icon_file_ptr;
|
|
|
|
byte *_tbl_list;
|
|
|
|
byte *_code_ptr;
|
|
|
|
|
|
byte **_local_stringtable;
|
|
uint _string_id_local_min, _string_id_local_max;
|
|
|
|
byte *_tablesheap_ptr, *_tablesheap_ptr_org, *_tablesheap_ptr_new;
|
|
uint _tablesheap_size, _tablesheap_curpos, _tablesheap_curpos_org;
|
|
uint _tablesheap_curpos_new;
|
|
|
|
Subroutine *_subroutine_list, *_subroutine_list_org;
|
|
|
|
uint _dx_surface_pitch;
|
|
|
|
uint _recursion_depth;
|
|
|
|
uint32 _last_vga_tick;
|
|
|
|
uint16 _op_189_flags;
|
|
|
|
bool _scriptvar_2;
|
|
bool _run_script_return_1;
|
|
bool _skip_vga_wait;
|
|
bool _no_parent_notify;
|
|
bool _vga_res_328_loaded;
|
|
bool _hitarea_unk_3;
|
|
bool _mortal_flag;
|
|
bool _sync_flag_1;
|
|
byte _video_var_8;
|
|
bool _use_palette_delay;
|
|
bool _sync_flag_2;
|
|
bool _hitarea_unk_6;
|
|
bool _in_callback;
|
|
bool _cepe_flag;
|
|
byte _copy_partial_mode;
|
|
bool _fast_mode;
|
|
bool _dx_use_3_or_4_for_lock;
|
|
|
|
uint16 _debugMode;
|
|
uint16 _language;
|
|
bool _noSubtitles;
|
|
bool _start_mainscript;
|
|
bool _continous_mainscript;
|
|
bool _continous_vgascript;
|
|
bool _draw_images_debug;
|
|
bool _subtitles;
|
|
byte _mouse_cursor;
|
|
bool _vga_var9;
|
|
int16 _script_unk_1;
|
|
bool _vga_var6;
|
|
int _x_scroll, _vga_var1, _vga_var2, _vga_var3, _vga_var5;
|
|
byte *_vga_var7;
|
|
byte _vga_var8;
|
|
|
|
int16 _script_cond_a, _script_cond_b, _script_cond_c;
|
|
|
|
uint16 _fcs_unk_1;
|
|
FillOrCopyStruct *_fcs_ptr_1;
|
|
|
|
Item *_subject_item, *_object_item;
|
|
Item *_item_1;
|
|
|
|
Item *_hitarea_object_item;
|
|
HitArea *_last_hitarea;
|
|
HitArea *_last_hitarea_2_ptr;
|
|
HitArea *_last_hitarea_3;
|
|
byte _left_button_down;
|
|
Item *_hitarea_subject_item;
|
|
HitArea *_hitarea_ptr_5, *_hitarea_ptr_7;
|
|
uint _need_hitarea_recalc;
|
|
uint _verb_hitarea;
|
|
uint16 _hitarea_unk_4;
|
|
uint _lock_counter;
|
|
|
|
uint16 _video_palette_mode;
|
|
|
|
uint _print_char_unk_1, _print_char_unk_2;
|
|
uint _num_letters_to_print;
|
|
|
|
uint _last_time;
|
|
|
|
TimeEvent *_first_time_struct, *_pending_delete_time_event;
|
|
|
|
uint _base_time;
|
|
|
|
uint _mouse_x, _mouse_y;
|
|
uint _mouse_x_old, _mouse_y_old;
|
|
|
|
Item *_dummy_item_1;
|
|
Item *_dummy_item_2;
|
|
Item *_dummy_item_3;
|
|
|
|
uint16 _lock_word;
|
|
uint16 _scroll_up_hit_area;
|
|
uint16 _scroll_down_hit_area;
|
|
|
|
uint16 _video_var_7;
|
|
uint16 _palette_color_count;
|
|
|
|
byte _video_var_4;
|
|
bool _video_var_5;
|
|
bool _video_var_3;
|
|
bool _unk_pal_flag;
|
|
bool _exit_cutscene;
|
|
bool _skip_speech;
|
|
byte _video_var_9;
|
|
|
|
uint _sound_file_id;
|
|
int16 _last_music_played;
|
|
int16 _next_music_to_play;
|
|
|
|
bool _show_preposition;
|
|
bool _showmessage_flag;
|
|
|
|
uint _video_num_pal_colors;
|
|
|
|
uint _invoke_timer_callback;
|
|
|
|
|
|
uint _vga_sprite_changed;
|
|
|
|
byte *_vga_buf_free_start, *_vga_buf_end, *_vga_buf_start;
|
|
byte *_vga_file_buf_org, *_vga_file_buf_org_2;
|
|
|
|
byte *_cur_vga_file_1;
|
|
byte *_cur_vga_file_2;
|
|
|
|
uint16 _timer_1, _timer_5, _timer_4;
|
|
|
|
uint16 _vga_base_delay;
|
|
|
|
uint16 _vga_cur_file_2;
|
|
uint16 _vga_wait_for, _vga_cur_file_id;
|
|
uint16 _vga_cur_sprite_id;
|
|
|
|
VgaTimerEntry *_next_vga_timer_to_process;
|
|
|
|
Item *_vc_item_array[20];
|
|
Item *_item_array_6[20];
|
|
|
|
uint16 _stringid_array_2[20];
|
|
uint16 _stringid_array_3[20];
|
|
uint16 _array_4[20];
|
|
|
|
uint16 _bit_array[32];
|
|
int16 _variableArray[256];
|
|
|
|
FillOrCopyStruct *_fcs_ptr_array_3[8];
|
|
|
|
byte _fcs_data_1[8];
|
|
bool _fcs_data_2[8];
|
|
|
|
ThreeValues _threevalues_1, _threevalues_2, _threevalues_3, _threevalues_4;
|
|
|
|
int _free_string_slot;
|
|
|
|
byte _stringReturnBuffer[2][180];
|
|
|
|
HitArea _hit_areas[90];
|
|
|
|
VgaPointersEntry _vga_buffer_pointers[180];
|
|
VgaSprite _vga_sprites[180];
|
|
VgaSleepStruct _vga_sleep_structs[30];
|
|
|
|
uint16 *_pathfind_array[20];
|
|
|
|
uint8 _palette_backup[1024];
|
|
uint8 _palette[1024];
|
|
|
|
byte _video_buf_1[3000];
|
|
|
|
VgaTimerEntry _vga_timer_list[95];
|
|
|
|
FillOrCopyStruct *_fcs_list;
|
|
|
|
byte _letters_to_print_buf[80];
|
|
|
|
MidiPlayer midi;
|
|
|
|
int _num_screen_updates;
|
|
int _vga_tick_counter;
|
|
|
|
SimonSound *_sound;
|
|
|
|
bool _effects_paused;
|
|
bool _ambient_paused;
|
|
bool _music_paused;
|
|
|
|
int _timer_id;
|
|
|
|
FILE *_dump_file;
|
|
|
|
int _saveload_row_curpos;
|
|
int _num_savegame_rows;
|
|
bool _savedialog_flag;
|
|
bool _save_or_load;
|
|
bool _saveload_flag;
|
|
|
|
int _sdl_mouse_x, _sdl_mouse_y;
|
|
|
|
byte *_sdl_buf_3;
|
|
byte *_sdl_buf;
|
|
byte *_sdl_buf_attached;
|
|
|
|
RandomSource _rnd;
|
|
|
|
byte *_vc_10_base_ptr_old;
|
|
byte _hebrew_char_widths[32];
|
|
|
|
public:
|
|
SimonEngine(GameDetector *detector, OSystem *syst);
|
|
virtual ~SimonEngine();
|
|
|
|
protected:
|
|
int allocGamePcVars(File *in);
|
|
void loginPlayerHelper(Item *item, int a, int b);
|
|
void loginPlayer();
|
|
void allocateStringTable(int num);
|
|
void setupStringTable(byte *mem, int num);
|
|
void setupLocalStringTable(byte *mem, int num);
|
|
void readGamePcText(File *in);
|
|
void readItemChildren(File *in, Item *item, uint tmp);
|
|
void readItemFromGamePc(File *in, Item *item);
|
|
void loadGamePcFile(const char *filename);
|
|
|
|
byte *allocateItem(uint size);
|
|
byte *allocateTable(uint size);
|
|
void alignTableMem();
|
|
|
|
Child *findChildOfType(Item *i, uint child);
|
|
Child *allocateChildBlock(Item *i, uint type, uint size);
|
|
|
|
void allocItemHeap();
|
|
void allocTablesHeap();
|
|
|
|
Subroutine *createSubroutine(uint a);
|
|
void readSubroutine(File *in, Subroutine *sub);
|
|
SubroutineLine *createSubroutineLine(Subroutine *sub, int a);
|
|
void readSubroutineLine(File *in, SubroutineLine *new_table, Subroutine *sub);
|
|
byte *readSingleOpcode(File *in, byte *ptr);
|
|
void readSubroutineBlock(File *in);
|
|
|
|
Subroutine *getSubroutineByID(uint subroutine_id);
|
|
|
|
/* used in debugger */
|
|
void dumpSubroutines();
|
|
void dumpSubroutine(Subroutine *sub);
|
|
void dumpSubroutineLine(SubroutineLine *sl, Subroutine *sub);
|
|
byte *dumpOpcode(byte *p);
|
|
|
|
int startSubroutine(Subroutine *sub);
|
|
int startSubroutineEx(Subroutine *sub);
|
|
|
|
bool checkIfToRunSubroutineLine(SubroutineLine *sl, Subroutine *sub);
|
|
|
|
int runScript();
|
|
|
|
Item *getNextItemPtr();
|
|
uint getNextItemID();
|
|
uint getItem1ID() {return 1;}
|
|
Item *getItem1Ptr();
|
|
Item *getItemPtrB();
|
|
|
|
byte getByte();
|
|
int getNextWord();
|
|
|
|
uint getNextVarContents();
|
|
uint getVarOrWord();
|
|
uint getVarOrByte();
|
|
uint readVariable(uint variable);
|
|
void writeNextVarContents(uint16 contents);
|
|
void writeVariable(uint variable, uint16 contents);
|
|
|
|
void setItemParent(Item *item, Item *parent);
|
|
|
|
uint itemPtrToID(Item *id);
|
|
|
|
Item *derefItem(uint item);
|
|
void setItemUnk3(Item *item, int value);
|
|
|
|
void showMessageFormat(const char *s, ...);
|
|
const byte *getStringPtrByID(uint string_id);
|
|
const byte *getLocalStringByID(uint string_id);
|
|
uint getNextStringID();
|
|
|
|
void addTimeEvent(uint timeout, uint subroutine_id);
|
|
void delTimeEvent(TimeEvent *te);
|
|
|
|
bool hasChildOfType1(Item *item);
|
|
bool hasChildOfType2(Item *item);
|
|
|
|
void itemChildrenChanged(Item *item);
|
|
void unlinkItem(Item *item);
|
|
void linkItem(Item *item, Item *parent);
|
|
|
|
bool o_unk_23(uint a);
|
|
|
|
void o_kill_sprite_simon1(uint a);
|
|
void o_kill_sprite_simon2(uint a, uint b);
|
|
|
|
void o_vga_reset();
|
|
void o_unk_101();
|
|
void fcs_unk_2(uint a);
|
|
void o_unk_103();
|
|
void fcs_delete(uint a);
|
|
void o_unk_108(uint a);
|
|
void clear_hitarea_bit_0x40(uint hitarea);
|
|
void set_hitarea_bit_0x40(uint hitarea);
|
|
void set_hitarea_x_y(uint hitarea, int x, int y);
|
|
bool is_hitarea_0x40_clear(uint hitarea);
|
|
void delete_hitarea(uint hitarea);
|
|
void addNewHitArea(int id, int x, int y, int width, int height, int flags, int unk3, Item *item_ptr);
|
|
HitArea *findEmptyHitArea();
|
|
void hitarea_proc_1();
|
|
void handle_verb_hitarea(HitArea * ha);
|
|
void hitarea_leave(HitArea * ha);
|
|
void leaveHitAreaById(uint hitarea_id);
|
|
|
|
void o_unk_114();
|
|
void o_wait_for_vga(uint a);
|
|
void skip_speech();
|
|
void o_unk_120(uint a);
|
|
void o_unk_126();
|
|
void o_play_music_resource();
|
|
void o_save_game();
|
|
void o_load_game();
|
|
void o_quit_if_user_presses_y();
|
|
void o_unk_137(uint a);
|
|
void o_unk_138();
|
|
void killAllTimers();
|
|
|
|
uint getOffsetOfChild2Param(Child2 *child, uint prop);
|
|
void o_unk_160(uint a);
|
|
void o_play_sound(uint a);
|
|
void o_unk_175();
|
|
void o_unk_176();
|
|
void o_pathfind(int x, int y, uint var_1, uint var_2);
|
|
void o_force_unlock();
|
|
void o_force_lock();
|
|
void o_read_vgares_328();
|
|
void o_read_vgares_23();
|
|
void o_clear_vgapointer_entry(uint a);
|
|
void o_unk_186();
|
|
void o_fade_to_black();
|
|
|
|
ThreeValues *getThreeValues(uint a);
|
|
void o_print_str();
|
|
void o_setup_cond_c();
|
|
void setup_cond_c_helper();
|
|
|
|
void o_inventory_descriptions();
|
|
|
|
void lock();
|
|
void unlock();
|
|
|
|
void fcs_unk_proc_1(uint i, Item *item_ptr, int unk1, int unk2);
|
|
|
|
void loadTextIntoMem(uint string_id);
|
|
void loadTablesIntoMem(uint subr_id);
|
|
|
|
|
|
uint loadTextFile(const char *filename, byte *dst);
|
|
File *openTablesFile(const char *filename);
|
|
void closeTablesFile(File *in);
|
|
|
|
uint loadTextFile_simon1(const char *filename, byte *dst);
|
|
File *openTablesFile_simon1(const char *filename);
|
|
|
|
uint loadTextFile_gme(const char *filename, byte *dst);
|
|
File *openTablesFile_gme(const char *filename);
|
|
|
|
void invokeTimeEvent(TimeEvent *te);
|
|
bool kickoffTimeEvents();
|
|
|
|
void defocusHitarea();
|
|
void startSubroutine170();
|
|
void runSubroutine101();
|
|
void handle_uparrow_hitarea(FillOrCopyStruct *fcs);
|
|
void handle_downarrow_hitarea(FillOrCopyStruct *fcs);
|
|
void hitareaChangedHelper();
|
|
void focusVerb(uint hitarea_id);
|
|
HitArea *findHitAreaByID(uint hitarea_id);
|
|
|
|
void showActionString(uint x, const byte *string);
|
|
void video_putchar(FillOrCopyStruct *fcs, byte c);
|
|
void video_fill_or_copy_from_3_to_2(FillOrCopyStruct *fcs);
|
|
void video_toggle_colors(HitArea * ha, byte a, byte b, byte c, byte d);
|
|
|
|
void read_vga_from_datfile_1(uint vga_id);
|
|
|
|
uint get_fcs_ptr_3_index(FillOrCopyStruct *fcs);
|
|
|
|
void setup_hitarea_from_pos(uint x, uint y, uint mode);
|
|
void new_current_hitarea(HitArea * ha);
|
|
bool hitarea_proc_2(uint a);
|
|
bool hitarea_proc_3(Item *item);
|
|
void f10_key();
|
|
void hitarea_stuff();
|
|
|
|
void handle_mouse_moved();
|
|
void pollMouseXY();
|
|
void draw_mouse_pointer();
|
|
|
|
void fcs_unk1(uint fcs_index);
|
|
void draw_icon_c(FillOrCopyStruct *fcs, uint icon, uint x, uint y);
|
|
bool has_item_childflag_0x10(Item *item);
|
|
uint item_get_icon_number(Item *item);
|
|
uint setup_icon_hit_area(FillOrCopyStruct *fcs, uint x, uint y, uint icon_number, Item *item_ptr);
|
|
void fcs_unk_proc_2(FillOrCopyStruct *fcs, uint fcs_index);
|
|
|
|
void loadIconFile();
|
|
void processSpecialKeys();
|
|
void hitarea_stuff_helper();
|
|
|
|
void startUp(uint a);
|
|
void startUp_helper_2();
|
|
void startUp_helper_3();
|
|
void startUp_helper();
|
|
void showmessage_helper_3(uint a, uint b);
|
|
void showmessage_print_char(byte chr);
|
|
|
|
void handle_verb_clicked(uint verb);
|
|
|
|
void o_set_video_mode(uint mode, uint vga_res);
|
|
void set_video_mode(uint a, uint b);
|
|
void set_video_mode_internal(uint mode, uint vga_res_id);
|
|
|
|
void ensureVgaResLoadedC(uint vga_res);
|
|
void ensureVgaResLoaded(uint vga_res);
|
|
|
|
void start_vga_code(uint b, uint vga_res, uint vga_struct_id, uint c, uint d, uint f);
|
|
void o_unk26_helper(uint a, uint b, uint c, uint d, uint e, uint f, uint g, uint h);
|
|
void talk_with_speech(uint speech_id, uint num_1);
|
|
void talk_with_text(uint num_1, uint num_2, const char *string_ptr, uint a, int b, uint c);
|
|
FillOrCopyStruct *fcs_alloc(uint x, uint y, uint w, uint h, uint flags, uint fill_color, uint unk4);
|
|
|
|
void render_string(uint num_1, uint color, uint width, uint height, const char *txt);
|
|
|
|
void setup_hit_areas(FillOrCopyStruct *fcs, uint fcs_index);
|
|
|
|
byte *setup_vga_destination(uint32 size);
|
|
void vga_buf_unk_proc3(byte *end);
|
|
void vga_buf_unk_proc1(byte *end);
|
|
void vga_buf_unk_proc2(uint a, byte *end);
|
|
void delete_memptr_range(byte *end);
|
|
|
|
void setup_vga_file_buf_pointers();
|
|
|
|
void run_vga_script();
|
|
|
|
public:
|
|
// Simon1/Simon2 video script opcodes
|
|
void vc_1_dummy_op();
|
|
void vc_2_call();
|
|
void vc_3_new_sprite();
|
|
void vc_4_dummy_op();
|
|
void vc_5_skip_if_neq();
|
|
void vc_6_skip_ifn_sib_with_a();
|
|
void vc_7_skip_if_sib_with_a();
|
|
void vc_8_skip_if_parent_is();
|
|
void vc_9_skip_if_unk3_is();
|
|
void vc_10_draw();
|
|
void vc_11_clear_pathfind_array();
|
|
void vc_12_delay();
|
|
void vc_13_set_sprite_offset_x();
|
|
void vc_14_set_sprite_offset_y();
|
|
void vc_15_wakeup_id();
|
|
void vc_16_sleep_on_id();
|
|
void vc_17_set_pathfind_item();
|
|
void vc_18_jump_rel();
|
|
void vc_19_chain_to_script();
|
|
void vc_20_set_code_word();
|
|
void vc_21_jump_if_code_word();
|
|
void vc_22_set_sprite_palette();
|
|
void vc_23_set_sprite_priority();
|
|
void vc_24_set_sprite_xy();
|
|
void vc_25_halt_sprite();
|
|
void vc_26_set_window();
|
|
void vc_27_reset();
|
|
void vc_27_reset_simon1();
|
|
void vc_27_reset_simon2();
|
|
void vc_28_dummy_op();
|
|
void vc_29_stop_all_sounds();
|
|
void vc_30_set_base_delay();
|
|
void vc_31_set_palette_mode();
|
|
void vc_32_copy_var();
|
|
void vc_33_force_unlock();
|
|
void vc_34_force_lock();
|
|
void vc_35();
|
|
void vc_36_saveload_thing();
|
|
void vc_37_set_sprite_offset_y();
|
|
void vc_38_skip_if_var_zero();
|
|
void vc_39_set_var();
|
|
void vc_40_var_add();
|
|
void vc_41_var_sub();
|
|
void vc_42_delay_if_not_eq();
|
|
void vc_43_skip_if_bit_clear();
|
|
void vc_44_skip_if_bit_set();
|
|
void vc_45_set_sprite_x();
|
|
void vc_46_set_sprite_y();
|
|
void vc_47_add_var_f();
|
|
void vc_48();
|
|
void vc_49_set_bit();
|
|
void vc_50_clear_bit();
|
|
void vc_51_clear_hitarea_bit_0x40();
|
|
void vc_52_play_sound();
|
|
void vc_53_no_op();
|
|
void vc_54_no_op();
|
|
void vc_55_offset_hit_area();
|
|
void vc_56();
|
|
void vc_57_no_op();
|
|
void vc_58();
|
|
void vc_59();
|
|
void vc_60_kill_sprite();
|
|
void vc_61_sprite_change();
|
|
void vc_62_palette_thing();
|
|
void vc_63_palette_thing_2();
|
|
|
|
// Simon2 specific Video Script Opcodes
|
|
void vc_64_skip_if_no_speech();
|
|
void vc_65_palette_thing_3();
|
|
void vc_66_skip_if_nz();
|
|
void vc_67_skip_if_ge();
|
|
void vc_68_skip_if_le();
|
|
void vc_69_play_track();
|
|
void vc_70_queue_music();
|
|
void vc_71_check_music_queue();
|
|
void vc_72_play_track_2();
|
|
void vc_73_set_op189_flag();
|
|
void vc_74_clear_op189_flag();
|
|
|
|
protected:
|
|
void delete_vga_timer(VgaTimerEntry * vte);
|
|
void vc_resume_sprite(byte *code_ptr, uint16 cur_file, uint16 cur_sprite);
|
|
int vc_read_var_or_word();
|
|
uint vc_read_next_word();
|
|
uint vc_read_next_byte();
|
|
uint vc_read_var(uint var);
|
|
void vc_write_var(uint var, int16 value);
|
|
void vc_skip_next_instruction();
|
|
|
|
bool itemIsSiblingOf(uint16 val);
|
|
bool itemIsParentOf(uint16 a, uint16 b);
|
|
bool vc_maybe_skip_proc_1(uint16 a, int16 b);
|
|
|
|
void add_vga_timer(uint num, byte *code_ptr, uint cur_sprite, uint cur_file);
|
|
VgaSprite *find_cur_sprite();
|
|
void vc_set_bit_to(uint bit, bool value);
|
|
|
|
void expire_vga_timers();
|
|
|
|
bool has_vgastruct_with_id(uint16 id, uint16 file);
|
|
|
|
bool vc_get_bit(uint bit);
|
|
|
|
void fcs_setTextColor(FillOrCopyStruct *fcs, uint value);
|
|
|
|
void video_copy_if_flag_0x8_c(FillOrCopyStruct *fcs);
|
|
void delete_hitarea_by_index(uint index);
|
|
|
|
void fcs_unk_5(FillOrCopyStruct *fcs, uint fcs_index);
|
|
void fcs_putchar(uint a);
|
|
|
|
void copy_img_from_3_to_2(FillOrCopyStruct *fcs);
|
|
void video_erase(FillOrCopyStruct *fcs);
|
|
|
|
void dx_copy_rgn_from_3_to_2(uint b, uint r, uint y, uint x);
|
|
|
|
byte *dx_lock_2();
|
|
void dx_unlock_2();
|
|
|
|
byte *dx_lock_attached();
|
|
void dx_unlock_attached();
|
|
|
|
byte *read_vga_from_datfile_2(uint id);
|
|
|
|
void resfile_read(void *dst, uint32 offs, uint32 size);
|
|
|
|
void go();
|
|
void openGameFile();
|
|
|
|
static int CDECL game_thread_proc(void *param);
|
|
|
|
void timer_callback();
|
|
void timer_proc1();
|
|
|
|
void timer_vga_sprites();
|
|
void timer_vga_sprites_2();
|
|
|
|
void dx_clear_surfaces(uint num_lines);
|
|
void dx_update_screen_and_palette();
|
|
|
|
void dump_video_script(byte *src, bool one_opcode_only);
|
|
void dump_vga_file(byte *vga);
|
|
void dump_vga_script(byte *ptr, uint res, uint sprite_id);
|
|
void dump_vga_script_always(byte *ptr, uint res, uint sprite_id);
|
|
void dump_vga_bitmaps(byte *vga, byte *vga1, int res);
|
|
void dump_single_bitmap(int file, int image, byte *offs, int w, int h, byte base);
|
|
|
|
void dx_clear_attached_from_top(uint lines);
|
|
void dx_copy_from_attached_to_2(uint x, uint y, uint w, uint h);
|
|
void dx_copy_from_attached_to_3(uint lines);
|
|
void dx_copy_from_2_to_attached(uint x, uint y, uint w, uint h);
|
|
|
|
void print_char_helper_1(const byte *src, uint len);
|
|
void print_char_helper_5(FillOrCopyStruct *fcs);
|
|
|
|
void shutdown();
|
|
|
|
byte *vc_10_depack_swap(byte *src, uint w, uint h);
|
|
byte *vc_10_no_depack_swap(byte *src, uint w, uint h);
|
|
|
|
Item *getNextItemPtrStrange();
|
|
|
|
bool save_game(uint slot, char *caption);
|
|
bool load_game(uint slot);
|
|
|
|
void showmessage_helper_2();
|
|
void print_char_helper_6(uint i);
|
|
|
|
void video_putchar_newline(FillOrCopyStruct *fcs);
|
|
void video_putchar_drawchar(FillOrCopyStruct *fcs, uint x, uint y, byte chr);
|
|
|
|
void loadMusic(uint music);
|
|
void checkTimerCallback();
|
|
void delay(uint delay);
|
|
|
|
void o_83_helper();
|
|
void o_190_helper(uint i);
|
|
void timer_vga_sprites_helper();
|
|
|
|
void decodeStripA(byte *dst, byte *src, int height);
|
|
void scroll_timeout();
|
|
void hitarea_stuff_helper_2();
|
|
void realizePalette();
|
|
void fadeUpPalette();
|
|
|
|
void vc_kill_sprite(uint file, uint sprite);
|
|
|
|
void set_dummy_cursor();
|
|
|
|
void set_volume(byte volume);
|
|
|
|
void save_or_load_dialog(bool load);
|
|
void o_unk_132_helper_3();
|
|
int o_unk_132_helper(bool *b, char *buf);
|
|
void o_unk_132_helper_2(FillOrCopyStruct *fcs, int x);
|
|
void savegame_dialog(char *buf);
|
|
|
|
int count_savegames();
|
|
int display_savegame_list(int curpos, bool load, char *dst);
|
|
|
|
void show_it(void *buf);
|
|
|
|
char *gen_savename(int slot);
|
|
};
|
|
|
|
void palette_fadeout(uint32 *pal_values, uint num);
|
|
|
|
#endif
|