scummvm/simon
Jamieson Christian e1bc6493d8 Replaced ADLIB_ALWAYS and ADLIB_PREFERRED with a more flexible
list of music types supported. This was done because now
PC speaker support must be treated separately, along with
Adlib and native (GM/MT32) support.

This fixes a problem with games that don't support PC speaker
(including V5 games that don't parse SPK resources yet)
being run with -epcspk or -epcjr. Those games now properly
switch to -enull so that music resources still get parsed
and music/script synchronization mechanisms don't break.

svn-id: r9703
2003-08-15 10:19:24 +00:00
..
.cvsignore
charset.cpp Add Hebrew support for spoken text 2003-08-03 19:28:39 +00:00
debug.cpp debug/warning/error all automatically output a newline 2003-07-13 16:22:17 +00:00
debug.h Small cleanup 2003-05-30 09:39:21 +00:00
intern.h Add GF_INDY3 feature flag for indy3 games to reduce checks 2003-08-06 09:10:19 +00:00
items.cpp Add combined speech/subtitles support for simon2 hebrew 2003-08-02 10:09:05 +00:00
midi.cpp More music volume management fixes 2003-08-11 05:25:33 +00:00
midi.h More music volume management fixes 2003-08-11 05:25:33 +00:00
midiparser_s1d.cpp stdafx.h needs to be included before scummsys.h because of the #define of free. 2003-08-10 20:57:41 +00:00
module.mk
res.cpp cleanup 2003-06-15 13:07:06 +00:00
simon.cpp Replaced ADLIB_ALWAYS and ADLIB_PREFERRED with a more flexible 2003-08-15 10:19:24 +00:00
simon.h Improved hebrew support, thanks to Jamieson 2003-08-02 07:00:58 +00:00
sound.cpp cleanup 2003-07-29 12:39:41 +00:00
sound.h Add sfx/voice support for simon1cd32, thanks to olki. 2003-07-21 04:00:04 +00:00
verb.cpp Rename SimonState to SimonEngine 2003-06-01 09:41:56 +00:00
vga.cpp Remove line 2003-08-04 06:01:08 +00:00
vga.h