mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-16 06:39:17 +00:00
208 lines
5.0 KiB
C++
208 lines
5.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "common/algorithm.h"
|
|
#include "common/endian.h"
|
|
#include "common/memstream.h"
|
|
#include "access/access.h"
|
|
#include "access/asurface.h"
|
|
|
|
namespace Access {
|
|
|
|
SpriteResource::SpriteResource(AccessEngine *vm, const byte *data, uint32 size,
|
|
DisposeAfterUse::Flag disposeMemory) {
|
|
Common::MemoryReadStream stream(data, size);
|
|
Common::Array<uint32> offsets;
|
|
int count = stream.readUint16LE();
|
|
|
|
for (int i = 0; i < count; i++)
|
|
offsets.push_back(stream.readUint32LE());
|
|
offsets.push_back(size); // For easier calculations of Noctropolis sizes
|
|
|
|
// Build up the frames
|
|
for (int i = 0; i < count; ++i) {
|
|
stream.seek(offsets[i]);
|
|
int frameSize = offsets[i + 1] - offsets[i];
|
|
|
|
SpriteFrame *frame = new SpriteFrame(vm, stream, frameSize);
|
|
_frames.push_back(frame);
|
|
}
|
|
|
|
if (disposeMemory == DisposeAfterUse::YES)
|
|
delete[] data;
|
|
}
|
|
|
|
SpriteResource::~SpriteResource() {
|
|
for (uint i = 0; i < _frames.size(); ++i)
|
|
delete _frames[i];
|
|
}
|
|
|
|
SpriteFrame::SpriteFrame(AccessEngine *vm, Common::MemoryReadStream &stream, int frameSize) {
|
|
int w = stream.readUint16LE();
|
|
int h = stream.readUint16LE();
|
|
create(w, h, Graphics::PixelFormat::createFormatCLUT8());
|
|
|
|
// Empty surface
|
|
byte *data = (byte *)getPixels();
|
|
Common::fill(data, data + w * h, 0);
|
|
|
|
// Decode the data
|
|
for (int y = 0; y < h; ++y) {
|
|
int offset = stream.readByte();
|
|
int len = stream.readByte();
|
|
assert((offset + len) <= w);
|
|
|
|
byte *destP = (byte *)getBasePtr(offset, y);
|
|
stream.read(destP, len);
|
|
}
|
|
}
|
|
|
|
SpriteFrame::~SpriteFrame() {
|
|
free();
|
|
}
|
|
|
|
/*------------------------------------------------------------------------*/
|
|
|
|
int ASurface::_leftSkip;
|
|
int ASurface::_rightSkip;
|
|
int ASurface::_topSkip;
|
|
int ASurface::_bottomSkip;
|
|
int ASurface::_clipWidth;
|
|
int ASurface::_clipHeight;
|
|
int ASurface::_lastBoundsX;
|
|
int ASurface::_lastBoundsY;
|
|
int ASurface::_lastBoundsW;
|
|
int ASurface::_lastBoundsH;
|
|
int ASurface::_scrollX;
|
|
int ASurface::_scrollY;
|
|
|
|
void ASurface::init() {
|
|
_leftSkip = _rightSkip = 0;
|
|
_topSkip = _bottomSkip = 0;
|
|
_clipWidth = _clipHeight = 0;
|
|
_lastBoundsX = _lastBoundsY = 0;
|
|
_lastBoundsW = _lastBoundsH = 0;
|
|
_scrollX = _scrollY = 0;
|
|
}
|
|
|
|
void ASurface::clearBuffer() {
|
|
byte *pSrc = (byte *)getPixels();
|
|
Common::fill(pSrc, pSrc + w * h, 0);
|
|
}
|
|
|
|
bool ASurface::clip(Common::Rect &r) {
|
|
int skip;
|
|
_leftSkip = _rightSkip = 0;
|
|
_topSkip = _bottomSkip = 0;
|
|
|
|
if (r.left > _clipWidth) {
|
|
skip = -r.left;
|
|
r.setWidth(r.width() - skip);
|
|
_leftSkip = skip;
|
|
r.moveTo(0, r.top);
|
|
}
|
|
else if (r.left >= 0)
|
|
return true;
|
|
|
|
int right = r.right - 1;
|
|
if (right < 0)
|
|
return true;
|
|
else if (right > _clipWidth) {
|
|
skip = right - _clipWidth;
|
|
r.setWidth(r.width() - skip);
|
|
_rightSkip = skip;
|
|
}
|
|
|
|
if (r.top > _clipHeight) {
|
|
skip = -r.top;
|
|
r.setHeight(r.height() - skip);
|
|
_topSkip = skip;
|
|
r.moveTo(r.left, 0);
|
|
}
|
|
else if (r.top >= 0)
|
|
return true;
|
|
|
|
int bottom = r.bottom - 1;
|
|
if (bottom < 0)
|
|
return true;
|
|
else if (bottom > _clipHeight) {
|
|
skip = bottom - _clipHeight;
|
|
_bottomSkip = skip;
|
|
r.setHeight(r.height() - skip);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void ASurface::plotImage(SpriteResource *sprite, int frameNum, const Common::Point &pt) {
|
|
SpriteFrame *frame = sprite->getFrame(frameNum);
|
|
Common::Rect r(pt.x, pt.y, pt.x + frame->w, pt.y + frame->h);
|
|
|
|
if (!clip(r)) {
|
|
_lastBoundsX = r.left;
|
|
_lastBoundsY = r.top;
|
|
_lastBoundsW = r.width();
|
|
_lastBoundsH = r.height();
|
|
|
|
plotFrame(frame, pt);
|
|
}
|
|
}
|
|
|
|
void ASurface::plotFrame(SpriteFrame *frame, const Common::Point &pt) {
|
|
return;
|
|
|
|
/*
|
|
byte *destP = (byte *)getBasePtr(pt.x, _scrollY + pt.y);
|
|
byte *srcP = frame->_data;
|
|
|
|
int8 leftVal1 = 18;
|
|
int8 leftVal2 = -8;
|
|
if (_leftSkip) {
|
|
++leftVal2;
|
|
leftVal1 = -12;
|
|
}
|
|
int8 rightVal = (_rightSkip) ? -7 : -8;
|
|
|
|
// Skip over any lines of the frame
|
|
for (int yp = 0; yp < _topSkip; ++yp) {
|
|
srcP += *(srcP + 1) + 2;
|
|
}
|
|
|
|
byte *srcLineP = srcP;
|
|
byte *destLineP = destP;
|
|
for (int yp = 0; yp < frame->h; ++yp, srcP = srcLineP, destP = destLineP) {
|
|
// Get length of line
|
|
int v = *srcP++;
|
|
int len = *srcP++;
|
|
srcLineP = srcP + len;
|
|
destLineP = destP + this->pitch;
|
|
|
|
// Draw the line of the frame
|
|
if (v != 0 || len != 0) {
|
|
warning("TODO: Line draw");
|
|
}
|
|
}
|
|
*/
|
|
}
|
|
|
|
} // End of namespace Access
|