scummvm/engines
David Corrales 6856535010 Merged fsnode with trunk: r27971:28460
svn-id: r28462
2007-08-05 19:34:20 +00:00
..
agi Merged fsnode with trunk: r27971:28460 2007-08-05 19:34:20 +00:00
agos Merged fsnode with trunk: r27971:28460 2007-08-05 19:34:20 +00:00
cine Merged the FSNode branch with trunk r27681:27969 2007-07-08 16:58:54 +00:00
cruise Merged the FSNode branch with trunk r27681:27969 2007-07-08 16:58:54 +00:00
drascula Fixed some of the compiler warnings, and added a FIXME comment (and #if 0:ed) 2007-08-02 22:23:57 +00:00
gob Merged fsnode with trunk: r27971:28460 2007-08-05 19:34:20 +00:00
kyra Merged fsnode with trunk: r27971:28460 2007-08-05 19:34:20 +00:00
lure Merged fsnode with trunk: r27971:28460 2007-08-05 19:34:20 +00:00
parallaction Merged fsnode with trunk: r27971:28460 2007-08-05 19:34:20 +00:00
queen Merged fsnode with trunk: r27971:28460 2007-08-05 19:34:20 +00:00
saga Merged fsnode with trunk: r27971:28460 2007-08-05 19:34:20 +00:00
scumm Merged fsnode with trunk: r27971:28460 2007-08-05 19:34:20 +00:00
sky Merged the FSNode branch with trunk r27681:27969 2007-07-08 16:58:54 +00:00
sword1 Merged fsnode with trunk: r27971:28460 2007-08-05 19:34:20 +00:00
sword2 Merged fsnode with trunk: r27971:28460 2007-08-05 19:34:20 +00:00
touche Merged fsnode with trunk: r27971:28460 2007-08-05 19:34:20 +00:00
engine.cpp Fix for bug #1746112 (SCUMM: Crash when pressing SPACE (Pause)) 2007-07-01 20:16:24 +00:00
engine.h Split Engine::pauseEngine: It now does pauseLevel handling, while engines can provide a simpler pauseEngineIntern method; provided default implementation of the latter which simply (un)pauses the mixer 2007-06-30 22:22:25 +00:00
engines.mk added engine stubs code for Drascula game 2007-07-17 21:35:01 +00:00
module.mk Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files 2006-09-23 00:42:35 +00:00