..
bitmap.cpp
MOHAWK: Fix non-LZ compressed old Mohawk bitmaps (thanks, fuzzie)
2010-11-26 15:06:35 +00:00
bitmap.h
MOHAWK: Fix non-LZ compressed old Mohawk bitmaps (thanks, fuzzie)
2010-11-26 15:06:35 +00:00
console.cpp
MOHAWK: Add basic Living Books support (all credit goes to fuzzie!)
2010-11-28 22:55:15 +00:00
console.h
MOHAWK: Add initial work for the dome sliders
2010-08-23 04:14:30 +00:00
cursors.cpp
MOHAWK: Set Maggie's Farmyard Adventure as an LB game
2010-11-29 06:35:50 +00:00
cursors.h
MOHAWK: Add basic Living Books support (all credit goes to fuzzie!)
2010-11-28 22:55:15 +00:00
detection_tables.h
MOHAWK: Set Maggie's Farmyard Adventure as an LB game
2010-11-29 06:35:50 +00:00
detection.cpp
MOHAWK: Set Maggie's Farmyard Adventure as an LB game
2010-11-29 06:35:50 +00:00
dialogs.cpp
MOHAWK: Pass objs by const ref not by value
2010-11-23 22:32:39 +00:00
dialogs.h
MOHAWK: Pass objs by const ref not by value
2010-11-23 22:32:39 +00:00
graphics.cpp
MOHAWK: Add basic Living Books support (all credit goes to fuzzie!)
2010-11-28 22:55:15 +00:00
graphics.h
MOHAWK: Add basic Living Books support (all credit goes to fuzzie!)
2010-11-28 22:55:15 +00:00
livingbooks.cpp
MOHAWK: Set Maggie's Farmyard Adventure as an LB game
2010-11-29 06:35:50 +00:00
livingbooks.h
MOHAWK: Set Maggie's Farmyard Adventure as an LB game
2010-11-29 06:35:50 +00:00
module.mk
MOHAWK: Refactor cursor handling
2010-11-25 04:49:11 +00:00
mohawk.cpp
MOHAWK: Add missing include, which prevented the CursorMan destructor from being called
2010-11-25 11:18:20 +00:00
mohawk.h
MOHAWK: Set Maggie's Farmyard Adventure as an LB game
2010-11-29 06:35:50 +00:00
myst_saveload.cpp
MOHAWK: Pass Common::Strings directly to SaveFileManager, instead of first converting to a C string
2010-11-23 22:32:55 +00:00
myst_saveload.h
MOHAWK: Pass objs by const ref not by value
2010-11-23 22:32:39 +00:00
myst_scripts.cpp
MOHAWK: Refactor cursor handling
2010-11-25 04:49:11 +00:00
myst_scripts.h
MOHAWK: Cleanup Myst script handling
2010-11-18 05:47:16 +00:00
myst_vars.cpp
Mohawk : Update with work on Myst EXIT opcodes to work out purpose.
2010-02-18 23:31:51 +00:00
myst_vars.h
Add Mohawk engine code. Part 1/3: main code.
2009-12-29 23:18:24 +00:00
myst.cpp
MOHAWK: Refactor cursor handling
2010-11-25 04:49:11 +00:00
myst.h
MOHAWK: Pass objs by const ref not by value
2010-11-23 22:32:39 +00:00
resource_cache.cpp
MOHAWK: Fix cache memory leak and some formatting
2010-11-09 18:52:29 +00:00
resource_cache.h
MOHAWK: Fix cache memory leak and some formatting
2010-11-09 18:52:29 +00:00
resource.cpp
MOHAWK: Pass objs by const ref not by value
2010-11-23 22:32:39 +00:00
resource.h
MOHAWK: Fill in meanings of known resources
2010-11-26 14:28:33 +00:00
riven_cursors.h
MOHAWK: Add initial work on the Riven marble puzzle
2010-09-09 17:27:02 +00:00
riven_external.cpp
MOHAWK: Refactor cursor handling
2010-11-25 04:49:11 +00:00
riven_external.h
MOHAWK: Switch slider bitmap ID's to matching via string; fixes some versions
2010-11-22 17:50:30 +00:00
riven_saveload.cpp
MOHAWK: Have MohawkResource::open() return a bool for success/failure
2010-11-22 18:07:33 +00:00
riven_saveload.h
COMMON: Split common/stream.h into several headers
2010-11-19 17:03:07 +00:00
riven_scripts.cpp
MOHAWK: Refactor cursor handling
2010-11-25 04:49:11 +00:00
riven_scripts.h
MOHAWK: Pass objs by const ref not by value
2010-11-23 22:32:39 +00:00
riven_vars.cpp
MOHAWK: Cleanup
2010-09-05 00:48:38 +00:00
riven.cpp
MOHAWK: Refactor cursor handling
2010-11-25 04:49:11 +00:00
riven.h
MOHAWK: Add initial work on the Riven marble puzzle
2010-09-09 17:27:02 +00:00
sound.cpp
MOHAWK: Add an isPlaying() and stopSound(id) function to Sound (for LB and others)
2010-11-27 21:36:04 +00:00
sound.h
MOHAWK: Add an isPlaying() and stopSound(id) function to Sound (for LB and others)
2010-11-27 21:36:04 +00:00
video.cpp
MOHAWK: Pass objs by const ref not by value
2010-11-23 22:32:39 +00:00
video.h
MOHAWK: Pass objs by const ref not by value
2010-11-23 22:32:39 +00:00