scummvm/engines/sword25
Max Horn 805a5b2996 VIDEO: In overloaded methods, invoke correct parent implementation
This should not cause any code behavior changes at this time, but if any
of the intermediate VideoDecoder classes ever starts to overload stuff,
this would become important.

svn-id: r55841
2011-02-09 00:12:58 +00:00
..
fmv VIDEO: In overloaded methods, invoke correct parent implementation 2011-02-09 00:12:58 +00:00
gfx SWORD25: Cache related changes 2011-02-02 19:32:04 +00:00
input SWORD25: Removed a lot of debug/unimplemented/unused functions 2011-01-28 20:52:52 +00:00
kernel SWORD25: Cache related changes 2011-02-02 19:32:04 +00:00
math SWORD25: Removed a lot of debug/unimplemented/unused functions 2011-01-28 20:52:52 +00:00
package SWORD25: Marked several unused LUA callbacks as dummy functions. Some cleanup. 2011-01-28 17:29:08 +00:00
script SWORD25: Replaced BS_ASSERT() with assert() 2011-01-23 15:01:24 +00:00
sfx SWORD25: Replaced BS_ASSERT() with assert() 2011-01-23 15:01:24 +00:00
util SWORD25: Strip off unportable functions 2011-01-19 07:40:10 +00:00
console.cpp DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
console.h DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
detection.cpp SWORD25: Standardised savegame filenames, start on advanced engine features 2010-10-28 09:51:56 +00:00
module.mk SWORD25: Removed some more unused/unimplemented debug code 2011-01-28 17:02:02 +00:00
sword25.cpp SWORD25: Fix linker breakage from DECLARE_SINGLETON() in renderObjectRegistry.h. 2011-01-24 00:46:06 +00:00
sword25.h SWORD25: Removed the custom log class and replaced it with warning/error/debugC calls 2011-01-23 14:49:50 +00:00