..
he
Correct horizontal flipping in decompressWizImage(), when using 16bit color.
2009-06-10 06:05:11 +00:00
imuse
The error() and warning() functions add ! and newline automatically. (I didn't
2009-05-31 10:02:16 +00:00
imuse_digi
The error() and warning() functions add ! and newline automatically. (I didn't
2009-05-31 10:02:16 +00:00
insane
smush
The error() and warning() functions add ! and newline automatically. (I didn't
2009-05-31 10:02:16 +00:00
actor.cpp
Fix the color of Poodles Galore's finger nails in Spy Fox 3.
2009-06-04 11:03:45 +00:00
actor.h
Fix the color of Poodles Galore's finger nails in Spy Fox 3.
2009-06-04 11:03:45 +00:00
akos.cpp
Fix endian issue, the palette must be in little endian.
2009-06-05 00:33:25 +00:00
akos.h
Fix the color of Poodles Galore's finger nails in Spy Fox 3.
2009-06-04 11:03:45 +00:00
base-costume.cpp
Add 16bit color support for later HE games.
2009-06-04 01:05:47 +00:00
base-costume.h
Fix the color of Poodles Galore's finger nails in Spy Fox 3.
2009-06-04 11:03:45 +00:00
bomp.cpp
bomp.h
boxes.cpp
The error() and warning() functions add ! and newline automatically. (I didn't
2009-05-31 10:02:16 +00:00
boxes.h
camera.cpp
charset-fontdata.cpp
charset.cpp
Add 16bit color support for later HE games.
2009-06-04 01:05:47 +00:00
charset.h
costume.cpp
Ooops, correct mistakes in commit 41162.
2009-06-05 06:47:49 +00:00
costume.h
Fix the color of Poodles Galore's finger nails in Spy Fox 3.
2009-06-04 11:03:45 +00:00
cursor.cpp
Renamed Graphics::ColorFormat to Graphics::ColorMode, streamlined enum by removing order section and temporarily removing kFormatARGB1555
2009-06-11 05:56:00 +00:00
debugger.cpp
Strip trailing whitespaces in the whole code base.
2009-05-24 15:17:42 +00:00
debugger.h
detection_tables.h
Add logic stub for Backyard Basketball.
2009-06-06 10:50:37 +00:00
detection.cpp
Changed SaveFileManager methods to take Common::String params (instead of char pointers)
2009-05-29 14:38:22 +00:00
detection.h
dialogs.cpp
dialogs.h
file_nes.cpp
The error() and warning() functions add ! and newline automatically. (I didn't
2009-05-31 10:02:16 +00:00
file_nes.h
file.cpp
The error() and warning() functions add ! and newline automatically. (I didn't
2009-05-31 10:02:16 +00:00
file.h
gfx.cpp
Cleanup.
2009-06-05 10:13:19 +00:00
gfx.h
Cleanup.
2009-06-05 10:13:19 +00:00
gfxARM.s
help.cpp
help.h
input.cpp
Strip trailing whitespaces in the whole code base.
2009-05-24 15:17:42 +00:00
midiparser_eup.cpp
midiparser_ro.cpp
module.mk
music.h
nut_renderer.cpp
nut_renderer.h
object.cpp
The error() and warning() functions add ! and newline automatically. (I didn't
2009-05-31 10:02:16 +00:00
object.h
palette.cpp
Add 16bit color support for later HE games.
2009-06-04 01:05:47 +00:00
player_mod.cpp
player_mod.h
player_nes.cpp
player_nes.h
player_v1.cpp
player_v1.h
player_v2.cpp
player_v2.h
player_v2a.cpp
The error() and warning() functions add ! and newline automatically. (I didn't
2009-05-31 10:02:16 +00:00
player_v2a.h
player_v3a.cpp
The error() and warning() functions add ! and newline automatically. (I didn't
2009-05-31 10:02:16 +00:00
player_v3a.h
proc3ARM.s
resource_v2.cpp
resource_v3.cpp
resource_v4.cpp
The error() and warning() functions add ! and newline automatically. (I didn't
2009-05-31 10:02:16 +00:00
resource.cpp
Sound resource 1 is used for queued speech in HE60+ games, and should never be nuked, when expiring resources.
2009-06-05 00:21:10 +00:00
resource.h
room.cpp
saveload.cpp
Add 16bit color support for later HE games.
2009-06-04 01:05:47 +00:00
saveload.h
Fix the color of Poodles Galore's finger nails in Spy Fox 3.
2009-06-04 11:03:45 +00:00
script_v0.cpp
script_v2.cpp
Fix bug #2687801 - ZAK: Cannot pickup Ladder on Mars Youth Hostel.
2009-05-26 01:25:44 +00:00
script_v3.cpp
script_v4.cpp
Changed SaveFileManager methods to take Common::String params (instead of char pointers)
2009-05-29 14:38:22 +00:00
script_v5.cpp
The error() and warning() functions add ! and newline automatically. (I didn't
2009-05-31 10:02:16 +00:00
script_v6.cpp
Fix bug #2791846 - SAMNMAX: Invalid opcode (regression).
2009-05-15 00:22:53 +00:00
script_v8.cpp
script.cpp
script.h
scumm_v0.h
scumm_v2.h
scumm_v3.h
scumm_v4.h
scumm_v5.h
scumm_v6.h
scumm_v7.h
scumm_v8.h
scumm-md5.h
Add several Dutch Windows demo of HE games.
2009-05-15 10:21:19 +00:00
scumm.cpp
Renamed Graphics::ColorFormat to Graphics::ColorMode, streamlined enum by removing order section and temporarily removing kFormatARGB1555
2009-06-11 05:56:00 +00:00
scumm.h
Merged revisions 41205,41207-41208,41210,41214-41217 via svnmerge from
2009-06-06 11:01:25 +00:00
sound.cpp
Turned some static tables into static const tables; added some FIXME comments to global static vars that should be removed (many more exist in SCI, Tinsel, and some other engines)
2009-05-26 11:30:21 +00:00
sound.h
string.cpp
Sprites are used for subtitles, in all 16bit color HE games.
2009-06-03 06:24:27 +00:00
usage_bits.cpp
usage_bits.h
util.cpp
util.h
vars.cpp
verbs.cpp
verbs.h