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https://github.com/libretro/scummvm.git
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a1a16d1579
header files are only included once. Many of them didn't have a SCUMM prefix which could have lead to clashes with common header files. svn-id: r25727
64 lines
1.5 KiB
C++
64 lines
1.5 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001 Ludvig Strigeus
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* Copyright (C) 2001-2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef SCUMM_HE_ANIMATION_H
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#define SCUMM_HE_ANIMATION_H
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#include "common/file.h"
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#include "graphics/dxa_player.h"
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#include "sound/mixer.h"
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namespace Scumm {
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class ScummEngine_v90he;
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class MoviePlayer : public Graphics::DXAPlayer {
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ScummEngine_v90he *_vm;
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Audio::Mixer *_mixer;
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Audio::SoundHandle _bgSound;
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Audio::AudioStream *_bgSoundStream;
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char baseName[40];
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uint32 _flags;
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uint32 _wizResNum;
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public:
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MoviePlayer(ScummEngine_v90he *vm, Audio::Mixer *mixer);
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int getImageNum();
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int load(const char *filename, int flags, int image = 0);
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void handleNextFrame();
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protected:
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virtual void setPalette(byte *pal);
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};
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} // End of namespace Scumm
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#endif
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