.. |
actor.cpp
|
Removed extra exclamation marks in warning() calls as well.
|
2006-04-04 22:21:10 +00:00 |
actor.h
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
animation.cpp
|
Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call)
|
2006-03-08 11:37:25 +00:00 |
animation.h
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
console.cpp
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
console.h
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
events.cpp
|
Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call)
|
2006-03-08 11:37:25 +00:00 |
events.h
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
font_map.cpp
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
font.cpp
|
Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call)
|
2006-03-08 11:37:25 +00:00 |
font.h
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
game.cpp
|
Reduced dependencies on base/plugins.h
|
2006-04-16 13:12:23 +00:00 |
gfx.cpp
|
- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a new getActiveDomain method that returns a pointer to the actual active *domain*
|
2006-04-15 20:36:41 +00:00 |
gfx.h
|
- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a new getActiveDomain method that returns a pointer to the actual active *domain*
|
2006-04-15 20:36:41 +00:00 |
ihnm_introproc.cpp
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
image.cpp
|
Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call)
|
2006-03-08 11:37:25 +00:00 |
input.cpp
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
interface.cpp
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
interface.h
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
isomap.cpp
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
isomap.h
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
ite_introproc.cpp
|
Introduced language EN_ANY used for general English game entries. EN_USA and
|
2006-04-08 23:12:56 +00:00 |
itedata.cpp
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
itedata.h
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
list.h
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
module.mk
|
Reduced data duplication in module.mk files; added module.mk files for null and x11 backends; added engines/module.mk
|
2006-02-12 00:16:31 +00:00 |
music.cpp
|
fix ITE SUNSPOT music loop
|
2006-03-24 18:15:57 +00:00 |
music.h
|
apply CYX mem-leak fix patch
|
2006-03-02 18:25:56 +00:00 |
objectmap.cpp
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
objectmap.h
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
palanim.cpp
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
palanim.h
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
puzzle.cpp
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
puzzle.h
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
render.cpp
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
render.h
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
resnames.h
|
fix ITE SUNSPOT music loop
|
2006-03-24 18:15:57 +00:00 |
rscfile.cpp
|
apply CYX mem-leak fix patch
|
2006-03-02 18:25:56 +00:00 |
rscfile.h
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
saga.cpp
|
- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a new getActiveDomain method that returns a pointer to the actual active *domain*
|
2006-04-15 20:36:41 +00:00 |
saga.h
|
Reduced dependencies on base/plugins.h
|
2006-04-16 13:12:23 +00:00 |
saveload.cpp
|
Fixes save/load.
|
2006-04-13 13:55:10 +00:00 |
scene.cpp
|
Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call)
|
2006-03-08 11:37:25 +00:00 |
scene.h
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
script.cpp
|
Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call)
|
2006-03-08 11:37:25 +00:00 |
script.h
|
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
|
2006-03-29 15:59:37 +00:00 |
sfuncs.cpp
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
sndres.cpp
|
Hiding the implementation of ADPCMInputStream from the public, in favor of a factory function (just like with the other AudioStream subclasses)
|
2006-03-03 15:51:33 +00:00 |
sndres.h
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
sound.cpp
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
sound.h
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
sprite.cpp
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
sprite.h
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
sthread.cpp
|
Renamed various container isEmpty() methods to empty() to match STL conventions
|
2006-03-28 09:42:54 +00:00 |
stream.h
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |
xref.txt
|
Moved engines to the new engines/ directory
|
2006-02-11 22:45:04 +00:00 |