scummvm/engines/saga
Filippos Karapetis 6ca558f0ff Fix for verbs in IHNM
svn-id: r26732
2007-05-01 21:48:18 +00:00
..
actor.cpp Got rid of an 'unused variable' warning 2006-11-27 00:49:59 +00:00
actor.h
animation.cpp
animation.h Renamed SAGA_xxx_H_ to SAGA_xxx_H for consistency. 2007-02-19 17:30:43 +00:00
console.cpp Overhaul of the debugger code 2006-09-16 16:58:27 +00:00
console.h Renamed SAGA_xxx_H_ to SAGA_xxx_H for consistency. 2007-02-19 17:30:43 +00:00
detection_tables.h SAGA: Moved displayinfo stuff into its own header file 2007-04-27 23:11:12 +00:00
detection.cpp SAGA: Moved displayinfo stuff into its own header file 2007-04-27 23:11:12 +00:00
displayinfo.h Fix for verbs in IHNM 2007-05-01 21:48:18 +00:00
events.cpp
events.h
font_map.cpp
font.cpp
font.h
gfx.cpp
gfx.h Renamed SAGA_xxx_H_ to SAGA_xxx_H for consistency. 2007-02-19 17:30:43 +00:00
ihnm_introproc.cpp
image.cpp
input.cpp added the instance of EventManager returned by OSystem::getEventManager as a member of the Engine base class. This allows to simply the code a bit and should more efficient too (ie. less virtual function chain calls, obj->getA()->getB()). Also updated several engines to make use of it. 2007-04-01 17:36:13 +00:00
interface.cpp Fix for verbs in IHNM 2007-05-01 21:48:18 +00:00
interface.h SAGA: Moved displayinfo stuff into its own header file 2007-04-27 23:11:12 +00:00
isomap.cpp
isomap.h Renamed SAGA_xxx_H_ to SAGA_xxx_H for consistency. 2007-02-19 17:30:43 +00:00
ite_introproc.cpp
itedata.cpp
itedata.h
list.h
module.mk Renamed some game.cpp files to detection.cpp 2007-04-27 20:26:54 +00:00
music.cpp oops, openStreamFile of course uses milliseconds, not frames, for the playback offsets/durations 2007-04-14 18:44:15 +00:00
music.h Replaced the use of DigitalTrackInfo objects (which were being leaked, BTW) with a call to openStreamFile (code completely *untested*, so it might not work properly yet). Note the new FIXME comment regarding the playback duration 2007-04-14 17:35:28 +00:00
objectmap.cpp Workaround for bug #1259608: "ITE: Riff ignores command in Ferret merchant 2006-11-09 13:19:23 +00:00
objectmap.h Renamed SAGA_xxx_H_ to SAGA_xxx_H for consistency. 2007-02-19 17:30:43 +00:00
palanim.cpp
palanim.h
puzzle.cpp cleanup 2006-10-21 12:44:10 +00:00
puzzle.h Renamed SAGA_xxx_H_ to SAGA_xxx_H for consistency. 2007-02-19 17:30:43 +00:00
render.cpp Backend modularization: Create timer manager, savefile manager and audio mixer in the backends for increased flexibility 2006-10-22 15:42:29 +00:00
render.h Renamed SAGA_xxx_H_ to SAGA_xxx_H for consistency. 2007-02-19 17:30:43 +00:00
rscfile.cpp Reduce dependency from common/advancedDetector.h 2007-01-21 20:24:38 +00:00
rscfile.h More const madness. 2006-10-08 07:48:19 +00:00
saga.cpp More meaningful error message 2007-04-21 21:23:26 +00:00
saga.h SAGA: Moved displayinfo stuff into its own header file 2007-04-27 23:11:12 +00:00
sagaresnames.h Renamed SAGA_xxx_H_ to SAGA_xxx_H for consistency. 2007-02-19 17:30:43 +00:00
saveload.cpp Added finalize() method to Common::OutSaveFile (which by default just flushes the stream), changed engines to call that before deleting OutSaveFile instances (instead of just flushing) 2007-02-17 18:55:51 +00:00
scene.cpp Renamed decodeILBM to decodePBM, removed a TODO 2007-05-01 21:40:56 +00:00
scene.h SAGA: Moved displayinfo stuff into its own header file 2007-04-27 23:11:12 +00:00
script.cpp Slighty modified patch #1704979: "Fix for #1690045: ITE: Item description missing" 2007-04-21 21:29:52 +00:00
script.h
sfuncs.cpp
sndres.cpp
sndres.h Renamed SAGA_xxx_H_ to SAGA_xxx_H for consistency. 2007-02-19 17:30:43 +00:00
sound.cpp * Reimplemented Mixer::pauseAll to simply invoke pause on all channels 2007-02-03 19:05:53 +00:00
sound.h Renamed SAGA_xxx_H_ to SAGA_xxx_H for consistency. 2007-02-19 17:30:43 +00:00
sprite.cpp
sprite.h
sthread.cpp
stream.h
xref.txt