.. |
image
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
animation.cpp
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SWORD25: Start to rename read/write methods of *PersistenceBlock classes
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2010-10-28 00:26:25 +00:00 |
animation.h
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SWORD25: Get rid of CallbackRegistry
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2010-10-28 00:25:33 +00:00 |
animationdescription.cpp
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SWORD25: Enforce code naming conventions in gfx/animation*
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2010-10-13 00:10:18 +00:00 |
animationdescription.h
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SWORD25: Semi-colon cleanup.
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2010-10-13 20:04:50 +00:00 |
animationresource.cpp
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SWORD25: Get rid of kernel/string.h
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2010-10-24 01:52:27 +00:00 |
animationresource.h
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SWORD25: Enforce code naming conventions in gfx/animation*
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2010-10-13 00:10:18 +00:00 |
animationtemplate.cpp
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SWORD25: Start to rename read/write methods of *PersistenceBlock classes
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2010-10-28 00:26:25 +00:00 |
animationtemplate.h
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SWORD25: Enforce code naming conventions in gfx/animation*
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2010-10-13 00:10:18 +00:00 |
animationtemplateregistry.cpp
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COMMON: Simplify DECLARE_SINGLETON macro
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2010-11-16 08:23:13 +00:00 |
animationtemplateregistry.h
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SWORD25: Convert object registries to singletons
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2010-10-13 15:41:34 +00:00 |
bitmap.cpp
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SWORD25: Enforce code naming conventions in gfx/*
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2010-10-19 20:54:30 +00:00 |
bitmap.h
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SWORD25: Enforce code naming conventions in gfx/*
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2010-10-19 20:54:30 +00:00 |
bitmapresource.cpp
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SWORD25: Merge classes PNGLoader, ImageLoader and ImageLoaderManager
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2010-10-24 01:32:15 +00:00 |
bitmapresource.h
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SWORD25: Enforce code naming conventions in gfx/*
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2010-10-19 20:54:30 +00:00 |
dynamicbitmap.cpp
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SWORD25: Enforced code formatting rules in rest of the engine
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2010-10-19 21:03:33 +00:00 |
dynamicbitmap.h
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SWORD25: Enforce code naming conventions in gfx/*
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2010-10-19 20:54:30 +00:00 |
fontresource.cpp
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SWORD25: Get rid of kernel/string.h
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2010-10-24 01:52:27 +00:00 |
fontresource.h
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SWORD25: Enforce code naming conventions in gfx/*
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2010-10-19 20:54:30 +00:00 |
framecounter.cpp
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SWORD25: Enforce code naming conventions in gfx/graphicengine*
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2010-10-19 20:51:21 +00:00 |
framecounter.h
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SWORD25: Enforce code naming conventions in gfx/graphicengine*
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2010-10-19 20:51:21 +00:00 |
graphicengine_script.cpp
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SWORD25: Get rid of CallbackRegistry
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2010-10-28 00:25:33 +00:00 |
graphicengine.cpp
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SWORD25: cleanup
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2010-11-03 00:19:28 +00:00 |
graphicengine.h
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
panel.cpp
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SWORD25: Enforced code formatting rules in rest of the engine
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2010-10-19 21:03:33 +00:00 |
panel.h
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SWORD25: Enforce code naming conventions in gfx/*
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2010-10-19 20:54:30 +00:00 |
renderobject.cpp
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SWORD25: Enforce code naming conventions in gfx/*
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2010-10-19 20:54:30 +00:00 |
renderobject.h
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SWORD25: Enforce code naming conventions in gfx/*
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2010-10-19 20:54:30 +00:00 |
renderobjectmanager.cpp
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SWORD25: Enforced code formatting rules in rest of the engine
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2010-10-19 21:03:33 +00:00 |
renderobjectmanager.h
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SWORD25: Enforce code naming conventions in gfx/*
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2010-10-19 20:54:30 +00:00 |
renderobjectptr.h
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SWORD25: Renamed getInstance() -> instance()
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2010-10-13 15:41:00 +00:00 |
renderobjectregistry.cpp
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COMMON: Simplify DECLARE_SINGLETON macro
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2010-11-16 08:23:13 +00:00 |
renderobjectregistry.h
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SWORD25: Enforce code naming conventions in gfx/*
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2010-10-19 20:54:30 +00:00 |
rootrenderobject.h
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SWORD25: Comply to the code conventions for several classes
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2010-10-12 23:32:32 +00:00 |
screenshot.cpp
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
screenshot.h
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
staticbitmap.cpp
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SWORD25: Start to rename read/write methods of *PersistenceBlock classes
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2010-10-28 00:26:25 +00:00 |
staticbitmap.h
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SWORD25: Enforce code naming conventions in gfx/*
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2010-10-19 20:54:30 +00:00 |
text.cpp
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SWORD25: Start to rename read/write methods of *PersistenceBlock classes
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2010-10-28 00:26:25 +00:00 |
text.h
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SWORD25: Enforce code naming conventions in gfx/*
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2010-10-19 20:54:30 +00:00 |
timedrenderobject.cpp
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SWORD25: Enforce code naming conventions in gfx/animation*
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2010-10-13 00:10:18 +00:00 |
timedrenderobject.h
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SWORD25: Enforce code naming conventions in gfx/*
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2010-10-19 20:54:30 +00:00 |