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scummvm
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scummvm
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base
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Lars Persson
6d70218f35
Just updated ending comment properly for the sake of it
...
svn-id: r18473
2005-06-27 21:37:07 +00:00
..
.cvsignore
new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner)
2003-09-17 22:41:01 +00:00
engine.cpp
When including files from common/, explicitly use the common/ prefix
2005-06-24 15:23:51 +00:00
engine.h
When including files from common/, explicitly use the common/ prefix
2005-06-24 15:23:51 +00:00
gameDetector.cpp
When including files from common/, explicitly use the common/ prefix
2005-06-24 15:23:51 +00:00
gameDetector.h
Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' because we already have many classes with that name)
2005-05-10 23:48:48 +00:00
main.cpp
Just updated ending comment properly for the sake of it
2005-06-27 21:37:07 +00:00
module.mk
Various changes to the build system which allow building ScummVM in an external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress
2004-01-30 21:54:28 +00:00
plugins.cpp
When including files from common/, explicitly use the common/ prefix
2005-06-24 15:23:51 +00:00
plugins.h
added code for loading dynamic plugins(DLLs) for windows
2005-06-05 12:55:33 +00:00
version.h
Updated copyright
2005-01-01 16:09:25 +00:00