scummvm/base
2004-01-29 21:54:03 +00:00
..
.cvsignore new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner) 2003-09-17 22:41:01 +00:00
engine.cpp Add the super-ultra-mega-secret --savepath option (and it's not just secret because I am too lame to write a help entry, add it to the README, and add it to the TeX files. *cough* No, that's not at all the reason... :-) 2004-01-29 21:54:03 +00:00
engine.h updated copyright notice 2004-01-06 12:45:34 +00:00
gameDetector.cpp Add the super-ultra-mega-secret --savepath option (and it's not just secret because I am too lame to write a help entry, add it to the README, and add it to the TeX files. *cough* No, that's not at all the reason... :-) 2004-01-29 21:54:03 +00:00
gameDetector.h don't use bit 31 2004-01-18 20:46:11 +00:00
main.cpp Support for new CE backend launcher 2004-01-26 07:32:25 +00:00
module.mk This'll also break Makefile.noconf 2003-09-18 12:07:56 +00:00
plugins.cpp updated copyright notice 2004-01-06 12:45:34 +00:00
plugins.h updated copyright notice 2004-01-06 12:45:34 +00:00