mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 21:59:17 +00:00
05b28340bf
svn-id: r30405
363 lines
10 KiB
C++
363 lines
10 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#ifndef AGI_PREAGI_WINNIE_H
|
|
#define AGI_PREAGI_WINNIE_H
|
|
|
|
#include "agi/agi.h"
|
|
|
|
namespace Agi {
|
|
|
|
#define WTP_SAVEGAME_VERSION 1
|
|
#define IDI_XOR_KEY 0x80
|
|
|
|
// strings
|
|
#define IDS_WTP_ROOM_DOS "rooms/rm.%02d"
|
|
#define IDS_WTP_ROOM_AMIGA "room.%d"
|
|
#define IDS_WTP_ROOM_C64 "room%02d"
|
|
#define IDS_WTP_ROOM_APPLE "room%d.obj"
|
|
#define IDS_WTP_OBJ_DOS "obj.%02d"
|
|
#define IDS_WTP_OBJ_AMIGA "object.%d"
|
|
#define IDS_WTP_OBJ_C64 "object%02d"
|
|
#define IDS_WTP_OBJ_APPLE "object%d.obj"
|
|
#define IDS_WTP_SND_DOS "snd.%02d"
|
|
#define IDS_WTP_SND_AMIGA "Sounds"
|
|
#define IDS_WTP_SND_C64 "sound.obj"
|
|
#define IDS_WTP_SND_APPLE "sound.obj"
|
|
|
|
#define IDS_WTP_FILE_LOGO "logo"
|
|
#define IDS_WTP_FILE_TITLE "title"
|
|
#define IDS_WTP_FILE_SAVEGAME "savegame"
|
|
#define IDS_WTP_FILE_RND "rnd"
|
|
|
|
#define IDS_WTP_DISK_ERROR "There is a problem with your disk drive.Please make sure your Winnie-the-Pooh disk is in the drive correctly."
|
|
|
|
#define IDS_WTP_INTRO_0 " PRESENT"
|
|
#define IDS_WTP_INTRO_1 " TM designates trademark of\n Sierra On-Line, Inc.\n (c) 1985 Walt Disney Productions"
|
|
|
|
#define IDS_WTP_HELP_0 "The <SPACE BAR> moves the pointer. Press <RETURN> when it is by the choice you want. Press the <Backspace> key to see what you just finished reading."
|
|
#define IDS_WTP_HELP_1 "Press <C> to see what you are carrying. <Ctrl-S> turns the sound off and on. <ESC> takes you to the playroom (in caseyou get lost or want to save the game)."
|
|
|
|
#define IDS_WTP_GAME_OVER_0 "Congratulations!! You did it! You returned everything that was lost. Now,Christopher Robin invites you to a Hero party."
|
|
#define IDS_WTP_GAME_OVER_1 "The good news is: YOU are the Hero!! The bad news is: you have to find the party by yourself. Good luck!"
|
|
|
|
#define IDS_WTP_OWL_0 "\"For example, that object you are carrying now is interesting. I know I've seen it before. Hmmm. Let me think about this . . .\""
|
|
#define IDS_WTP_OWL_1 "\"You know, this object here beside me isfamiliar. I'm sure I could give you some sort of clue about it. Let me see. . .\""
|
|
|
|
#define IDS_WTP_WIND_0 "Oh, no! The Blustery Wind begins to howl. It has returned, and mixed up all the objects in the Wood."
|
|
#define IDS_WTP_WIND_1 "But don't worry. Everyone still has theobjects you returned to them.\n\n (Today must be Winds-day!)"
|
|
#define IDS_WTP_TIGGER "\"Hallooooo, there!!!! It's ME, Tigger! Let's BOUNCE!\""
|
|
#define IDS_WTP_MIST "Oh, look out! The mysterious mist is coming in. It gets so thick that you can't see through it. Just keep walkingand it will soon clear up."
|
|
|
|
#define IDS_WTP_SONG_0 "Winnie-the-Pooh, Winnie-the-Pooh, Tubby little cubby all stuffed with fluff, He's Winnie-the-Pooh, Winnie-the-Pooh, Willy, nilly, silly, old bear."
|
|
#define IDS_WTP_SONG_1 "Deep in the Hundred Acre Wood, Where Christopher Robin plays, You will find the enchanted neighborhoodof Christopher's childhood days."
|
|
#define IDS_WTP_SONG_2 "A donkey named Eeyore is his friend, and Kanga and little Roo. There's Rabbit and Piglet and there's Owl But most of all Winnie-the-Pooh!"
|
|
|
|
#define IDS_WTP_NSEW "North South East West"
|
|
#define IDS_WTP_TAKE "Take"
|
|
#define IDS_WTP_DROP "Drop"
|
|
#define IDS_WTP_CANT_GO "\nSorry, but you can't go that way."
|
|
#define IDS_WTP_CANT_TAKE "You can't take it. You can only carry one object at a time."
|
|
#define IDS_WTP_CANT_DROP "You can't drop it. Another object is already here."
|
|
#define IDS_WTP_WRONG_PLACE "\nOk, but it doesn't belong here."
|
|
#define IDS_WTP_OK "\nOk."
|
|
|
|
#define IDS_WTP_INVENTORY_0 "You are carrying nothing."
|
|
#define IDS_WTP_INVENTORY_1 "Number of objects still missing: %d"
|
|
|
|
// COMMODORE 64 version strings
|
|
|
|
#define IDS_WTP_FILE_SAVEGAME_C64 "saved game"
|
|
#define IDS_WTP_DISK_ERROR_C64 "There is a problem with your disk drive.Please make sure your disk is in the drive correctly."
|
|
#define IDS_WTP_HELP_0_C64 "The <SPACE BAR> moves the pointer. Press <RETURN> when it is by the choice you want. <F1> brings back what you have already read."
|
|
#define IDS_WTP_HELP_1_C64 "<F3> takes you back to the playroom (if you get lost, or want to save the game).<F5> turns the sound off and on. <F7> shows what you're carrying."
|
|
#define IDS_WTP_WRONG_PLACE_C64 "\nOk, but this is not the right place."
|
|
|
|
// maximum values
|
|
|
|
#define IDI_WTP_MAX_OBJ_MISSING 10
|
|
|
|
#define IDI_WTP_MAX_ROOM 62
|
|
#define IDI_WTP_MAX_OBJ 40
|
|
#define IDI_WTP_MAX_SND 14
|
|
#define IDI_WTP_MAX_PIC 2
|
|
|
|
#define IDI_WTP_MAX_ROOM_NORMAL 57
|
|
#define IDI_WTP_MAX_ROOM_TELEPORT 30
|
|
#define IDI_WTP_MAX_ROOM_OBJ 42
|
|
#define IDI_WTP_MAX_BLOCK 4
|
|
#define IDI_WTP_MAX_STR 6
|
|
#define IDI_WTP_MAX_OBJ_STR 4
|
|
#define IDI_WTP_MAX_OBJ_STR_END 2
|
|
#define IDI_WTP_MAX_FLAG 40
|
|
#define IDI_WTP_MAX_OPTION 3
|
|
#define IDI_WTP_MAX_DIR 4
|
|
#define IDI_WTP_MAX_MOVES_UNTIL_WIND 150
|
|
|
|
// positions
|
|
|
|
#define IDI_WTP_ROW_MENU 21
|
|
#define IDI_WTP_ROW_OPTION_1 21
|
|
#define IDI_WTP_ROW_OPTION_2 22
|
|
#define IDI_WTP_ROW_OPTION_3 23
|
|
#define IDI_WTP_ROW_OPTION_4 24
|
|
|
|
#define IDI_WTP_COL_MENU 0
|
|
#define IDI_WTP_COL_OPTION 1
|
|
#define IDI_WTP_COL_NSEW 1
|
|
#define IDI_WTP_COL_NORTH 1
|
|
#define IDI_WTP_COL_SOUTH 8
|
|
#define IDI_WTP_COL_EAST 15
|
|
#define IDI_WTP_COL_WEST 21
|
|
#define IDI_WTP_COL_TAKE 29
|
|
#define IDI_WTP_COL_DROP 35
|
|
#define IDI_WTP_COL_PRESENT 17
|
|
|
|
// data file offset modifiers
|
|
|
|
#define IDI_WTP_OFS_ROOM 0x5400
|
|
#define IDI_WTP_OFS_OBJ 0x0800
|
|
|
|
// picture
|
|
|
|
#define IDI_WTP_PIC_WIDTH 140
|
|
#define IDI_WTP_PIC_HEIGHT 159
|
|
#define IDI_WTP_PIC_X0 10
|
|
#define IDI_WTP_PIC_Y0 0
|
|
#define IDI_WTP_PIC_FLAGS IDF_AGI_PIC_V2
|
|
|
|
// selections
|
|
|
|
enum {
|
|
IDI_WTP_SEL_HOME = -2,
|
|
IDI_WTP_SEL_BACK,
|
|
IDI_WTP_SEL_OPT_1,
|
|
IDI_WTP_SEL_OPT_2,
|
|
IDI_WTP_SEL_OPT_3,
|
|
IDI_WTP_SEL_NORTH,
|
|
IDI_WTP_SEL_SOUTH,
|
|
IDI_WTP_SEL_EAST,
|
|
IDI_WTP_SEL_WEST,
|
|
IDI_WTP_SEL_TAKE,
|
|
IDI_WTP_SEL_DROP,
|
|
IDI_WTP_SEL_REAL_OPT_1,
|
|
IDI_WTP_SEL_REAL_OPT_2,
|
|
IDI_WTP_SEL_REAL_OPT_3
|
|
};
|
|
|
|
#define IDI_WTP_SEL_LAST IDI_WTP_SEL_REAL_OPT_3
|
|
|
|
// rooms
|
|
|
|
enum {
|
|
IDI_WTP_ROOM_NONE = -1,
|
|
IDI_WTP_ROOM_NORTH,
|
|
IDI_WTP_ROOM_SOUTH,
|
|
IDI_WTP_ROOM_EAST,
|
|
IDI_WTP_ROOM_WEST
|
|
};
|
|
|
|
#define IDI_WTP_ROOM_HIDE 0
|
|
|
|
#define IDI_WTP_ROOM_PICNIC 2
|
|
#define IDI_WTP_ROOM_HOME 28
|
|
#define IDI_WTP_ROOM_PARTY 58
|
|
#define IDI_WTP_ROOM_MIST 59
|
|
#define IDI_WTP_ROOM_TIGGER 61
|
|
|
|
// sound
|
|
|
|
enum ENUM_WTP_SOUND {
|
|
IDI_WTP_SND_POOH_0 = 1,
|
|
IDI_WTP_SND_TIGGER,
|
|
IDI_WTP_SND_TAKE,
|
|
IDI_WTP_SND_DROP,
|
|
IDI_WTP_SND_DROP_OK,
|
|
IDI_WTP_SND_FANFARE,
|
|
IDI_WTP_SND_POOH_1,
|
|
IDI_WTP_SND_KEYHELP,
|
|
IDI_WTP_SND_POOH_2,
|
|
IDI_WTP_SND_WIND_0,
|
|
IDI_WTP_SND_WIND_1
|
|
};
|
|
|
|
// script opcodes
|
|
|
|
#define IDO_WTP_GOTO_ROOM 0x06
|
|
#define IDO_WTP_PRINT_MSG 0x08
|
|
#define IDO_WTP_PRINT_STR 0x0A
|
|
#define IDO_WTP_DROP_OBJ 0x0C
|
|
#define IDO_WTP_FLAG_CLEAR 0x0E
|
|
#define IDO_WTP_FLAG_SET 0x10
|
|
#define IDO_WTP_GAME_OVER 0x12
|
|
#define IDO_WTP_WALK_MIST 0x14
|
|
#define IDO_WTP_PLAY_SOUND 0x16
|
|
#define IDO_WTP_SAVE_GAME 0x18
|
|
#define IDO_WTP_LOAD_GAME 0x1A
|
|
#define IDO_WTP_OWL_HELP 0x1C
|
|
#define IDO_WTP_GOTO_RND 0x1E
|
|
|
|
#define IDO_WTP_OPTION_0 0x15
|
|
#define IDO_WTP_OPTION_1 0x16
|
|
#define IDO_WTP_OPTION_2 0x17
|
|
|
|
enum {
|
|
IDI_WTP_OBJ_DESC = 0,
|
|
IDI_WTP_OBJ_TAKE,
|
|
IDI_WTP_OBJ_DROP,
|
|
IDI_WTP_OBJ_HELP
|
|
};
|
|
|
|
enum {
|
|
IDI_WTP_PAR_OK = 0,
|
|
IDI_WTP_PAR_GOTO,
|
|
IDI_WTP_PAR_BACK
|
|
};
|
|
|
|
// room file option block
|
|
|
|
struct WTP_ROOM_BLOCK {
|
|
uint16 ofsOpt[IDI_WTP_MAX_BLOCK];
|
|
};
|
|
|
|
// room file header
|
|
|
|
struct WTP_ROOM_HDR {
|
|
uint8 roomNumber;
|
|
uint8 objId;
|
|
uint16 ofsPic;
|
|
uint16 fileLen;
|
|
uint16 reserved0;
|
|
int8 roomNew[IDI_WTP_MAX_DIR];
|
|
uint8 objX;
|
|
uint8 objY;
|
|
uint16 reserved1;
|
|
uint16 ofsDesc[IDI_WTP_MAX_BLOCK];
|
|
uint16 ofsBlock[IDI_WTP_MAX_BLOCK];
|
|
uint16 ofsStr[IDI_WTP_MAX_STR];
|
|
uint32 reserved2;
|
|
WTP_ROOM_BLOCK opt[IDI_WTP_MAX_BLOCK];
|
|
};
|
|
|
|
// object file header
|
|
|
|
struct WTP_OBJ_HDR {
|
|
uint16 fileLen;
|
|
uint16 objId;
|
|
uint16 ofsEndStr[IDI_WTP_MAX_OBJ_STR_END];
|
|
uint16 ofsStr[IDI_WTP_MAX_OBJ_STR];
|
|
uint16 ofsPic;
|
|
};
|
|
|
|
// savegame
|
|
|
|
struct WTP_SAVE_GAME {
|
|
uint8 fSound;
|
|
uint8 nMoves;
|
|
uint8 nObjMiss;
|
|
uint8 nObjRet;
|
|
uint8 iObjHave;
|
|
uint8 fGame[IDI_WTP_MAX_FLAG];
|
|
uint8 iUsedObj[IDI_WTP_MAX_OBJ_MISSING];
|
|
uint8 iObjRoom[IDI_WTP_MAX_ROOM_OBJ];
|
|
};
|
|
|
|
class PreAgiEngine;
|
|
|
|
class Winnie {
|
|
public:
|
|
Winnie(PreAgiEngine *vm);
|
|
|
|
void init();
|
|
void run();
|
|
|
|
void debugCurRoom();
|
|
|
|
private:
|
|
PreAgiEngine *_vm;
|
|
|
|
WTP_SAVE_GAME _game;
|
|
int _room;
|
|
int _mist;
|
|
bool _doWind;
|
|
bool _winnieEvent;
|
|
int _tiggerMist;
|
|
|
|
int _roomOffset;
|
|
int _objOffset;
|
|
bool _isBigEndian;
|
|
Common::Rect hotspotNorth, hotspotSouth, hotspotEast, hotspotWest;
|
|
|
|
void randomize();
|
|
void intro();
|
|
void drawPic(const char*);
|
|
void gameLoop();
|
|
|
|
void parseRoomHeader(WTP_ROOM_HDR *roomHdr, byte *buffer, int len);
|
|
void parseObjHeader(WTP_OBJ_HDR *objHdr, byte *buffer, int len);
|
|
uint32 readRoom(int, uint8*, WTP_ROOM_HDR&);
|
|
|
|
void drawRoomPic();
|
|
int parser(int, int, uint8*);
|
|
int getObjInRoom(int);
|
|
bool getSelOkBack();
|
|
void getMenuSel(char*, int*, int[]);
|
|
void keyHelp();
|
|
void clrMenuSel(int*, int[]);
|
|
void incMenuSel(int*, int[]);
|
|
void decMenuSel(int*, int[]);
|
|
void drawMenu(char*, int, int[]);
|
|
void printRoomStr(int, int);
|
|
void inventory();
|
|
void printObjStr(int, int);
|
|
uint32 readObj(int, uint8*);
|
|
void takeObj(int);
|
|
void dropObj(int);
|
|
bool isRightObj(int, int, int*);
|
|
void drawObjPic(int, int, int);
|
|
void getMenuMouseSel(int*, int[], int, int);
|
|
void setFlag(int);
|
|
void clearFlag(int);
|
|
void gameOver();
|
|
void saveGame();
|
|
void loadGame();
|
|
void dropObjRnd();
|
|
|
|
void wind();
|
|
void mist();
|
|
void tigger();
|
|
|
|
void showOwlHelp();
|
|
bool playSound(ENUM_WTP_SOUND);
|
|
|
|
void printStrWinnie(char *szMsg);
|
|
};
|
|
|
|
} // End of namespace Agi
|
|
|
|
#endif
|
|
|
|
|