scummvm/engines/saga
Max Horn 651e2760a3 Fix spelling, cleanup
svn-id: r49843
2010-06-15 12:33:20 +00:00
..
actor_path.cpp
actor_walk.cpp
actor.cpp SAGA: Fix bug #2928923. 2010-06-15 10:26:10 +00:00
actor.h
animation.cpp Added automatic detection of the IHNM demo 2010-05-16 10:36:21 +00:00
animation.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
console.cpp
console.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
detection_tables.h Added automatic detection of the IHNM demo 2010-05-16 10:36:21 +00:00
detection.cpp AdvancedDetector: Add new parameter directoryGlobs. 2010-06-15 10:59:23 +00:00
displayinfo.h
events.cpp SAGA: Fix bug #2827504. 2010-06-15 10:26:29 +00:00
events.h Reduce indirect header dependencies further 2010-05-04 12:00:16 +00:00
font_map.cpp
font.cpp Added automatic detection of the IHNM demo 2010-05-16 10:36:21 +00:00
font.h Reduce indirect header dependencies further 2010-05-04 12:00:16 +00:00
gfx.cpp Added automatic detection of the IHNM demo 2010-05-16 10:36:21 +00:00
gfx.h
image.cpp
input.cpp Patch for bug 2943361 by littleboy, adding full kb modifier support to all engines + GUI and proper keypad handling 2010-02-21 04:04:13 +00:00
interface.cpp SAGA: Fix bug #1970191. 2010-06-15 10:16:53 +00:00
interface.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
introproc_ihnm.cpp Added automatic detection of the IHNM demo 2010-05-16 10:36:21 +00:00
introproc_ite.cpp
introproc_saga2.cpp Added back video skipping in SAGA2 with the escape key or left mouse button 2010-05-18 14:57:02 +00:00
isomap.cpp Fix bug #2963556: SAGA: Memory leaks #2 2010-03-10 21:44:58 +00:00
isomap.h Fix bug #2963556: SAGA: Memory leaks #2 2010-03-10 21:44:58 +00:00
itedata.cpp SAGA: Avoid global constructor for pieceOrigins array 2010-04-28 22:23:34 +00:00
itedata.h SAGA: Avoid global constructor for pieceOrigins array 2010-04-28 22:23:34 +00:00
module.mk Moved the Shorten decoder inside the SAGA engine, as it's the only one using it (and it's still unfinished, too) 2010-01-27 08:40:48 +00:00
music.cpp SAGA: fix timers. 2010-06-15 10:50:49 +00:00
music.h SAGA: Music code cleanup. The music driver is now placed inside the MusicPlayer class, instead of the SagaEngine class. Split the functionality that the music parser should handle from the functionality that the music driver should handle. Also, fixed a bug in MusicDriver::send() (the notes off signal was sent to unallocated channels, not allocated ones) 2010-06-12 18:20:22 +00:00
objectmap.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
objectmap.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
palanim.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
palanim.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
puzzle.cpp SAGA: fix timers. 2010-06-15 10:50:49 +00:00
puzzle.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
render.cpp SAGA: Fix bug #2886130. 2010-06-15 10:25:50 +00:00
render.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
resource_hrs.cpp refactor resource module: 2009-12-04 17:52:42 +00:00
resource_res.cpp Added automatic detection of the IHNM demo 2010-05-16 10:36:21 +00:00
resource_rsc.cpp Started simplifying and removing a lot of unused code from the SAGA Mac resource loader, to be ultimately replaced by the common Mac resource loader 2010-05-18 15:16:53 +00:00
resource.cpp Wrapped some IHNM-specific code around appropriate ifdef's 2009-12-30 15:24:16 +00:00
resource.h Added automatic detection for the non-interactive ITE demos 2010-05-16 10:23:44 +00:00
saga.cpp Fix spelling, cleanup 2010-06-15 12:33:20 +00:00
saga.h SAGA: Music code cleanup. The music driver is now placed inside the MusicPlayer class, instead of the SagaEngine class. Split the functionality that the music parser should handle from the functionality that the music driver should handle. Also, fixed a bug in MusicDriver::send() (the notes off signal was sent to unallocated channels, not allocated ones) 2010-06-12 18:20:22 +00:00
saveload.cpp Added automatic detection of the IHNM demo 2010-05-16 10:36:21 +00:00
scene.cpp SAGA: Fix bug #2886151. 2010-06-15 10:25:13 +00:00
scene.h Committing the rest of the VideoDecoder Rewrite from patch #2963496. 2010-05-18 14:17:24 +00:00
script.cpp Added automatic detection for the non-interactive ITE demos 2010-05-16 10:23:44 +00:00
script.h SAGA: Add more thread-related output. 2010-06-15 10:16:32 +00:00
sfuncs_ihnm.cpp SAGA: Moved more code under ENABLE_IHNM 2010-06-15 10:16:13 +00:00
sfuncs.cpp SAGA: Fix bug #2886141. 2010-06-15 10:25:34 +00:00
shorten.cpp Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream. 2010-01-30 15:26:54 +00:00
shorten.h Moved the Shorten decoder inside the SAGA engine, as it's the only one using it (and it's still unfinished, too) 2010-01-27 08:40:48 +00:00
sndres.cpp SAGA: Fix bug #2886141. 2010-06-15 10:25:34 +00:00
sndres.h
sound.cpp SAGA: Fix bug #2886141. 2010-06-15 10:25:34 +00:00
sound.h SAGA: Fix bug #2886141. 2010-06-15 10:25:34 +00:00
sprite.cpp Added automatic detection of the IHNM demo 2010-05-16 10:36:21 +00:00
sprite.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
sthread.cpp SAGA: Add more thread-related output. 2010-06-15 10:16:32 +00:00
xref.txt