mirror of
https://github.com/libretro/scummvm.git
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358 lines
10 KiB
C
358 lines
10 KiB
C
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef COMMON_SCUMMSYS_H
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#define COMMON_SCUMMSYS_H
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// This is a convenience macro to test whether the compiler used is a GCC
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// version, which is at least major.minor.
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#define GCC_ATLEAST(major, minor) (defined(__GNUC__) && (__GNUC__ > (major) || (__GNUC__ == (major) && __GNUC_MINOR__ >= (minor))))
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#if defined(_WIN32_WCE) && _WIN32_WCE < 300
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#define NONSTANDARD_PORT
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#endif
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#if defined(NONSTANDARD_PORT)
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// Ports which need to perform #includes and #defines visible in
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// virtually all the source of ScummVM should do so by providing a
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// "portdefs.h" header file (and not by directly modifying this
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// header file).
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#include <portdefs.h>
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#else // defined(NONSTANDARD_PORT)
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#if defined(WIN32)
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#ifdef _MSC_VER
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// FIXME: The placement of the workaround functions for MSVC below
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// require us to include stdio.h and stdarg.h for MSVC here. This
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// is not exactly nice...
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// We should think of a better way of doing this.
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#include <stdio.h>
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#include <stdarg.h>
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// MSVC's vsnprintf is either non-existent (2003) or bugged since it
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// does not always include a terminating NULL (2005+). To work around
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// that we fix up the _vsnprintf included. Note that the return value
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// will still not match C99's specs!
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inline int vsnprintf_msvc(char *str, size_t size, const char *format, va_list args) {
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// We do not pass size - 1 here, to ensure we would get the same
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// return value as when we would use _vsnprintf directly, since
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// for example Common::String::format relies on this.
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int retValue = _vsnprintf(str, size, format, args);
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str[size - 1] = 0;
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return retValue;
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}
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#define vsnprintf vsnprintf_msvc
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// Visual Studio does not include snprintf in its standard C library.
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// Instead it includes a function called _snprintf with somewhat
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// similar semantics. The minor difference is that the return value in
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// case the formatted string exceeds the buffer size is different.
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// A much more dangerous one is that _snprintf does not always include
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// a terminating null (Whoops!). Instead we map to our fixed vsnprintf.
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inline int snprintf(char *str, size_t size, const char *format, ...) {
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va_list args;
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va_start(args, format);
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int len = vsnprintf(str, size, format, args);
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va_end(args);
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return len;
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}
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#endif
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#if !defined(_WIN32_WCE)
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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#define NOGDICAPMASKS
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#define OEMRESOURCE
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#define NONLS
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#define NOICONS
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#define NOMCX
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#define NOPROFILER
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#define NOKANJI
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#define NOSERVICE
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#define NOMETAFILE
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#define NOCOMM
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#define NOCRYPT
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#define NOIME
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#define NOATOM
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#define NOCTLMGR
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#define NOCLIPBOARD
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#define NOMEMMGR
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#define NOSYSMETRICS
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#define NOMENUS
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#define NOOPENFILE
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#define NOWH
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#define NOSOUND
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#define NODRAWTEXT
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#endif
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#if defined(ARRAYSIZE)
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// VS2005beta2 introduces new stuff in winnt.h
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#undef ARRAYSIZE
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#endif
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#endif
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#if defined(__QNXNTO__)
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#include <strings.h> /* For strcasecmp */
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#endif
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdarg.h>
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#include <assert.h>
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#include <ctype.h>
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// MSVC does not define M_PI, M_SQRT2 and other math defines by default.
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// _USE_MATH_DEFINES must be defined in order to have these defined, thus
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// we enable it here. For more information, check:
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// http://msdn.microsoft.com/en-us/library/4hwaceh6(v=VS.100).aspx
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#define _USE_MATH_DEFINES
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#include <math.h>
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// FIXME: We sadly can't assume standard C++ headers to be present on every
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// system we support, so we should get rid of this. The solution should be to
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// write a simple placement new on our own. It might be noteworthy we can't
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// easily do that for systems which do have a <new>, since it might clash with
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// the default definition otherwise!
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// Symbian does not have <new> but the new operator
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#if !defined(__SYMBIAN32__)
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#include <new>
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#endif
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#endif
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// Include our C++11 compatability header for pre-C++11 compilers.
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#if __cplusplus < 201103L
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#include "common/c++11-compat.h"
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#endif
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// Use config.h, generated by configure
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#if defined(HAVE_CONFIG_H)
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#include "config.h"
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#endif
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// In the following we configure various targets, in particular those
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// which can't use our "configure" tool and hence don't use config.h.
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//
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// Some #defines that occur here frequently:
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// SCUMM_LITTLE_ENDIAN
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// - Define this on a little endian target
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// SCUMM_BIG_ENDIAN
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// - Define this on a big endian target
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// SCUMM_NEED_ALIGNMENT
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// - Define this if your system has problems reading e.g. an int32 from an odd address
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// SMALL_SCREEN_DEVICE
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// - ...
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// ...
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//
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// By default we try to use pragma push/pop to ensure various structs we use
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// are "packed". If your compiler doesn't support this pragma, you are in for
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// a problem. If you are lucky, there is a compiler switch, or another pragma,
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// doing the same thing -- in that case, try to modify common/pack-begin.h and
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// common/pack-end.h accordingly. Or maybe your port simply *always* packs
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// everything, in which case you could #undefine SCUMMVM_USE_PRAGMA_PACK.
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//
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// If neither is possible, tough luck. Try to contact the team, maybe we can
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// come up with a solution, though I wouldn't hold my breath on it :-/.
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//
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#define SCUMMVM_USE_PRAGMA_PACK
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//
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// Determine the host endianess and whether memory alignment is required.
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//
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#if !defined(HAVE_CONFIG_H)
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#if defined(__DC__) || \
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defined(__DS__) || \
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defined(__GP32__) || \
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defined(IPHONE) || \
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defined(__PLAYSTATION2__) || \
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defined(__PSP__) || \
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defined(__SYMBIAN32__)
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#define SCUMM_LITTLE_ENDIAN
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#define SCUMM_NEED_ALIGNMENT
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#elif defined(_WIN32_WCE) || defined(_MSC_VER) || defined(__MINGW32__)
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#define SCUMM_LITTLE_ENDIAN
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#elif defined(__amigaos4__) || defined(__N64__) || defined(__WII__)
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#define SCUMM_BIG_ENDIAN
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#define SCUMM_NEED_ALIGNMENT
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#elif defined(SDL_BACKEND)
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// On SDL based ports, we try to use SDL_BYTEORDER to determine the
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// endianess. We explicitly do this as the *last* thing we try, so that
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// platform specific settings have precedence.
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#include <SDL_endian.h>
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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#define SCUMM_LITTLE_ENDIAN
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#elif SDL_BYTEORDER == SDL_BIG_ENDIAN
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#define SCUMM_BIG_ENDIAN
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#else
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#error Neither SDL_BIG_ENDIAN nor SDL_LIL_ENDIAN is set.
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#endif
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#else
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#error No system type defined, host endianess unknown.
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#endif
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#endif
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//
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// Some more system specific settings.
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// TODO/FIXME: All of these should be moved to backend specific files (such as portdefs.h)
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//
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#if defined(DINGUX)
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// Very BAD hack following, used to avoid triggering an assert in uClibc dingux library
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// "toupper" when pressing keyboard function keys.
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#undef toupper
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#define toupper(c) (((c & 0xFF) >= 97) && ((c & 0xFF) <= 122) ? ((c & 0xFF) - 32) : (c & 0xFF))
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#elif defined(__PSP__)
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#include <malloc.h>
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#include "backends/platform/psp/memory.h"
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/* to make an efficient, inlined memcpy implementation */
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#define memcpy(dst, src, size) psp_memcpy(dst, src, size)
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#endif
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//
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// Fallbacks / default values for various special macros
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//
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#ifndef GCC_PRINTF
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#if defined(__GNUC__) || defined(__INTEL_COMPILER)
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#define GCC_PRINTF(x,y) __attribute__((__format__(__printf__, x, y)))
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#else
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#define GCC_PRINTF(x,y)
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#endif
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#endif
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#ifndef PACKED_STRUCT
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#if defined(__GNUC__) || defined(__INTEL_COMPILER)
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#define PACKED_STRUCT __attribute__((__packed__))
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#else
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#define PACKED_STRUCT
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#endif
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#endif
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#ifndef FORCEINLINE
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#if defined(_MSC_VER)
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#define FORCEINLINE __forceinline
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#elif GCC_ATLEAST(3, 1)
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#define FORCEINLINE inline __attribute__((__always_inline__))
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#else
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#define FORCEINLINE inline
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#endif
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#endif
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#ifndef PLUGIN_EXPORT
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#if defined(_MSC_VER) || defined(_WIN32_WCE) || defined(__MINGW32__)
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#define PLUGIN_EXPORT __declspec(dllexport)
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#else
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#define PLUGIN_EXPORT
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#endif
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#endif
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#ifndef NORETURN_PRE
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#if defined(_MSC_VER)
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#define NORETURN_PRE __declspec(noreturn)
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#else
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#define NORETURN_PRE
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#endif
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#endif
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#ifndef NORETURN_POST
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#if defined(__GNUC__) || defined(__INTEL_COMPILER)
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#define NORETURN_POST __attribute__((__noreturn__))
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#else
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#define NORETURN_POST
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#endif
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#endif
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#ifndef STRINGBUFLEN
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#if defined(__N64__) || defined(__DS__)
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#define STRINGBUFLEN 256
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#else
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#define STRINGBUFLEN 1024
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#endif
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#endif
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#ifndef MAXPATHLEN
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#define MAXPATHLEN 256
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#endif
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#ifndef scumm_va_copy
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#if defined(va_copy)
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#define scumm_va_copy va_copy
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#elif defined(__va_copy)
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#define scumm_va_copy __va_copy
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#elif defined(_MSC_VER) || defined(__SYMBIAN32__)
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#define scumm_va_copy(dst, src) ((dst) = (src))
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#else
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#error scumm_va_copy undefined for this port
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#endif
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#endif
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//
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// Typedef our system types unless they have already been defined by config.h,
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// or SCUMMVM_DONT_DEFINE_TYPES is set.
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//
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#if !defined(HAVE_CONFIG_H) && !defined(SCUMMVM_DONT_DEFINE_TYPES)
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typedef unsigned char byte;
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typedef unsigned char uint8;
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typedef signed char int8;
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typedef unsigned short uint16;
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typedef signed short int16;
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typedef unsigned int uint32;
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typedef signed int int32;
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typedef unsigned int uint;
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#endif
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//
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// Overlay color type (FIXME: shouldn't be declared here)
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//
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typedef uint16 OverlayColor;
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#include "common/forbidden.h"
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#endif
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