..
actor.cpp
extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
2006-05-13 10:30:38 +00:00
actor.h
animation.cpp
Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call)
2006-03-08 11:37:25 +00:00
animation.h
console.cpp
console.h
events.cpp
Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call)
2006-03-08 11:37:25 +00:00
events.h
font_map.cpp
font.cpp
Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call)
2006-03-08 11:37:25 +00:00
font.h
game.cpp
extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
2006-05-13 10:30:38 +00:00
gfx.cpp
Set and show/hide mouse cursors through a "cursor manager" (analogous to the
2006-05-25 22:51:42 +00:00
gfx.h
- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a new getActiveDomain method that returns a pointer to the actual active *domain*
2006-04-15 20:36:41 +00:00
ihnm_introproc.cpp
image.cpp
Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call)
2006-03-08 11:37:25 +00:00
input.cpp
interface.cpp
extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
2006-05-13 10:30:38 +00:00
interface.h
isomap.cpp
extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
2006-05-13 10:30:38 +00:00
isomap.h
ite_introproc.cpp
extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
2006-05-13 10:30:38 +00:00
itedata.cpp
extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
2006-05-13 10:30:38 +00:00
itedata.h
list.h
module.mk
music.cpp
extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
2006-05-13 10:30:38 +00:00
music.h
Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio
2006-04-29 22:33:31 +00:00
objectmap.cpp
objectmap.h
palanim.cpp
palanim.h
puzzle.cpp
extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
2006-05-13 10:30:38 +00:00
puzzle.h
render.cpp
render.h
rscfile.cpp
apply CYX mem-leak fix patch
2006-03-02 18:25:56 +00:00
rscfile.h
saga.cpp
extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
2006-05-13 10:30:38 +00:00
saga.h
extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
2006-05-13 10:30:38 +00:00
sagagame.cpp
extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
2006-05-13 10:30:38 +00:00
sagagame.h
Add newline to end of file
2006-05-13 10:39:35 +00:00
sagaresnames.h
extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
2006-05-13 10:30:38 +00:00
saveload.cpp
extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
2006-05-13 10:30:38 +00:00
scene.cpp
extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
2006-05-13 10:30:38 +00:00
scene.h
script.cpp
Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call)
2006-03-08 11:37:25 +00:00
script.h
extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
2006-05-13 10:30:38 +00:00
sfuncs.cpp
extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
2006-05-13 10:30:38 +00:00
sndres.cpp
extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
2006-05-13 10:30:38 +00:00
sndres.h
sound.cpp
sound.h
sprite.cpp
extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
2006-05-13 10:30:38 +00:00
sprite.h
sthread.cpp
extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
2006-05-13 10:30:38 +00:00
stream.h
xref.txt