mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-15 22:28:10 +00:00
171 lines
4.9 KiB
C++
171 lines
4.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "base/plugins.h"
|
|
|
|
#include "engines/advancedDetector.h"
|
|
#include "common/file.h"
|
|
|
|
#include "fullpipe/fullpipe.h"
|
|
#include "fullpipe/gameloader.h"
|
|
|
|
|
|
namespace Fullpipe {
|
|
|
|
const char *FullpipeEngine::getGameId() const {
|
|
return _gameDescription->gameid;
|
|
}
|
|
|
|
}
|
|
|
|
static const PlainGameDescriptor fullpipeGames[] = {
|
|
{"fullpipe", "Full Pipe"},
|
|
{0, 0}
|
|
};
|
|
|
|
namespace Fullpipe {
|
|
|
|
static const ADGameDescription gameDescriptions[] = {
|
|
|
|
// Fullpipe Russian version
|
|
{
|
|
"fullpipe",
|
|
0,
|
|
AD_ENTRY1s("0654.sc2", "099f54f86d33ad2395f3b854b7e05058", 2272),
|
|
Common::RU_RUS,
|
|
Common::kPlatformWindows,
|
|
ADGF_DROPPLATFORM,
|
|
GUIO1(GUIO_NONE)
|
|
},
|
|
|
|
// Fullpipe German version
|
|
{
|
|
"fullpipe",
|
|
0,
|
|
AD_ENTRY1s("0654.sc2", "d8743351fc53d205f42d91f6d791e51b", 2272),
|
|
Common::RU_RUS,
|
|
Common::kPlatformWindows,
|
|
ADGF_DROPPLATFORM,
|
|
GUIO1(GUIO_NONE)
|
|
},
|
|
|
|
AD_TABLE_END_MARKER
|
|
};
|
|
|
|
} // End of namespace Fullpipe
|
|
|
|
class FullpipeMetaEngine : public AdvancedMetaEngine {
|
|
public:
|
|
FullpipeMetaEngine() : AdvancedMetaEngine(Fullpipe::gameDescriptions, sizeof(ADGameDescription), fullpipeGames) {
|
|
_singleid = "fullpipe";
|
|
}
|
|
|
|
virtual const char *getName() const {
|
|
return "Fullpipe Engine";
|
|
}
|
|
|
|
virtual const char *getOriginalCopyright() const {
|
|
return "Fullpipe Engine (C) Pipe Studio";
|
|
}
|
|
|
|
virtual bool hasFeature(MetaEngineFeature f) const;
|
|
virtual int getMaximumSaveSlot() const { return 8; }
|
|
virtual SaveStateList listSaves(const char *target) const;
|
|
virtual void removeSaveState(const char *target, int slot) const;
|
|
virtual SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
|
|
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
|
|
};
|
|
|
|
bool FullpipeMetaEngine::hasFeature(MetaEngineFeature f) const {
|
|
return
|
|
(f == kSupportsListSaves) ||
|
|
(f == kSupportsDeleteSave) ||
|
|
(f == kSavesSupportMetaInfo) ||
|
|
(f == kSavesSupportThumbnail) ||
|
|
(f == kSavesSupportCreationDate) ||
|
|
(f == kSupportsLoadingDuringStartup);
|
|
}
|
|
|
|
SaveStateList FullpipeMetaEngine::listSaves(const char *target) const {
|
|
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
|
|
Common::StringArray filenames;
|
|
Common::String pattern("fullpipe.s??");
|
|
|
|
filenames = saveFileMan->listSavefiles(pattern);
|
|
sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
|
|
|
|
SaveStateList saveList;
|
|
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
|
|
// Obtain the last 2 digits of the filename, since they correspond to the save slot
|
|
int slotNum = atoi(file->c_str() + file->size() - 2);
|
|
|
|
if (slotNum >= 0 && slotNum <= getMaximumSaveSlot()) {
|
|
Common::InSaveFile *in = saveFileMan->openForLoading(*file);
|
|
if (in) {
|
|
Fullpipe::FullpipeSavegameHeader header;
|
|
Fullpipe::readSavegameHeader(in, header);
|
|
saveList.push_back(SaveStateDescriptor(slotNum, header.saveName));
|
|
delete header.thumbnail;
|
|
delete in;
|
|
}
|
|
}
|
|
}
|
|
|
|
return saveList;
|
|
}
|
|
|
|
void FullpipeMetaEngine::removeSaveState(const char *target, int slot) const {
|
|
g_system->getSavefileManager()->removeSavefile(Fullpipe::getSavegameFile(slot));
|
|
}
|
|
|
|
SaveStateDescriptor FullpipeMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
|
|
Common::InSaveFile *f = g_system->getSavefileManager()->openForLoading(
|
|
Fullpipe::getSavegameFile(slot));
|
|
|
|
if (f) {
|
|
Fullpipe::FullpipeSavegameHeader header;
|
|
Fullpipe::readSavegameHeader(f, header);
|
|
delete f;
|
|
|
|
// Create the return descriptor
|
|
SaveStateDescriptor desc(slot, header.saveName);
|
|
desc.setThumbnail(header.thumbnail);
|
|
|
|
return desc;
|
|
}
|
|
|
|
return SaveStateDescriptor();
|
|
}
|
|
|
|
bool FullpipeMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
|
|
if (desc) {
|
|
*engine = new Fullpipe::FullpipeEngine(syst, desc);
|
|
}
|
|
return desc != 0;
|
|
}
|
|
|
|
#if PLUGIN_ENABLED_DYNAMIC(FULLPIPE)
|
|
REGISTER_PLUGIN_DYNAMIC(FULLPIPE, PLUGIN_TYPE_ENGINE, FullpipeMetaEngine);
|
|
#else
|
|
REGISTER_PLUGIN_STATIC(FULLPIPE, PLUGIN_TYPE_ENGINE, FullpipeMetaEngine);
|
|
#endif
|