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scenes
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FULLPIPE: Fix copy-paste error from original. CID 1199556
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2014-06-09 22:39:31 +03:00 |
behavior.cpp
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FULLPIPE: Make debugging output less noisy
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2014-04-21 19:50:30 +03:00 |
behavior.h
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
configure.engine
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console.cpp
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ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
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2014-05-27 02:04:08 +02:00 |
console.h
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
constants.h
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FULLPIPE: Implement ModalSaveGame::setup()
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2014-04-29 07:52:32 +03:00 |
detection.cpp
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FULLPIPE: Implement ModalSaveGame::getFileInfo() and stubbed saveload support
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2014-05-01 12:06:40 +03:00 |
floaters.cpp
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
floaters.h
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
fullpipe.cpp
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FULLPIPE: Fix warning
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2014-06-05 00:40:37 +03:00 |
fullpipe.h
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FULLPIPE: Implement ModalSaveGame::getFileInfo() and stubbed saveload support
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2014-05-01 12:06:40 +03:00 |
gameloader.cpp
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FULLPIPE: Implement FullpipeEngine::restartGame()
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2014-05-03 11:37:13 +03:00 |
gameloader.h
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FULLPIPE: Implement FullpipeEngine::restartGame()
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2014-05-03 11:37:13 +03:00 |
gfx.cpp
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FULLPIPE: Implement MovGraph::doWalkTo()
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2014-05-15 12:34:55 +02:00 |
gfx.h
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FULLPIPE: Implement Statics::init()
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2014-05-02 12:40:06 +03:00 |
init.cpp
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
input.cpp
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FULLPIPE: Fix one more warning
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2014-04-28 20:38:08 +03:00 |
input.h
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
interaction.cpp
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FULLPIPE: Implement Inventory2::clear()
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2014-04-21 09:47:03 +03:00 |
interaction.h
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
inventory.cpp
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FULLPIPE: Implement Inventory2::clear()
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2014-04-21 09:47:03 +03:00 |
inventory.h
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FULLPIPE: Implement Inventory2::clear()
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2014-04-21 09:47:03 +03:00 |
lift.cpp
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
messagehandlers.cpp
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FULLPIPE: Fix bug in global_messageHandler3() which prevented mouse handling
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2014-05-14 12:15:37 +02:00 |
messages.cpp
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FULLPIPE: Fix more warnings
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2014-06-05 00:43:13 +03:00 |
messages.h
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FULLPIPE: Implement clearGlobalMessageQueueList()
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2014-04-26 12:08:37 +03:00 |
modal.cpp
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FULLPIPE: Initialize class variables. CID 1204256
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2014-06-06 15:09:53 +03:00 |
modal.h
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FULLPIPE: Implement ModalSaveGame::getFileInfo() and stubbed saveload support
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2014-05-01 12:06:40 +03:00 |
module.mk
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FULLPIPE: Finish scene29_initScene() implementation
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2014-03-25 00:28:52 +02:00 |
motion.cpp
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FULLPIPE: Initialize variable. CID 1153659
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2014-06-09 22:46:38 +03:00 |
motion.h
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FULLPIPE: Finish MctlLadder::doWalkTo() implementation
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2014-06-04 12:24:01 +03:00 |
ngiarchive.cpp
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ngiarchive.h
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objectnames.h
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
objects.h
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
scene.cpp
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FULLPIPE: Fix warnings
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2014-05-20 08:15:30 +03:00 |
scene.h
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FULLPIPE: Remove unused class variable
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2014-05-02 12:12:30 +03:00 |
scenes.cpp
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FULLPIPE: Add additional sanity check. CID 1220154
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2014-06-06 15:19:19 +03:00 |
scenes.h
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FULLPIPE: Implement BallChain::removeBall()
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2014-04-12 14:44:35 +03:00 |
sound.cpp
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FULLPIPE: Safely copy string. CID 1208908
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2014-06-09 22:36:01 +03:00 |
sound.h
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FULLPIPE: Implement SoundList::getSoundItemById()
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2014-04-26 21:58:20 +03:00 |
stateloader.cpp
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FULLPIPE: Removed couple of PtrList usages for code clarity
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2014-05-02 12:09:42 +03:00 |
statics.cpp
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FULLPIPE: Fix lockup on game start
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2014-06-08 22:07:39 +03:00 |
statics.h
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FULLPIPE: Add missing parameter to Movement::calcSomeXY()
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2014-06-02 10:36:20 +03:00 |
utils.cpp
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FULLPIPE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
utils.h
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FULLPIPE: Remove now unused PtrList
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2014-05-02 12:30:09 +03:00 |