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https://github.com/libretro/scummvm.git
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89 lines
3.0 KiB
C++
89 lines
3.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "xeen/dialogs_quick_ref.h"
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#include "xeen/resources.h"
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#include "xeen/xeen.h"
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namespace Xeen {
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void QuickReferenceDialog::show(XeenEngine *vm) {
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QuickReferenceDialog *dlg = new QuickReferenceDialog(vm);
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dlg->execute();
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delete dlg;
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}
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void QuickReferenceDialog::execute() {
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Combat &combat = *_vm->_combat;
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EventsManager &events = *_vm->_events;
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Party &party = *_vm->_party;
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Windows &windows = *_vm->_windows;
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Common::String lines[8];
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events.setCursor(0);
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for (uint idx = 0; idx < (combat._globalCombat == 2 ? combat._combatParty.size() :
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party._activeParty.size()); ++idx) {
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Character &c = combat._globalCombat == 2 ? *combat._combatParty[idx] :
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party._activeParty[idx];
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Condition condition = c.worstCondition();
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lines[idx] = Common::String::format(Res.QUICK_REF_LINE,
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idx * 10 + 24, idx + 1, c._name.c_str(),
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Res.CLASS_NAMES[c._class][0], Res.CLASS_NAMES[c._class][1], Res.CLASS_NAMES[c._class][2],
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c.statColor(c.getCurrentLevel(), c._level._permanent), c._level._permanent,
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c.statColor(c._currentHp, c.getMaxHP()), c._currentHp,
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c.statColor(c._currentSp, c.getMaxSP()), c._currentSp,
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c.statColor(c.getArmorClass(), c.getArmorClass(true)), c.getArmorClass(),
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Res.CONDITION_COLORS[condition],
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Res.CONDITION_NAMES[condition][0], Res.CONDITION_NAMES[condition][1],
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Res.CONDITION_NAMES[condition][2], Res.CONDITION_NAMES[condition][3]
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);
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}
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int food = (party._food / party._activeParty.size()) / 3;
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Common::String msg = Common::String::format(Res.QUICK_REFERENCE,
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lines[0].c_str(), lines[1].c_str(), lines[2].c_str(),
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lines[3].c_str(), lines[4].c_str(), lines[5].c_str(),
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lines[6].c_str(), lines[7].c_str(),
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party._gold, party._gems,
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food, food == 1 ? "" : "s"
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);
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Window &w = windows[24];
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bool windowOpen = w._enabled;
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if (!windowOpen)
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w.open();
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w.writeString(msg);
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w.update();
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// Wait for a key/mouse press
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events.clearEvents();
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while (!_vm->shouldExit() && !events.isKeyMousePressed())
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events.pollEventsAndWait();
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events.clearEvents();
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if (!windowOpen)
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w.close();
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}
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} // End of namespace Xeen
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